Files
shadowsocks-windows/shadowsocks-csharp/Controller/FileManager.cs
T
2016-01-10 09:44:00 +08:00

68 lines
2.2 KiB
C#
Executable File

using System;
using System.IO;
using System.IO.Compression;
namespace Shadowsocks.Controller
{
public class FileManager
{
public static bool ByteArrayToFile(string fileName, byte[] content)
{
try
{
FileStream _FileStream = new FileStream(fileName, FileMode.Create, FileAccess.Write);
_FileStream.Write(content, 0, content.Length);
_FileStream.Close();
return true;
}
catch (Exception _Exception)
{
Console.WriteLine("Exception caught in process: {0}",
_Exception.ToString());
}
return false;
}
public static void UncompressFile(string fileName, byte[] content)
{
FileStream destinationFile = File.Create(fileName);
// Because the uncompressed size of the file is unknown,
// we are using an arbitrary buffer size.
byte[] buffer = new byte[4096];
int n;
using (GZipStream input = new GZipStream(new MemoryStream(content),
CompressionMode.Decompress, false))
{
while ((n = input.Read(buffer, 0, buffer.Length)) > 0)
{
destinationFile.Write(buffer, 0, n);
}
}
destinationFile.Close();
}
public static void CompressFile(string fileName, byte[] content)
{
FileStream destinationFile = File.Create(fileName);
MemoryStream ms = new MemoryStream(content);
// Because the compressed size of the file is unknown,
// we are using an arbitrary buffer size.
byte[] buffer = new byte[4096];
int n;
using (GZipStream output = new GZipStream(destinationFile,
CompressionMode.Compress, false))
{
while ((n = ms.Read(buffer, 0, buffer.Length)) > 0)
{
output.Write(buffer, 0, n);
}
}
destinationFile.Close();
}
}
}