Files
shadowsocks-windows/shadowsocks-csharp/Controller/Service/PortForwarder.cs
T
noisyfox 390144351a Fix #710
When using http proxy, this will cause distinct latency
if we are trying to resolve localhost.

Currently it's unnecessary to do that because our privoxy
doesn't listern on ipv6 address, so it's ok to hard code
the ipv4 address.

There is a plan to add a cache to record the ipv6 connectivity
so that we needn't to try both ipv4 and ipv6 every time when we
attempt to connect a DnsEndPoint.
2016-09-17 16:13:12 +10:00

259 lines
8.1 KiB
C#

using System;
using System.Net;
using System.Net.Sockets;
using Shadowsocks.Util.Sockets;
namespace Shadowsocks.Controller
{
class PortForwarder : Listener.Service
{
int _targetPort;
public PortForwarder(int targetPort)
{
this._targetPort = targetPort;
}
public override bool Handle(byte[] firstPacket, int length, Socket socket, object state)
{
if (socket.ProtocolType != ProtocolType.Tcp)
{
return false;
}
new Handler().Start(firstPacket, length, socket, this._targetPort);
return true;
}
class Handler
{
private byte[] _firstPacket;
private int _firstPacketLength;
private Socket _local;
private WrappedSocket _remote;
private bool _closed = false;
private bool _localShutdown = false;
private bool _remoteShutdown = false;
public const int RecvSize = 16384;
// remote receive buffer
private byte[] remoteRecvBuffer = new byte[RecvSize];
// connection receive buffer
private byte[] connetionRecvBuffer = new byte[RecvSize];
public void Start(byte[] firstPacket, int length, Socket socket, int targetPort)
{
this._firstPacket = firstPacket;
this._firstPacketLength = length;
this._local = socket;
try
{
EndPoint remoteEP = SocketUtil.GetEndPoint("127.0.0.1", targetPort);
// Connect to the remote endpoint.
_remote = new WrappedSocket();
_remote.BeginConnect(remoteEP, ConnectCallback, null);
}
catch (Exception e)
{
Logging.LogUsefulException(e);
this.Close();
}
}
private void ConnectCallback(IAsyncResult ar)
{
if (_closed)
{
return;
}
try
{
_remote.EndConnect(ar);
_remote.SetSocketOption(SocketOptionLevel.Tcp, SocketOptionName.NoDelay, true);
HandshakeReceive();
}
catch (Exception e)
{
Logging.LogUsefulException(e);
this.Close();
}
}
private void HandshakeReceive()
{
if (_closed)
{
return;
}
try
{
_remote.BeginSend(_firstPacket, 0, _firstPacketLength, 0, new AsyncCallback(StartPipe), null);
}
catch (Exception e)
{
Logging.LogUsefulException(e);
this.Close();
}
}
private void StartPipe(IAsyncResult ar)
{
if (_closed)
{
return;
}
try
{
_remote.EndSend(ar);
_remote.BeginReceive(remoteRecvBuffer, 0, RecvSize, 0,
new AsyncCallback(PipeRemoteReceiveCallback), null);
_local.BeginReceive(connetionRecvBuffer, 0, RecvSize, 0,
new AsyncCallback(PipeConnectionReceiveCallback), null);
}
catch (Exception e)
{
Logging.LogUsefulException(e);
this.Close();
}
}
private void PipeRemoteReceiveCallback(IAsyncResult ar)
{
if (_closed)
{
return;
}
try
{
int bytesRead = _remote.EndReceive(ar);
if (bytesRead > 0)
{
_local.BeginSend(remoteRecvBuffer, 0, bytesRead, 0, new AsyncCallback(PipeConnectionSendCallback), null);
}
else
{
_local.Shutdown(SocketShutdown.Send);
_localShutdown = true;
CheckClose();
}
}
catch (Exception e)
{
Logging.LogUsefulException(e);
this.Close();
}
}
private void PipeConnectionReceiveCallback(IAsyncResult ar)
{
if (_closed)
{
return;
}
try
{
int bytesRead = _local.EndReceive(ar);
if (bytesRead > 0)
{
_remote.BeginSend(connetionRecvBuffer, 0, bytesRead, 0, new AsyncCallback(PipeRemoteSendCallback), null);
}
else
{
_remote.Shutdown(SocketShutdown.Send);
_remoteShutdown = true;
CheckClose();
}
}
catch (Exception e)
{
Logging.LogUsefulException(e);
this.Close();
}
}
private void PipeRemoteSendCallback(IAsyncResult ar)
{
if (_closed)
{
return;
}
try
{
_remote.EndSend(ar);
_local.BeginReceive(this.connetionRecvBuffer, 0, RecvSize, 0,
new AsyncCallback(PipeConnectionReceiveCallback), null);
}
catch (Exception e)
{
Logging.LogUsefulException(e);
this.Close();
}
}
private void PipeConnectionSendCallback(IAsyncResult ar)
{
if (_closed)
{
return;
}
try
{
_local.EndSend(ar);
_remote.BeginReceive(this.remoteRecvBuffer, 0, RecvSize, 0,
new AsyncCallback(PipeRemoteReceiveCallback), null);
}
catch (Exception e)
{
Logging.LogUsefulException(e);
this.Close();
}
}
private void CheckClose()
{
if (_localShutdown && _remoteShutdown)
{
this.Close();
}
}
public void Close()
{
lock (this)
{
if (_closed)
{
return;
}
_closed = true;
}
if (_local != null)
{
try
{
_local.Shutdown(SocketShutdown.Both);
_local.Close();
}
catch (Exception e)
{
Logging.LogUsefulException(e);
}
}
if (_remote != null)
{
try
{
_remote.Shutdown(SocketShutdown.Both);
_remote.Dispose();
}
catch (SocketException e)
{
Logging.LogUsefulException(e);
}
}
}
}
}
}