Files
shadowsocks-libev/docs/cpp-core.md
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Max Lv ee7539155d C++20 port 16/16: config parsing on arenas, unit tests in C++ (#3080)
* Rename test_jconf.c to test_jconf_cpp.cpp

* Parse the config file on arenas

read_jconf now reads the file and builds the JSON tree in a scratch arena
that is released before it returns, and copies the parsed strings into one
process-lifetime arena instead of a malloc per string. parse_addr and the
config parser share one address splitter.

Port test_jconf to C++ and cover every field copied out of the parse tree,
a re-read, and the densest file the size limit accepts.

* tests: rename remaining C unit tests to .cpp (no content changes)

* tests: port remaining C unit tests to the C++ test harness

Convert acl, acl_literal, aead2022, base64, buffer, cache (legacy
reference), crypto, ipset, ipset_reference, json, netutils, ppbloom,
process, ref, ssurl and utils tests to test_helpers.hpp. ctest names are
unchanged; every assertion is kept. Build the ported sources with the
strict C++ warning set.

* Run clang-tidy on every ported test

The test regex skipped file names with digits (test_aead2022_cpp.cpp,
test_base64_cpp.cpp); include them, fix the two optional accesses it then
reports, and build test_jconf with the strict warning set.

* docs: per-connection RSS on Linux against the C relay

* test_jconf: check read_jconf results before using them
2026-10-15 10:17:23 +08:00

