remove some methods
This commit is contained in:
@@ -89,15 +89,6 @@ namespace ZXing.Common
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}
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}
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/// <summary> Flips bit i.
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///
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/// </summary>
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/// <param name="i">bit to set
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/// </param>
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public void flip(int i)
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{
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bits[i >> 5] ^= 1 << (i & 0x1F);
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}
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private static int numberOfTrailingZeros(int num)
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{
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@@ -113,60 +104,6 @@ namespace ZXing.Common
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0, 25, 22, 31, 15, 29, 10, 12, 6, 0, 21, 14, 9, 5, 20, 8, 19, 18
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};
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/// <summary>
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/// Gets the next set.
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/// </summary>
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/// <param name="from">first bit to check</param>
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/// <returns>index of first bit that is set, starting from the given index, or size if none are set
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/// at or beyond this given index</returns>
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public int getNextSet(int from)
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{
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if (from >= size)
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{
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return size;
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}
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int bitsOffset = from >> 5;
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int currentBits = bits[bitsOffset];
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// mask off lesser bits first
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currentBits &= ~((1 << (from & 0x1F)) - 1);
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while (currentBits == 0)
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{
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if (++bitsOffset == bits.Length)
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{
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return size;
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}
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currentBits = bits[bitsOffset];
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}
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int result = (bitsOffset << 5) + numberOfTrailingZeros(currentBits);
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return result > size ? size : result;
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}
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/// <summary>
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/// see getNextSet(int)
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/// </summary>
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/// <param name="from"></param>
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/// <returns></returns>
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public int getNextUnset(int from)
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{
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if (from >= size)
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{
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return size;
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}
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int bitsOffset = from >> 5;
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int currentBits = ~bits[bitsOffset];
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// mask off lesser bits first
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currentBits &= ~((1 << (from & 0x1F)) - 1);
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while (currentBits == 0)
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{
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if (++bitsOffset == bits.Length)
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{
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return size;
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}
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currentBits = ~bits[bitsOffset];
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}
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int result = (bitsOffset << 5) + numberOfTrailingZeros(currentBits);
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return result > size ? size : result;
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}
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/// <summary> Sets a block of 32 bits, starting at bit i.
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///
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@@ -181,44 +118,6 @@ namespace ZXing.Common
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bits[i >> 5] = newBits;
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}
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/// <summary>
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/// Sets a range of bits.
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/// </summary>
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/// <param name="start">start of range, inclusive.</param>
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/// <param name="end">end of range, exclusive</param>
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public void setRange(int start, int end)
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{
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if (end < start)
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{
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throw new ArgumentException();
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}
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if (end == start)
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{
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return;
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}
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end--; // will be easier to treat this as the last actually set bit -- inclusive
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int firstInt = start >> 5;
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int lastInt = end >> 5;
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for (int i = firstInt; i <= lastInt; i++)
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{
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int firstBit = i > firstInt ? 0 : start & 0x1F;
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int lastBit = i < lastInt ? 31 : end & 0x1F;
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int mask;
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if (firstBit == 0 && lastBit == 31)
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{
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mask = -1;
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}
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else
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{
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mask = 0;
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for (int j = firstBit; j <= lastBit; j++)
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{
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mask |= 1 << j;
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}
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}
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bits[i] |= mask;
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}
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}
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/// <summary> Clears all bits (sets to false).</summary>
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public void clear()
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@@ -230,59 +129,6 @@ namespace ZXing.Common
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}
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}
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/// <summary> Efficient method to check if a range of bits is set, or not set.
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///
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/// </summary>
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/// <param name="start">start of range, inclusive.
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/// </param>
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/// <param name="end">end of range, exclusive
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/// </param>
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/// <param name="value">if true, checks that bits in range are set, otherwise checks that they are not set
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/// </param>
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/// <returns> true iff all bits are set or not set in range, according to value argument
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/// </returns>
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/// <throws> IllegalArgumentException if end is less than or equal to start </throws>
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public bool isRange(int start, int end, bool value)
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{
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if (end < start)
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{
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throw new System.ArgumentException();
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}
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if (end == start)
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{
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return true; // empty range matches
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}
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end--; // will be easier to treat this as the last actually set bit -- inclusive
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int firstInt = start >> 5;
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int lastInt = end >> 5;
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for (int i = firstInt; i <= lastInt; i++)
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{
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int firstBit = i > firstInt ? 0 : start & 0x1F;
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int lastBit = i < lastInt ? 31 : end & 0x1F;
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int mask;
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if (firstBit == 0 && lastBit == 31)
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{
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mask = -1;
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}
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else
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{
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mask = 0;
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for (int j = firstBit; j <= lastBit; j++)
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{
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mask |= 1 << j;
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}
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}
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// Return false if we're looking for 1s and the masked bits[i] isn't all 1s (that is,
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// equals the mask, or we're looking for 0s and the masked portion is not all 0s
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if ((bits[i] & mask) != (value ? mask : 0))
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{
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return false;
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}
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}
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return true;
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}
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/// <summary>
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/// Appends the bit.
