# C++20 core and allocation policy Status: all ten phases are done. Every module of `src/` is C++20. The four relaying programs run on one TCP engine and one UDP engine (`src/relay/`) built from the ownership and allocation primitives in `src/core/`, the libuv wrappers in `src/event/` and value-type codecs in `src/crypto/`. On the data path they make no heap allocations (see [performance](performance.md)). The original C codecs and cache are kept only as test oracles in `tests/reference/`. ## Goals - Move `src/` from C11 to C++20, one module at a time, with every step keeping the CLI, the JSON configuration, protocol behaviour and the public `shadowsocks.h` C ABI unchanged. - Make ownership explicit. Each object has exactly one owner, a `std::unique_ptr`. Non-owning references are generation-checked handles that go stale instead of dangling. - No heap allocation after startup. Connections, buffers, cipher contexts, DNS queries and UDP sessions come from fixed-capacity pools reserved once at startup. The steady-state data path does not call `malloc`. When a pool is full, new work is refused rather than allocated. ## Language profile - C++20, `-fno-exceptions -fno-rtti -fno-threadsafe-statics`, warnings as errors. Errors are returned as `ss::Result` (`src/core/result.hpp`), which implements a subset of `std::expected`. - Only header-only parts of the standard library are used (``, ``, ``, ``, ``'s `std::unique_ptr`). This keeps the binaries and the static library free of libstdc++/libc++ symbols, so C consumers of `libshadowsocks-c.a` do not need a C++ runtime. - `scripts/check_no_heap.py` (a ctest) rejects `new`, `malloc`, allocating containers, `std::string`, `std::function` and `std::shared_ptr` in C++ sources under `src/`. A startup reservation that really must allocate is marked `// heap-ok: `. - blake3 (`src/blake3`) and `third_party/bloom` stay C. - Minimum compilers: GCC 11, Clang 14, Apple Clang 15. ## Primitives (`src/core/`) | Header | Purpose | |---|---| | `result.hpp` | `Result`, `Status`, `Errc`, `SS_TRY`. | | `region.hpp` | `Region`, the only startup `calloc` in the core. Also ASan poison helpers. | | `pool.hpp` | `ObjectPool`, `PoolPtr` (`std::unique_ptr` with a pool deleter), `Handle`. Types that embed libuv handles model `AsyncClosable`: their slot is recycled only after the asynchronous close finishes. | | `ref.hpp` | `RefCounted`/`RefPtr`, intrusive shared ownership for the few genuinely shared objects (AEAD-2022 UDP sessions). Used instead of `std::shared_ptr` because its control block cannot be pooled portably. | | `buffer.hpp` | `FixedBuffer`: inline bytes with `std::span` views; replaces `buffer_t`. | | `arena.hpp` | `MonotonicArena` for configuration data that lives as long as the process. | | `fixed_map.hpp` | `FixedHashMap` (open addressing, backward-shift deletion) and `FixedLru`; replace uthash and `cache.cpp`. | | `intrusive_list.hpp` | `IntrusiveList`/`ListNode`; replaces `ss_list`. Nodes unlink themselves when destroyed. | | `fixed_heap.hpp` | Bounded size-class allocator to hand to libuv, c-ares and Mbed TLS through their allocator hooks. | | `heap_guard.hpp` | `install_library_heaps()` routes libuv, c-ares and Mbed TLS into their own `FixedHeap`s (executables only, never the library); `heap_seal()` marks the end of startup; `log_heap_report()` prints heap use with `-v`. | ## Event layer (`src/event/loop.hpp`) `Loop`, `Poll`, `Timer`, `Signal` and `Async` wrap libuv handles that are embedded by value in their owner and call a member function of the owner chosen at compile time (declare that member before the handle). A `Poll` owns its socket and carries both read and write interest on one libuv handle; a handle closed from another callback gets no further events. Handles close into a `CloseGroup`, which signals completion after the last asynchronous close, so pooled owners implement `AsyncClosable::begin_close` by closing their handles into one. `DeadlineList` drives the idle timeouts of many owners from one timer. `program.hpp` holds what every `main()` shares: the loop, SIGINT/SIGTERM (and SIGCHLD when a plugin runs), periodic callbacks, a cross-thread `request_stop()`, and `after_fork()` for `daemonize()`. ## Relay engines (`src/relay/`) | File | Purpose | |---|---| | `tcp.hpp` | `TcpRelay`: listeners, a pool of `max_connections` connections, one idle-deadline timer. `Kind` selects the handshake (tunnel, SOCKS5 