Files
shadowsocks-windows/shadowsocks-csharp/Controller/Strategy/SimplyChooseByStatisticsStrategy.cs
T
2015-08-11 11:41:27 +08:00

165 lines
6.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Text;
using Shadowsocks.Model;
using System.IO;
using System.Net.NetworkInformation;
using System.Threading;
namespace Shadowsocks.Controller.Strategy
{
class SimplyChooseByStatisticsStrategy : IStrategy
{
private ShadowsocksController _controller;
private Server _currentServer;
private Timer timer;
private Dictionary<string, StatisticsData> statistics;
private static readonly int CachedInterval = 60 * 60 * 1000; //choose a new server every 60 minutes
public SimplyChooseByStatisticsStrategy(ShadowsocksController controller)
{
_controller = controller;
_currentServer = null; //we can also choose a server randomly at first
timer = new Timer(ReloadStatisticsAndChooseAServer);
}
private void ReloadStatisticsAndChooseAServer(object obj)
{
Logging.Debug("Reloading statistics and choose a new server....");
List<Server> servers = _controller.GetCurrentConfiguration().configs;
LoadStatistics();
ChooseNewServer(servers);
}
/*
return a dict:
{
'ServerFriendlyName1':StatisticsData,
'ServerFriendlyName2':...
}
*/
private void LoadStatistics()
{
try
{
var path = AvailabilityStatistics.AvailabilityStatisticsFile;
Logging.Debug(string.Format("loading statistics from{0}", path));
statistics = (from l in File.ReadAllLines(path)
.Skip(1)
let strings = l.Split(new[] { "," }, StringSplitOptions.RemoveEmptyEntries)
let rawData = new
{
ServerName = strings[1],
IPStatus = strings[2],
RoundtripTime = int.Parse(strings[3])
}
group rawData by rawData.ServerName into server
select new
{
ServerName = server.Key,
data = new StatisticsData
{
SuccessTimes = server.Count(data => IPStatus.Success.ToString().Equals(data.IPStatus)),
TimedOutTimes = server.Count(data => IPStatus.TimedOut.ToString().Equals(data.IPStatus)),
AverageResponse = Convert.ToInt32(server.Average(data => data.RoundtripTime)),
MinResponse = server.Min(data => data.RoundtripTime),
MaxResponse = server.Max(data => data.RoundtripTime)
}
}).ToDictionary(server => server.ServerName, server => server.data);
}
catch (Exception e)
{
Logging.LogUsefulException(e);
}
}
//return the score by data
//server with highest score will be choosen
private static double GetScore(StatisticsData data)
{
return (double)data.SuccessTimes / (data.SuccessTimes + data.TimedOutTimes); //simply choose min package loss
}
private class StatisticsData
{
public int SuccessTimes;
public int TimedOutTimes;
public int AverageResponse;
public int MinResponse;
public int MaxResponse;
}
private void ChooseNewServer(List<Server> servers)
{
if (statistics == null)
{
return;
}
try
{
var bestResult = (from server in servers
let name = server.FriendlyName()
where statistics.ContainsKey(name)
select new
{
server,
score = GetScore(statistics[name])
}
).Aggregate((result1, result2) => result1.score > result2.score ? result1 : result2);
Logging.Debug(string.Format("best server {0}: {1}", bestResult.server.FriendlyName(), bestResult.score));
_currentServer = bestResult.server;
}
catch (Exception e)
{
Logging.LogUsefulException(e);
}
}
string IStrategy.ID
{
get { return "com.shadowsocks.strategy.scbs"; }
}
string IStrategy.Name
{
get { return I18N.GetString("Choose By Total Package Loss"); }
}
Server IStrategy.GetAServer(IStrategyCallerType type, IPEndPoint localIPEndPoint)
{
Console.WriteLine("Switch to server by statistics: {0}", _currentServer.FriendlyName());
return _currentServer; //current server cached for CachedInterval
}
void IStrategy.ReloadServers()
{
ChooseNewServer(_controller.GetCurrentConfiguration().configs);
timer?.Change(0, CachedInterval);
}
void IStrategy.SetFailure(Server server)
{
Logging.Debug(String.Format("failure: {0}", server.FriendlyName()));
}
void IStrategy.UpdateLastRead(Server server)
{
//TODO: combine this part of data with ICMP statics
}
void IStrategy.UpdateLastWrite(Server server)
{
//TODO: combine this part of data with ICMP statics
}
void IStrategy.UpdateLatency(Server server, TimeSpan latency)
{
//TODO: combine this part of data with ICMP statics
}
}
}