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https://github.com/shadowsocks/shadowsocks-libev.git
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* Add Ping-Pong bloom filter * Refine bloom filter insertion * Reduce the error rate to 0.00001 * Avoid alignment issue in murmurhash2 * Fix a memory leak * Fix build on non-GPU targets * Detect get_current_dir_name in configure * Update README.md * Remove redudant bfree() * Reduce the memory usage for local client * Fix #1275 * Refine #1275 * Use IP when bypassing SNI domains * Also apply replay detector on UDP traffic * Update deb build script Now build script is able to auto detect system and choose libraries necessary to build. Also update the README accordingly. * Update build script to enable jessie/stretch etc Also include a few cleanup that simplified pkg installation from backports repository.
32 lines
1.1 KiB
C
32 lines
1.1 KiB
C
/*
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* ppbloom.h - Define the Ping-Pong Bloom Filter interface
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*
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* Copyright (C) 2013 - 2017, Max Lv <max.c.lv@gmail.com>
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*
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* This file is part of the shadowsocks-libev.
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*
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* shadowsocks-libev is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* shadowsocks-libev is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with shadowsocks-libev; see the file COPYING. If not, see
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* <http://www.gnu.org/licenses/>.
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*/
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#ifndef _PPBLOOM_
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#define _PPBLOOM_
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int ppbloom_init(int entries, double error);
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int ppbloom_check(const void * buffer, int len);
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int ppbloom_add(const void * buffer, int len);
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void ppbloom_free(void);
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#endif
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