Files
shadowsocks-windows/shadowsocks-csharp/Controller/FileManager.cs
T
2016-02-04 12:19:03 +08:00

46 lines
1.3 KiB
C#
Executable File

using System;
using System.IO;
using System.IO.Compression;
namespace Shadowsocks.Controller
{
public class FileManager
{
public static bool ByteArrayToFile(string fileName, byte[] content)
{
try
{
using (var fs = new FileStream(fileName, FileMode.Create, FileAccess.Write))
fs.Write(content, 0, content.Length);
return true;
}
catch (Exception ex)
{
Console.WriteLine("Exception caught in process: {0}",
ex.ToString());
}
return false;
}
public static void UncompressFile(string fileName, byte[] content)
{
// Because the uncompressed size of the file is unknown,
// we are using an arbitrary buffer size.
byte[] buffer = new byte[4096];
int n;
using(var fs = File.Create(fileName))
using (var input = new GZipStream(
new MemoryStream(content),
CompressionMode.Decompress, false))
{
while ((n = input.Read(buffer, 0, buffer.Length)) > 0)
{
fs.Write(buffer, 0, n);
}
}
}
}
}