mirror of
https://github.com/shadowsocks/shadowsocks-libev.git
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db861130d79fcd41d34b7684245ca2e5f2880a3f
4
Commits
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db861130d7 |
Lease relay buffers from a shared pool (#3081)
A connection's two 16 KiB relay buffers lived inline in its slot, so every connection that had moved a byte kept those pages resident even while idle. They now come from one ObjectPool with two buffers per connection slot: a connection leases a buffer while bytes wait in it and returns it when it drains, and the LIFO free list hands the same warm pages to the next busy connection. The pool covers every direction of every slot, so a lease never fails and reads never wait on it. With 1,000 idle connections, ss-server drops from 35.4 to 27.2 KiB per connection on Linux (C: 26.2) and from 73.9 to 42.2 KiB on macOS. The slot shrinks from 104 to 68 KiB. FixedBuffer gains a user-provided constructor so that value-initialising one (a pool lease, a variant alternative) no longer zero-fills its storage. |
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002b4093fd |
C++20 port 14/14: remove the C shims, report, fixes (#3077)
* Remove ss_event and the C resolver shim
Each program's loop, signals, plugin watcher and stats timer now go
through ss::event::Program (src/event/program.hpp), held on main()'s
stack; ss-manager uses it too. ss-server resolves the manager address
with the relay resolver. With no C caller left, ss_event.cpp/.h,
resolv.cpp/.h and their C tests go; test_resolver_cpp.cpp replaces the
resolver tests against the same delayed local DNS server, and ss_ev is
now an interface target over libuv.
* Reinitialize the event loop after daemonize()
The loop is created before the programs fork into the background, and
kqueue/epoll descriptors do not survive fork(), so ss-server -f (which
ss-manager always uses) died as soon as it ran. Call uv_loop_fork() in
the child.
* Move the C codecs to tests/reference and drop uthash from ss-manager
The programs now use only the C++ codecs. The C stream/AEAD/AEAD-2022
implementations stay as the reference the differential tests and the C
unit tests compare against. Key derivation and the cipher tables used by
the doc snippets move to src/crypto/keys.{hpp,cpp}.
ss-manager keeps its servers in an ss_list (at most MAX_PORT_NUM,
looked up only on control messages) instead of a uthash table, and
tests/test_manager.py covers add/ping/list/remove end to end.
* Replace uthash and ss_list with the C++ containers
The C cache (now used only by the reference codecs) moves to
tests/reference and src/uthash.h is deleted. ACL rules and ss-manager's
servers are ListNodes on IntrusiveLists; destroying an element unlinks
it, so the free paths no longer have to remember to. core.h keeps only
ss_ip. test_rule is ported to C++ and also covers literal rules.
* Describe the C++20/libuv build in the Debian and snap metadata
* Keep clang-tidy clean in the new C++ tests
* Add --max-dns-queries / max_dns_queries
Sizes the resolver's query pool, the last of the capacity settings the
no-heap-after-startup design calls for. Defaults are unchanged: the
connection limit (plus 64 on ss-server, which also resolves for its
statistics).
* Report the C++20 rewrite: allocation, size, throughput and memory
docs/performance.md compares master (C) with the C++ engine on macOS
arm64: zero heap allocations per connection or datagram (from 27-89),
TCP throughput within noise, and about 20 MiB more RSS at 1,000 open
connections from the inline per-connection buffers. docs/cpp-core.md
and CLAUDE.md now describe the finished layout.
* Fix the MinGW build of ss-server: stat_resolver is POSIX-only
* Fix the fully static image and the build image for the C++ sources
docker/static: the C++ unit tests link the static libstdc++, whose error
paths need an unwinder that --rtlib=compiler-rt does not provide; link
llvm-libunwind. The programs themselves still need no C++ runtime.
docker/build: build in the default bundled mode with CMake instead of
against libev/udns (Alpine's Mbed TLS 4 is not supported by system
mode).
* Fall back to the system heap when a library realloc cannot be served
heap_realloc returned NULL when a block outgrew the largest size class or
the budget, and libuv aborts when growing its watcher array fails: a poll
on fd 8190 or above (about 4,000 connections) killed the process.
Move the block to the system heap instead, as malloc and calloc already
do. test_heap_guard_cpp polls fd 16380 with the heaps installed.
* Leave pool room for UDP sessions that are still closing
An evicted session keeps its pool slot until its socket's close callback
runs, so with pool capacity equal to the table's the acquire after an
eviction failed: a full table dropped new-session packets after evicting
a live session for nothing. The AEAD-2022 shared-session pool had the
same problem with entries still referenced by relay sessions.
* Time client-side TCP connections when idle, not only while connecting
ss-local, ss-tunnel and ss-redir only timed the upstream connect (as the
C relays did), so a client that never finished its SOCKS handshake, or a
stream whose peer vanished without a FIN, held a pool slot forever. With
the pool now a hard cap that pauses accepting when full, enough of them
stopped the listener for good. Every connection now starts with the idle
deadline, connected() re-arms it, and traffic refreshes it for all kinds
(the idle timeout keeps its 24 h floor, MIN_TCP_IDLE_TIMEOUT).