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/// </summary>
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@@ -374,43 +220,6 @@ namespace ZXing.Common
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}
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}
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/// <summary> Reverses all bits in the array.</summary>
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public void reverse()
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{
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var newBits = new int[bits.Length];
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// reverse all int's first
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var len = ((size - 1) >> 5);
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var oldBitsLen = len + 1;
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for (var i = 0; i < oldBitsLen; i++)
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{
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var x = (long)bits[i];
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x = ((x >> 1) & 0x55555555u) | ((x & 0x55555555u) << 1);
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x = ((x >> 2) & 0x33333333u) | ((x & 0x33333333u) << 2);
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x = ((x >> 4) & 0x0f0f0f0fu) | ((x & 0x0f0f0f0fu) << 4);
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x = ((x >> 8) & 0x00ff00ffu) | ((x & 0x00ff00ffu) << 8);
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x = ((x >> 16) & 0x0000ffffu) | ((x & 0x0000ffffu) << 16);
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newBits[len - i] = (int)x;
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}
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// now correct the int's if the bit size isn't a multiple of 32
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if (size != oldBitsLen * 32)
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{
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var leftOffset = oldBitsLen * 32 - size;
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var mask = 1;
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for (var i = 0; i < 31 - leftOffset; i++)
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mask = (mask << 1) | 1;
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var currentInt = (newBits[0] >> leftOffset) & mask;
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for (var i = 1; i < oldBitsLen; i++)
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{
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var nextInt = newBits[i];
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currentInt |= nextInt << (32 - leftOffset);
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newBits[i - 1] = currentInt;
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currentInt = (nextInt >> leftOffset) & mask;
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}
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newBits[oldBitsLen - 1] = currentInt;
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}
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bits = newBits;
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}
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private static int[] makeArray(int size)
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{
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return new int[(size + 31) >> 5];
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@@ -454,25 +263,6 @@ namespace ZXing.Common
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return hash;
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}
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/// <summary>
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/// Returns a <see cref="System.String"/> that represents this instance.
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/// </summary>
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/// <returns>
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/// A <see cref="System.String"/> that represents this instance.
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/// </returns>
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public override String ToString()
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{
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var result = new System.Text.StringBuilder(size);
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for (int i = 0; i < size; i++)
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{
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if ((i & 0x07) == 0)
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{
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result.Append(' ');
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}
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result.Append(this[i] ? 'X' : '.');
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}
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return result.ToString();
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}
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/// <summary>
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/// Erstellt ein neues Objekt, das eine Kopie der aktuellen Instanz darstellt.
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@@ -56,24 +56,6 @@ namespace ZXing.Common
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return height;
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}
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}
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/// <summary> This method is for compatibility with older code. It's only logical to call if the matrix
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/// is square, so I'm throwing if that's not the case.
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///
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/// </summary>
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/// <returns> row/column dimension of this matrix
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/// </returns>
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public int Dimension
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{
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get
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{
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if (width != height)
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{
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throw new System.ArgumentException("Can't call getDimension() on a non-square matrix");
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}
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return width;
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}
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}
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// A helper to construct a square matrix.
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@@ -141,15 +123,6 @@ namespace ZXing.Common
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bits[offset] ^= 1 << (x & 0x1f);
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}
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/// <summary> Clears all bits (sets to false).</summary>
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public void clear()
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{
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int max = bits.Length;
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for (int i = 0; i < max; i++)
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{
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bits[i] = 0;
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}
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}
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/// <summary> <p>Sets a square region of the bit matrix to true.</p>
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///
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@@ -226,90 +199,6 @@ namespace ZXing.Common
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Array.Copy(row.Array, 0, bits, y * rowSize, rowSize);
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}
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/// <summary>
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/// Modifies this {@code BitMatrix} to represent the same but rotated 180 degrees
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/// </summary>
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public void rotate180()
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{
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var width = Width;
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var height = Height;
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var topRow = new BitArray(width);
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var bottomRow = new BitArray(width);
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for (int i = 0; i < (height + 1)/2; i++)
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{
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topRow = getRow(i, topRow);
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bottomRow = getRow(height - 1 - i, bottomRow);
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topRow.reverse();
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bottomRow.reverse();
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setRow(i, bottomRow);
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setRow(height - 1 - i, topRow);
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}
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}
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/// <summary>
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/// This is useful in detecting the enclosing rectangle of a 'pure' barcode.
