Files
shadowsocks-windows/shadowsocks-csharp/Controller/Service/PortForwarder.cs
T

265 lines
8.3 KiB
C#

using System;
using System.Net;
using System.Net.Sockets;
namespace Shadowsocks.Controller
{
class PortForwarder : Listener.Service
{
int _targetPort;
public PortForwarder(int targetPort)
{
this._targetPort = targetPort;
}
public bool Handle(byte[] firstPacket, int length, Socket socket, object state)
{
if (socket.ProtocolType != ProtocolType.Tcp)
{
return false;
}
new Handler().Start(firstPacket, length, socket, this._targetPort);
return true;
}
class Handler
{
private byte[] _firstPacket;
private int _firstPacketLength;
private Socket _local;
private Socket _remote;
private bool _closed = false;
private bool _localShutdown = false;
private bool _remoteShutdown = false;
public const int RecvSize = 16384;
// remote receive buffer
private byte[] remoteRecvBuffer = new byte[RecvSize];
// connection receive buffer
private byte[] connetionRecvBuffer = new byte[RecvSize];
public void Start(byte[] firstPacket, int length, Socket socket, int targetPort)
{
this._firstPacket = firstPacket;
this._firstPacketLength = length;
this._local = socket;
try
{
// TODO async resolving
IPAddress ipAddress;
bool parsed = IPAddress.TryParse("127.0.0.1", out ipAddress);
IPEndPoint remoteEP = new IPEndPoint(ipAddress, targetPort);
_remote = new Socket(ipAddress.AddressFamily,
SocketType.Stream, ProtocolType.Tcp);
_remote.SetSocketOption(SocketOptionLevel.Tcp, SocketOptionName.NoDelay, true);
// Connect to the remote endpoint.
_remote.BeginConnect(remoteEP,
new AsyncCallback(ConnectCallback), null);
}
catch (Exception e)
{
Logging.LogUsefulException(e);
this.Close();
}
}
private void ConnectCallback(IAsyncResult ar)
{
if (_closed)
{
return;
}
try
{
_remote.EndConnect(ar);
HandshakeReceive();
}
catch (Exception e)
{
Logging.LogUsefulException(e);
this.Close();
}
}
private void HandshakeReceive()
{
if (_closed)
{
return;
}
try
{
_remote.BeginSend(_firstPacket, 0, _firstPacketLength, 0, new AsyncCallback(StartPipe), null);
}
catch (Exception e)
{
Logging.LogUsefulException(e);
this.Close();
}
}
private void StartPipe(IAsyncResult ar)
{
if (_closed)
{
return;
}
try
{
_remote.EndSend(ar);
_remote.BeginReceive(remoteRecvBuffer, 0, RecvSize, 0,
new AsyncCallback(PipeRemoteReceiveCallback), null);
_local.BeginReceive(connetionRecvBuffer, 0, RecvSize, 0,
new AsyncCallback(PipeConnectionReceiveCallback), null);
}
catch (Exception e)
{
Logging.LogUsefulException(e);
this.Close();
}
}
private void PipeRemoteReceiveCallback(IAsyncResult ar)
{
if (_closed)
{
return;
}
try
{
int bytesRead = _remote.EndReceive(ar);
if (bytesRead > 0)
{
_local.BeginSend(remoteRecvBuffer, 0, bytesRead, 0, new AsyncCallback(PipeConnectionSendCallback), null);
}
else
{
_local.Shutdown(SocketShutdown.Send);
_localShutdown = true;
CheckClose();
}
}
catch (Exception e)
{
Logging.LogUsefulException(e);
this.Close();
}
}
private void PipeConnectionReceiveCallback(IAsyncResult ar)
{
if (_closed)
{
return;
}
try
{
int bytesRead = _local.EndReceive(ar);
if (bytesRead > 0)
{
_remote.BeginSend(connetionRecvBuffer, 0, bytesRead, 0, new AsyncCallback(PipeRemoteSendCallback), null);
}
else
{
_remote.Shutdown(SocketShutdown.Send);
_remoteShutdown = true;
CheckClose();
}
}
catch (Exception e)
{
Logging.LogUsefulException(e);
this.Close();
}
}
private void PipeRemoteSendCallback(IAsyncResult ar)
{
if (_closed)
{
return;
}
try
{
_remote.EndSend(ar);
_local.BeginReceive(this.connetionRecvBuffer, 0, RecvSize, 0,
new AsyncCallback(PipeConnectionReceiveCallback), null);
}
catch (Exception e)
{
Logging.LogUsefulException(e);
this.Close();
}
}
private void PipeConnectionSendCallback(IAsyncResult ar)
{
if (_closed)
{
return;
}
try
{
_local.EndSend(ar);
_remote.BeginReceive(this.remoteRecvBuffer, 0, RecvSize, 0,
new AsyncCallback(PipeRemoteReceiveCallback), null);
}
catch (Exception e)
{
Logging.LogUsefulException(e);
this.Close();
}
}
private void CheckClose()
{
if (_localShutdown && _remoteShutdown)
{
this.Close();
}
}
public void Close()
{
lock (this)
{
if (_closed)
{
return;
}
_closed = true;
}
if (_local != null)
{
try
{
_local.Shutdown(SocketShutdown.Both);
_local.Close();
}
catch (Exception e)
{
Logging.LogUsefulException(e);
}
}
if (_remote != null)
{
try
{
_remote.Shutdown(SocketShutdown.Both);
_remote.Close();
}
catch (SocketException e)
{
Logging.LogUsefulException(e);
}
}
}
}
}
}