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Max Lv 002b4093fd C++20 port 14/14: remove the C shims, report, fixes (#3077)
* Remove ss_event and the C resolver shim

Each program's loop, signals, plugin watcher and stats timer now go
through ss::event::Program (src/event/program.hpp), held on main()'s
stack; ss-manager uses it too. ss-server resolves the manager address
with the relay resolver. With no C caller left, ss_event.cpp/.h,
resolv.cpp/.h and their C tests go; test_resolver_cpp.cpp replaces the
resolver tests against the same delayed local DNS server, and ss_ev is
now an interface target over libuv.

* Reinitialize the event loop after daemonize()

The loop is created before the programs fork into the background, and
kqueue/epoll descriptors do not survive fork(), so ss-server -f (which
ss-manager always uses) died as soon as it ran. Call uv_loop_fork() in
the child.

* Move the C codecs to tests/reference and drop uthash from ss-manager

The programs now use only the C++ codecs. The C stream/AEAD/AEAD-2022
implementations stay as the reference the differential tests and the C
unit tests compare against. Key derivation and the cipher tables used by
the doc snippets move to src/crypto/keys.{hpp,cpp}.

ss-manager keeps its servers in an ss_list (at most MAX_PORT_NUM,
looked up only on control messages) instead of a uthash table, and
tests/test_manager.py covers add/ping/list/remove end to end.

* Replace uthash and ss_list with the C++ containers

The C cache (now used only by the reference codecs) moves to
tests/reference and src/uthash.h is deleted. ACL rules and ss-manager's
servers are ListNodes on IntrusiveLists; destroying an element unlinks
it, so the free paths no longer have to remember to. core.h keeps only
ss_ip. test_rule is ported to C++ and also covers literal rules.

* Describe the C++20/libuv build in the Debian and snap metadata

* Keep clang-tidy clean in the new C++ tests

* Add --max-dns-queries / max_dns_queries

Sizes the resolver's query pool, the last of the capacity settings the
no-heap-after-startup design calls for. Defaults are unchanged: the
connection limit (plus 64 on ss-server, which also resolves for its
statistics).

* Report the C++20 rewrite: allocation, size, throughput and memory

docs/performance.md compares master (C) with the C++ engine on macOS
arm64: zero heap allocations per connection or datagram (from 27-89),
TCP throughput within noise, and about 20 MiB more RSS at 1,000 open
connections from the inline per-connection buffers. docs/cpp-core.md
and CLAUDE.md now describe the finished layout.

* Fix the MinGW build of ss-server: stat_resolver is POSIX-only

* Fix the fully static image and the build image for the C++ sources

docker/static: the C++ unit tests link the static libstdc++, whose error
paths need an unwinder that --rtlib=compiler-rt does not provide; link
llvm-libunwind. The programs themselves still need no C++ runtime.

docker/build: build in the default bundled mode with CMake instead of
against libev/udns (Alpine's Mbed TLS 4 is not supported by system
mode).

* Fall back to the system heap when a library realloc cannot be served

heap_realloc returned NULL when a block outgrew the largest size class or
the budget, and libuv aborts when growing its watcher array fails: a poll
on fd 8190 or above (about 4,000 connections) killed the process.
Move the block to the system heap instead, as malloc and calloc already
do. test_heap_guard_cpp polls fd 16380 with the heaps installed.

* Leave pool room for UDP sessions that are still closing

An evicted session keeps its pool slot until its socket's close callback
runs, so with pool capacity equal to the table's the acquire after an
eviction failed: a full table dropped new-session packets after evicting
a live session for nothing. The AEAD-2022 shared-session pool had the
same problem with entries still referenced by relay sessions.

* Time client-side TCP connections when idle, not only while connecting

ss-local, ss-tunnel and ss-redir only timed the upstream connect (as the
C relays did), so a client that never finished its SOCKS handshake, or a
stream whose peer vanished without a FIN, held a pool slot forever. With
the pool now a hard cap that pauses accepting when full, enough of them
stopped the listener for good. Every connection now starts with the idle
deadline, connected() re-arms it, and traffic refreshes it for all kinds
(the idle timeout keeps its 24 h floor, MIN_TCP_IDLE_TIMEOUT).

* Include <algorithm> for std::min in crypto/keys.cpp (CLANG64)

* test.py: accept host:port for --dns

The tunnel test hard-coded port 53, so it could only use a public
resolver or root. With a port it runs against a local DNS stand-in.

* Use the Mbed TLS compat wrappers for MD5 key derivation

* Fix the documentation build after moving the codecs

utils.cpp's \snippet aead.cpp and stream.cpp now live in src/crypto/,
which was not on Doxygen's EXAMPLE_PATH, so the man1 and HTML builds
failed. List the documentation sources explicitly instead of guessing
their extension.
2026-10-15 10:11:56 +08:00

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#!/bin/sh
set -e
set -o xtrace
cmake -S . -B build -G Ninja
cmake --build build
ctest --test-dir build -L 'unit|vendor' --output-on-failure
cmake --install build