157 lines
5.9 KiB
C#
157 lines
5.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net;
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using System.Net.NetworkInformation;
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using System.Threading;
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using Newtonsoft.Json;
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using Shadowsocks.Model;
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namespace Shadowsocks.Controller.Strategy
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{
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using Statistics = Dictionary<string, List<StatisticsRecord>>;
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class StatisticsStrategy : IStrategy
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{
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private readonly ShadowsocksController _controller;
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private Server _currentServer;
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private readonly Timer _timer;
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private Statistics _filteredStatistics;
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private AvailabilityStatistics Service => _controller.availabilityStatistics;
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private int ChoiceKeptMilliseconds
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=> (int) TimeSpan.FromMinutes(_controller.StatisticsConfiguration.ChoiceKeptMinutes).TotalMilliseconds;
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public StatisticsStrategy(ShadowsocksController controller)
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{
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_controller = controller;
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var servers = controller.GetCurrentConfiguration().configs;
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var randomIndex = new Random().Next() % servers.Count();
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_currentServer = servers[randomIndex]; //choose a server randomly at first
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_timer = new Timer(ReloadStatisticsAndChooseAServer);
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}
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private void ReloadStatisticsAndChooseAServer(object obj)
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{
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Logging.Debug("Reloading statistics and choose a new server....");
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var servers = _controller.GetCurrentConfiguration().configs;
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LoadStatistics();
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ChooseNewServer(servers);
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}
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private void LoadStatistics()
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{
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_filteredStatistics =
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Service.FilteredStatistics ??
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Service.RawStatistics ??
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_filteredStatistics;
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}
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//return the score by data
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//server with highest score will be choosen
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private float GetScore(string serverName)
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{
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var config = _controller.StatisticsConfiguration;
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List<StatisticsRecord> records;
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if (_filteredStatistics == null || !_filteredStatistics.TryGetValue(serverName, out records)) return 0;
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float factor;
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float score = 0;
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var averageRecord = new StatisticsRecord(serverName,
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records.FindAll(record => record.MaxInboundSpeed != null).Select(record => record.MaxInboundSpeed.Value),
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records.FindAll(record => record.MaxOutboundSpeed != null).Select(record => record.MaxOutboundSpeed.Value),
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records.FindAll(record => record.AverageLatency != null).Select(record => record.AverageLatency.Value));
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averageRecord.setResponse(records.Select(record => record.AverageResponse));
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if (!config.Calculations.TryGetValue("PackageLoss", out factor)) factor = 0;
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score += averageRecord.PackageLoss*factor ?? 0;
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if (!config.Calculations.TryGetValue("AverageResponse", out factor)) factor = 0;
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score += averageRecord.AverageResponse*factor ?? 0;
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if (!config.Calculations.TryGetValue("MinResponse", out factor)) factor = 0;
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score += averageRecord.MinResponse*factor ?? 0;
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if (!config.Calculations.TryGetValue("MaxResponse", out factor)) factor = 0;
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score += averageRecord.MaxResponse*factor ?? 0;
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Logging.Debug($"{JsonConvert.SerializeObject(averageRecord, Formatting.Indented)}");
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return score;
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}
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private void ChooseNewServer(List<Server> servers)
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{
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if (_filteredStatistics == null || servers.Count == 0)
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{
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return;
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}
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try
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{
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var bestResult = (from server in servers
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let name = server.FriendlyName()
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where _filteredStatistics.ContainsKey(name)
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select new
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{
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server,
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score = GetScore(name)
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}
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).Aggregate((result1, result2) => result1.score > result2.score ? result1 : result2);
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LogWhenEnabled($"Switch to server: {bestResult.server.FriendlyName()} by statistics: score {bestResult.score}");
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_currentServer = bestResult.server;
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}
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catch (Exception e)
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{
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Logging.LogUsefulException(e);
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}
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}
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private void LogWhenEnabled(string log)
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{
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if (_controller.GetCurrentStrategy()?.ID == ID) //output when enabled
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{
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Console.WriteLine(log);
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}
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}
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public string ID => "com.shadowsocks.strategy.scbs";
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public string Name => I18N.GetString("Choose By Total Package Loss");
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public Server GetAServer(IStrategyCallerType type, IPEndPoint localIPEndPoint)
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{
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var oldServer = _currentServer;
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if (oldServer == null)
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{
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ChooseNewServer(_controller.GetCurrentConfiguration().configs);
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}
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if (oldServer != _currentServer)
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{
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}
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return _currentServer; //current server cached for CachedInterval
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}
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public void ReloadServers()
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{
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ChooseNewServer(_controller.GetCurrentConfiguration().configs);
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_timer?.Change(0, ChoiceKeptMilliseconds);
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}
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public void SetFailure(Server server)
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{
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Logging.Debug($"failure: {server.FriendlyName()}");
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}
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public void UpdateLastRead(Server server)
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{
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//TODO: combine this part of data with ICMP statics
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}
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public void UpdateLastWrite(Server server)
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{
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//TODO: combine this part of data with ICMP statics
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}
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public void UpdateLatency(Server server, TimeSpan latency)
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{
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//TODO: combine this part of data with ICMP statics
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}
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}
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}
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