* Include <algorithm> for std::min in crypto/keys.cpp (CLANG64)
* test.py: accept host:port for --dns
The tunnel test hard-coded port 53, so it could only use a public
resolver or root. With a port it runs against a local DNS stand-in.
* Use the Mbed TLS compat wrappers for MD5 key derivation
* Fix the documentation build after moving the codecs
utils.cpp's \snippet aead.cpp and stream.cpp now live in src/crypto/,
which was not on Doxygen's EXAMPLE_PATH, so the man1 and HTML builds
failed. List the documentation sources explicitly instead of guessing
their extension.
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a22281b1ac |
C++20 port 12/14: seal the heap, capacity limits (#3078)
* Seal the heap: bounded library heaps and zero-allocation program tests The programs point libuv, c-ares and Mbed TLS (MBEDTLS_PLATFORM_MEMORY in the bundled build) at their own FixedHeap before anything runs, mark the end of startup with heap_seal(), and in verbose mode report heap use and any allocation after it at exit. The library build keeps the host's allocator. measure_alloc.py gains --udp, and the alloc_steady_programs_* tests now fail on any malloc per relayed TCP connection (by name and by address) or UDP association, for every cipher family. * Fix GCC -Wsign-compare errors in the converted C modules GCC enables -Wsign-compare with -Wall for C++ (clang does not), which turned a few signed/unsigned comparisons in base64, netutils, server and manager into errors; udp.cpp needed <ctime>. * Add --max-connections and --max-udp-sessions The TCP connection pool and the UDP session table are sized from these options (or max_connections / max_udp_sessions in the configuration file) at startup instead of fixed constants; the DNS query pool follows the connection limit. test_limits.py checks that a connection beyond the limit is refused and that accepting resumes once one closes. |
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5c62b2544e |
C++20 port 11/14: one TCP and UDP relay engine for all programs (#3075)
* Rewrite the resolver in C++ on a fixed query pool Queries live in pool slots with their first A and AAAA answer inline, c-ares sockets are watched from a fixed table, and answers reach the waiter through a callback plus opaque words instead of a back-pointer. resolv.cpp keeps the C API as a shim. The event Loop can now adopt the ss_event loop, and a Poll can stop watching a socket it does not own. * Add the C++ TCP relay engine and run ss-tunnel on it One engine (src/relay/tcp) for the four TCP relays: connections live in a fixed pool owned through PoolPtr, handshake, cipher state and buffers are inline, timeouts are intrusive deadline lists on one timer and DNS answers come back through generation-checked handles. A full pool refuses new connections and pauses accepting until a slot frees. ss-tunnel is the first user; its hand-written relay callbacks are gone. tests/tunnel_interop.py covers every method against ss-server and shadowsocks-rust. * Run ss-local and libshadowsocks-c on the C++ TCP relay engine The SOCKS5 handshake, the ACL bypass decision (with its own resolver for host-name rules) and the short wait for a first payload are now engine code; local.cpp keeps only option parsing and startup. The library entry points start the same engine. * Run ss-server on the C++ TCP relay engine The request header, outbound ACL, target resolution through the relay's resolver, the anti-probing stop stage and the manager traffic counters are engine code now; the connmark-to-TOS tracker becomes a pair of relay hooks. server.cpp keeps option parsing, nftables and the stats timer. * Fix the build with GCC and libstdc++ crypto.h's min/max macros broke <algorithm> in C++ sources that include it first, netutils.h's linux/tcp.h clashed with the netinet/tcp.h libuv includes, and GCC rejects memcpy into crypto_t. Apple clang accepted all three. * Run ss-redir and every UDP relay on the C++ engines ss-redir's TCP side moves onto the relay engine (per-listener TOS for the DSCP ports). src/relay/udp replaces udprelay.cpp: sessions keyed by client address own their upstream socket and live in a fixed LRU, AEAD-2022 server sessions are shared through RefPtr between the session-ID table and the relays using them, and datagrams waiting for DNS sit in pool slots. Packets are received into and built in relay-owned buffers instead of a 64 KiB allocation per datagram. The programs no longer call crypto_init(); Method sets up libsodium and the replay filter. * Let the allocation audit target an IP so DNS costs show separately * Copy the literal ACL address without strncpy GCC 13 at -O3 rejects the strncpy from the 256-byte host into the INET6_ADDRSTRLEN buffer (-Wstringop-truncation) on glibc and UCRT64. * Include <ctime> for std::time in the UDP relay (libstdc++) * Build the UDP relay with Clang on musl musl's CMSG_NXTHDR compares a size_t with a ptrdiff_t, which Clang's -Wsign-compare rejects in C++. Call it from one helper that suppresses the warning there. * Keep clang-tidy clean in the relay engine |