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9.2 KiB
Markdown

# C++20 core and allocation policy
Status: all ten phases are done. Every module of `src/` is C++20. The four
relaying programs run on one TCP engine and one UDP engine (`src/relay/`)
built from the ownership and allocation primitives in `src/core/`, the libuv
wrappers in `src/event/` and value-type codecs in `src/crypto/`. On the data
path they make no heap allocations (see [performance](performance.md)).
The original C codecs and cache are kept only as test oracles in
`tests/reference/`.
## Goals
- Move `src/` from C11 to C++20, one module at a time, with every step
keeping the CLI, the JSON configuration, protocol behaviour and the public
`shadowsocks.h` C ABI unchanged.
- Make ownership explicit. Each object has exactly one owner, a
`std::unique_ptr`. Non-owning references are generation-checked handles
that go stale instead of dangling.
- No heap allocation after startup. Connections, buffers, cipher contexts,
DNS queries and UDP sessions come from fixed-capacity pools reserved once
at startup. The steady-state data path does not call `malloc`. When a pool
is full, new work is refused rather than allocated.
## Language profile
- C++20, `-fno-exceptions -fno-rtti -fno-threadsafe-statics`, warnings as
errors. Errors are returned as `ss::Result<T>` (`src/core/result.hpp`), which
implements a subset of `std::expected`.
- Only header-only parts of the standard library are used (`<array>`,
`<span>`, `<optional>`, `<variant>`, `<memory>`'s `std::unique_ptr`). This
keeps the binaries and the static library free of libstdc++/libc++ symbols,
so C consumers of `libshadowsocks-c.a` do not need a C++ runtime.
- `scripts/check_no_heap.py` (a ctest) rejects `new`, `malloc`, allocating
containers, `std::string`, `std::function` and `std::shared_ptr` in C++
sources under `src/`. A startup reservation that really must allocate is
marked `// heap-ok: <reason>`.
- blake3 (`src/blake3`) and `third_party/bloom` stay C.
- Minimum compilers: GCC 11, Clang 14, Apple Clang 15.
## Primitives (`src/core/`)
| Header | Purpose |
|---|---|
| `result.hpp` | `Result<T>`, `Status`, `Errc`, `SS_TRY`. |
| `region.hpp` | `Region`, the only startup `calloc` in the core. Also ASan poison helpers. |
| `pool.hpp` | `ObjectPool<T>`, `PoolPtr<T>` (`std::unique_ptr` with a pool deleter), `Handle<T>`. Types that embed libuv handles model `AsyncClosable`: their slot is recycled only after the asynchronous close finishes. |
| `ref.hpp` | `RefCounted<T>`/`RefPtr<T>`, intrusive shared ownership for the few genuinely shared objects (AEAD-2022 UDP sessions). Used instead of `std::shared_ptr` because its control block cannot be pooled portably. |
| `buffer.hpp` | `FixedBuffer<N>`: inline bytes with `std::span` views; replaces `buffer_t`. |
| `arena.hpp` | `MonotonicArena` for configuration data that lives as long as the process. |
| `fixed_map.hpp` | `FixedHashMap` (open addressing, backward-shift deletion) and `FixedLru`; replace uthash and `cache.cpp`. |
| `intrusive_list.hpp` | `IntrusiveList`/`ListNode`; replaces `ss_list`. Nodes unlink themselves when destroyed. |
| `fixed_heap.hpp` | Bounded size-class allocator to hand to libuv, c-ares and Mbed TLS through their allocator hooks. |
| `heap_guard.hpp` | `install_library_heaps()` routes libuv, c-ares and Mbed TLS into their own `FixedHeap`s (executables only, never the library); `heap_seal()` marks the end of startup; `log_heap_report()` prints heap use with `-v`. |
## Event layer (`src/event/loop.hpp`)
`Loop`, `Poll`, `Timer`, `Signal` and `Async` wrap libuv handles that are
embedded by value in their owner and call a member function of the owner
chosen at compile time (declare that member before the handle). A `Poll`
owns its socket and carries both read and write interest on one libuv
handle; a handle closed from another callback gets no further events.
Handles close into a `CloseGroup`, which signals completion after the last
asynchronous close, so pooled owners implement `AsyncClosable::begin_close`
by closing their handles into one. `DeadlineList` drives the idle timeouts
of many owners from one timer. `program.hpp` holds what every `main()`
shares: the loop, SIGINT/SIGTERM (and SIGCHLD when a plugin runs), periodic
callbacks, a cross-thread `request_stop()`, and `after_fork()` for
`daemonize()`.
## Relay engines (`src/relay/`)
| File | Purpose |
|---|---|
| `tcp.hpp` | `TcpRelay`: listeners, a pool of `max_connections` connections, one idle-deadline timer. `Kind` selects the handshake (tunnel, SOCKS5 local, redir, server). A full pool pauses accepting until a slot frees. |
| `udp.hpp` | `UdpRelay`: sessions in a `FixedLru` over a pool of `max_udp_sessions`, one 64 KiB scratch buffer per relay. AEAD-2022 server sessions are `RefPtr`-shared between the session table and their client sockets. |
| `codec.hpp` | `Method` (immutable, from the configuration) and per-connection `Encoder`/`Decoder` variants: plain, stream, AEAD, AEAD-2022. |
| `resolver.hpp` | c-ares with a pool of `max_dns_queries` queries; answers reach their connection through a generation-checked handle, so a closed connection is never called back. |
| `socket.hpp` | Upstream socket setup, TCP Fast Open, SOCKS address encoding. |
Per-binary behaviour (TOS per redir port, connmark-to-TOS, nftables, manager
statistics, Android protect) plugs in through hooks on the configs, so the
engines do not link it.
## Crypto (`src/crypto/`)
`aead.hpp` (SIP004/SIP007 AEAD) and `aead2022.hpp` (SIP022) provide
value-type codecs (the unauthenticated stream ciphers were removed): the cipher state is held
inside the codec, TCP decoders reassemble into a fixed buffer sized for one
chunk and can hand plaintext out in windows of any size, and HKDF-SHA1 runs
on stack SHA-1 state. `keys.hpp` derives keys and lists the supported
methods. All codecs are tested byte for byte against the C reference
implementation in `tests/reference/`. The bundled Mbed TLS enables
`MBEDTLS_BLOCK_CIPHER_C` so GCM key setup does not allocate; with a system
Mbed TLS lacking it, `mbedtls_gcm_setkey` may still allocate.
## Capacities
| Setting | Default | Pool |
|---|---|---|
| `--max-connections` / `max_connections` | 1024 | TCP connections, about 104 KiB each |
| `--max-udp-sessions` / `max_udp_sessions` | 256 (ss-server 512) | UDP associations; the least recently used is dropped when full |
| `--max-dns-queries` / `max_dns_queries` | the connection limit (ss-server +64) | DNS lookups in flight |
Pools are reserved at startup and only touched slots become resident.
## Phases
1. Build and core: C++ in CMake, `src/core/`, the no-heap lint, the C++
runtime check and the allocation audit.
2. Mechanical C-to-C++ conversion, leaf modules first.
`scripts/no_heap_baseline.txt` ratchets down the remaining startup
allocations in converted modules.
3. Event layer over libuv (`src/event/`).
4. Crypto codecs held by value: AEAD, stream and AEAD-2022.
5. Services: the cache on a fixed slab, `IntrusiveList` for ACL rules and
the manager, the pooled resolver, and `read_jconf` on arenas (the file and
JSON tree in a scratch arena released before it returns, the parsed
strings in one process-lifetime arena). ACL rules and IP-set nodes still
come from `malloc` at startup: the IP-set trie frees nodes as it merges
prefixes, and its size depends on the ACL file, so a bump arena would
have to reserve for the worst case.
6. One TCP engine for ss-tunnel, ss-local, ss-redir and ss-server.
7. One UDP engine.
8. Library heaps for libuv, c-ares and Mbed TLS, `heap_seal()`, and the
capacity settings above.
9. Public API: `shadowsocks.h` unchanged, plus `shadowsocks/control.h`
(`ss_local_start`/`stop`/`wait`/`destroy`) and the RAII
`shadowsocks/shadowsocks.hpp`.
10. Removal of `ss_event`, the C resolver, the C codecs (now test oracles),
uthash and `ss_list`, and the unit tests ported to C++
(`tests/test_helpers.hpp`).
## Allocation audit
`tests/alloc_audit/alloc_counter.c` is a preloadable `malloc` counter
(glibc and macOS). `tests/alloc_audit/measure_alloc.py` warms ss-local and
ss-server up, snapshots their counters, relays more connections and reports
heap allocations per connection; `--udp` measures datagrams instead and
`--target` picks the destination. The `alloc_steady_programs_*` ctests
require zero for each method family over TCP and UDP.
```sh
python3 tests/alloc_audit/measure_alloc.py --bin build/bin \
--shim build/lib/libss_alloc_audit.dylib --method aes-256-gcm
```
### C baseline (before the rewrite)
Commit `553cdc7`, macOS arm64, bundled Release build, 200 connections, each
echoing 16 KiB through ss-local and ss-server on loopback. The figures
include allocations made inside libuv, c-ares and Mbed TLS. ss-server
resolves the destination (`localhost`) for every connection, so its count
includes a DNS lookup.
| Method | ss-server allocations/connection | ss-local allocations/connection |
|---|---:|---:|
| aes-256-gcm | 89.1 | 39.2 |
| chacha20-ietf-poly1305 | 83.1 | 33.0 |
| 2022-blake3-aes-256-gcm | 84.0 | 33.0 |
| aes-256-cfb (stream, since removed) | 77.1 | 26.5 |
| aes-256-gcm, 1-byte payload | 85.0 | 36.0 |
The C++ programs are at 0 for every row, including the name-resolving
ss-server case; see [performance](performance.md) for the full comparison.
Unstripped Release sizes at the same commit: ss-local 1,086,888 bytes,
ss-server 1,086,952 bytes, ss-tunnel 542,200 bytes.