Files
shadowsocks-windows/shadowsocks-csharp/Controller/Strategy/StatisticsStrategy.cs
T
icylogic 4e1b140dd9 Add Json.Net and separate out Statistics Configuration file
Import Json.Net since it's difficult for SimpleJson to deal with nested type.
2015-09-03 14:08:35 +08:00

188 lines
7.0 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Text;
using Shadowsocks.Model;
using System.IO;
using System.Net.NetworkInformation;
using System.Threading;
using Shadowsocks.Model;
namespace Shadowsocks.Controller.Strategy
{
class StatisticsStrategy : IStrategy
{
private readonly ShadowsocksController _controller;
private Server _currentServer;
private readonly Timer _timer;
private Dictionary<string, StatisticsData> _statistics;
private const int CachedInterval = 30*60*1000; //choose a new server every 30 minutes
private const int RetryInterval = 2*60*1000; //choose a new server every 30 minutes
public StatisticsStrategy(ShadowsocksController controller)
{
_controller = controller;
var servers = controller.GetCurrentConfiguration().configs;
var randomIndex = new Random().Next() % servers.Count();
_currentServer = servers[randomIndex]; //choose a server randomly at first
_timer = new Timer(ReloadStatisticsAndChooseAServer);
}
private void ReloadStatisticsAndChooseAServer(object obj)
{
Logging.Debug("Reloading statistics and choose a new server....");
var servers = _controller.GetCurrentConfiguration().configs;
LoadStatistics();
ChooseNewServer(servers);
}
/*
return a dict:
{
'ServerFriendlyName1':StatisticsData,
'ServerFriendlyName2':...
}
*/
private void LoadStatistics()
{
try
{
var path = AvailabilityStatistics.AvailabilityStatisticsFile;
Logging.Debug($"loading statistics from {path}");
if (!File.Exists(path))
{
LogWhenEnabled($"statistics file does not exist, try to reload {RetryInterval} minutes later");
_timer.Change(RetryInterval, CachedInterval);
return;
}
_statistics = (from l in File.ReadAllLines(path)
.Skip(1)
let strings = l.Split(new[] { "," }, StringSplitOptions.RemoveEmptyEntries)
let rawData = new
{
ServerName = strings[1],
IPStatus = strings[2],
RoundtripTime = int.Parse(strings[3])
}
group rawData by rawData.ServerName into server
select new
{
ServerName = server.Key,
data = new StatisticsData
{
SuccessTimes = server.Count(data => IPStatus.Success.ToString().Equals(data.IPStatus)),
TimedOutTimes = server.Count(data => IPStatus.TimedOut.ToString().Equals(data.IPStatus)),
AverageResponse = Convert.ToInt32(server.Average(data => data.RoundtripTime)),
MinResponse = server.Min(data => data.RoundtripTime),
MaxResponse = server.Max(data => data.RoundtripTime)
}
}).ToDictionary(server => server.ServerName, server => server.data);
}
catch (Exception e)
{
Logging.LogUsefulException(e);
}
}
//return the score by data
//server with highest score will be choosen
private static double GetScore(StatisticsData data)
{
return (double)data.SuccessTimes / (data.SuccessTimes + data.TimedOutTimes); //simply choose min package loss
}
public class StatisticsData
{
public int SuccessTimes;
public int TimedOutTimes;
public int AverageResponse;
public int MinResponse;
public int MaxResponse;
}
private void ChooseNewServer(List<Server> servers)
{
if (_statistics == null || servers.Count == 0)
{
return;
}
try
{
var bestResult = (from server in servers
let name = server.FriendlyName()
where _statistics.ContainsKey(name)
select new
{
server,
score = GetScore(_statistics[name])
}
).Aggregate((result1, result2) => result1.score > result2.score ? result1 : result2);
if (!_currentServer.Equals(bestResult.server)) //output when enabled
{
LogWhenEnabled($"Switch to server: {bestResult.server.FriendlyName()} by package loss:{1 - bestResult.score}");
}
_currentServer = bestResult.server;
}
catch (Exception e)
{
Logging.LogUsefulException(e);
}
}
private void LogWhenEnabled(string log)
{
if (_controller.GetCurrentStrategy()?.ID == ID) //output when enabled
{
Console.WriteLine(log);
}
}
public string ID => "com.shadowsocks.strategy.scbs";
public string Name => I18N.GetString("Choose By Total Package Loss");
public Server GetAServer(IStrategyCallerType type, IPEndPoint localIPEndPoint)
{
var oldServer = _currentServer;
if (oldServer == null)
{
ChooseNewServer(_controller.GetCurrentConfiguration().configs);
}
if (oldServer != _currentServer)
{
}
return _currentServer; //current server cached for CachedInterval
}
public void ReloadServers()
{
ChooseNewServer(_controller.GetCurrentConfiguration().configs);
_timer?.Change(0, CachedInterval);
}
public void SetFailure(Server server)
{
Logging.Debug($"failure: {server.FriendlyName()}");
}
public void UpdateLastRead(Server server)
{
//TODO: combine this part of data with ICMP statics
}
public void UpdateLastWrite(Server server)
{
//TODO: combine this part of data with ICMP statics
}
public void UpdateLatency(Server server, TimeSpan latency)
{
//TODO: combine this part of data with ICMP statics
}
}
}