local, redir, server). A full pool pauses accepting until a slot frees. | | `udp.hpp` | `UdpRelay`: sessions in a `FixedLru` over a pool of `max_udp_sessions`, one 64 KiB scratch buffer per relay. AEAD-2022 server sessions are `RefPtr`-shared between the session table and their client sockets. | | `codec.hpp` | `Method` (immutable, from the configuration) and per-connection `Encoder`/`Decoder` variants: plain, stream, AEAD, AEAD-2022. | | `resolver.hpp` | c-ares with a pool of `max_dns_queries` queries; answers reach their connection through a generation-checked handle, so a closed connection is never called back. | | `socket.hpp` | Upstream socket setup, TCP Fast Open, SOCKS address encoding. | Per-binary behaviour (TOS per redir port, connmark-to-TOS, nftables, manager statistics, Android protect) plugs in through hooks on the configs, so the engines do not link it. ## Crypto (`src/crypto/`) `aead.hpp` (SIP004/SIP007 AEAD) and `aead2022.hpp` (SIP022) provide value-type codecs (the unauthenticated stream ciphers were removed): the cipher state is held inside the codec, TCP decoders reassemble into a fixed buffer sized for one chunk and can hand plaintext out in windows of any size, and HKDF-SHA1 runs on stack SHA-1 state. `keys.hpp` derives keys and lists the supported methods. All codecs are tested byte for byte against the C reference implementation in `tests/reference/`. The bundled Mbed TLS enables `MBEDTLS_BLOCK_CIPHER_C` so GCM key setup does not allocate; with a system Mbed TLS lacking it, `mbedtls_gcm_setkey` may still allocate. ## Capacities | Setting | Default | Pool | |---|---|---| | `--max-connections` / `max_connections` | 1024 | TCP connections, about 104 KiB each | | `--max-udp-sessions` / `max_udp_sessions` | 256 (ss-server 512) | UDP associations; the least recently used is dropped when full | | `--max-dns-queries` / `max_dns_queries` | the connection limit (ss-server +64) | DNS lookups in flight | Pools are reserved at startup and only touched slots become resident. ## Phases 1. Build and core: C++ in CMake, `src/core/`, the no-heap lint, the C++ runtime check and the allocation audit. 2. Mechanical C-to-C++ conversion, leaf modules first. `scripts/no_heap_baseline.txt` ratchets down the remaining startup allocations in converted modules. 3. Event layer over libuv (`src/event/`). 4. Crypto codecs held by value: AEAD, stream and AEAD-2022. 5. Services: the cache on a fixed slab, `IntrusiveList` for ACL rules and the manager, the pooled resolver. 6. One TCP engine for ss-tunnel, ss-local, ss-redir and ss-server. 7. One UDP engine. 8. Library heaps for libuv, c-ares and Mbed TLS, `heap_seal()`, and the capacity settings above. 9. Public API: `shadowsocks.h` unchanged, plus `shadowsocks/control.h` (`ss_local_start`/`stop`/`wait`/`destroy`) and the RAII `shadowsocks/shadowsocks.hpp`. 10. Removal of `ss_event`, the C resolver, the C codecs (now test oracles), uthash and `ss_list`. ## Allocation audit `tests/alloc_audit/alloc_counter.c` is a preloadable `malloc` counter (glibc and macOS). `tests/alloc_audit/measure_alloc.py` warms ss-local and ss-server up, snapshots their counters, relays more connections and reports heap allocations per connection; `--udp` measures datagrams instead and `--target` picks the destination. The `alloc_steady_programs_*` ctests require zero for each method family over TCP and UDP. ```sh python3 tests/alloc_audit/measure_alloc.py --bin build/bin \ --shim build/lib/libss_alloc_audit.dylib --method aes-256-gcm ``` ### C baseline (before the rewrite) Commit `553cdc7`, macOS arm64, bundled Release build, 200 connections, each echoing 16 KiB through ss-local and ss-server on loopback. The figures include allocations made inside libuv, c-ares and Mbed TLS. ss-server resolves the destination (`localhost`) for every connection, so its count includes a DNS lookup. | Method | ss-server allocations/connection | ss-local allocations/connection | |---|---:|---:| | aes-256-gcm | 89.1 | 39.2 | | chacha20-ietf-poly1305 | 83.1 | 33.0 | | 2022-blake3-aes-256-gcm | 84.0 | 33.0 | | aes-256-cfb (stream, since removed) | 77.1 | 26.5 | | aes-256-gcm, 1-byte payload | 85.0 | 36.0 | The C++ programs are at 0 for every row, including the name-resolving ss-server case; see [performance](performance.md) for the full comparison. Unstripped Release sizes at the same commit: ss-local 1,086,888 bytes, ss-server 1,086,952 bytes, ss-tunnel 542,200 bytes.