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/// </summary>
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/// <returns>{left,top,width,height} enclosing rectangle of all 1 bits, or null if it is all white</returns>
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public int[] getEnclosingRectangle()
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{
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int left = width;
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int top = height;
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int right = -1;
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int bottom = -1;
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for (int y = 0; y < height; y++)
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{
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for (int x32 = 0; x32 < rowSize; x32++)
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{
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int theBits = bits[y * rowSize + x32];
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if (theBits != 0)
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{
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if (y < top)
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{
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top = y;
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}
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if (y > bottom)
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{
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bottom = y;
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}
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if (x32 * 32 < left)
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{
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int bit = 0;
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while ((theBits << (31 - bit)) == 0)
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{
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bit++;
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}
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if ((x32 * 32 + bit) < left)
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{
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left = x32 * 32 + bit;
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}
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}
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if (x32 * 32 + 31 > right)
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{
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int bit = 31;
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while (((int)((uint)theBits >> bit)) == 0) // (theBits >>> bit)
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{
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bit--;
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}
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if ((x32 * 32 + bit) > right)
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{
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right = x32 * 32 + bit;
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}
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}
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}
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}
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}
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int widthTmp = right - left;
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int heightTmp = bottom - top;
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if (widthTmp < 0 || heightTmp < 0)
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{
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return null;
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}
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return new [] { left, top, widthTmp, heightTmp };
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}
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/// <summary>
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/// This is useful in detecting a corner of a 'pure' barcode.
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@@ -366,62 +255,5 @@ namespace ZXing.Common
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return new int[] { x, y };
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}
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public override bool Equals(object obj)
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{
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if (!(obj is BitMatrix))
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{
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return false;
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}
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BitMatrix other = (BitMatrix)obj;
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if (width != other.width || height != other.height ||
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rowSize != other.rowSize || bits.Length != other.bits.Length)
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{
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return false;
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}
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for (int i = 0; i < bits.Length; i++)
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{
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if (bits[i] != other.bits[i])
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{
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return false;
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}
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}
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return true;
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}
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public override int GetHashCode()
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{
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int hash = width;
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hash = 31 * hash + width;
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hash = 31 * hash + height;
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hash = 31 * hash + rowSize;
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foreach (var bit in bits)
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{
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hash = 31 * hash + bit.GetHashCode();
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}
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return hash;
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}
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public override String ToString()
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{
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var result = new System.Text.StringBuilder(height * (width + 1));
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for (int y = 0; y < height; y++)
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{
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for (int x = 0; x < width; x++)
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{
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result.Append(this[x, y] ? "X " : " ");
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}
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#if WindowsCE
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result.Append("\r\n");
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#else
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result.AppendLine("");
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#endif
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}
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return result.ToString();
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}
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public object Clone()
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{
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return new BitMatrix(width, height, rowSize, (int[])bits.Clone());
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}
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}
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}
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@@ -201,73 +201,9 @@ namespace ZXing.QrCode.Internal
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/// <returns></returns>
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private static Mode chooseMode(String content, String encoding)
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{
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if ("Shift_JIS".Equals(encoding))
|
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{
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// Choose Kanji mode if all input are double-byte characters
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return isOnlyDoubleByteKanji(content) ? Mode.KANJI : Mode.BYTE;
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}
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bool hasNumeric = false;
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bool hasAlphanumeric = false;
|
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for (int i = 0; i < content.Length; ++i)
|
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{
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char c = content[i];
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if (c >= '0' && c <= '9')
|
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{
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hasNumeric = true;
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}
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else if (getAlphanumericCode(c) != -1)
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||||
{
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hasAlphanumeric = true;
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}
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else
|
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{
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return Mode.BYTE;
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}
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}
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if (hasAlphanumeric)
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{
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return Mode.ALPHANUMERIC;
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}
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if (hasNumeric)
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{
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return Mode.NUMERIC;
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}
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return Mode.BYTE;
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}
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private static bool isOnlyDoubleByteKanji(String content)
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{
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byte[] bytes;
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try
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{
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bytes = Encoding.GetEncoding("Shift_JIS").GetBytes(content);
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}
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catch (Exception )
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||||
{
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return false;
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}
|
||||
int length = bytes.Length;
|
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if (length % 2 != 0)
|
||||
{
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return false;
|
||||
}
|
||||
for (int i = 0; i < length; i += 2)
|
||||
{
|
||||
|
||||
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int byte1 = bytes[i] & 0xFF;
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if ((byte1 < 0x81 || byte1 > 0x9F) && (byte1 < 0xE0 || byte1 > 0xEB))
|
||||
{
|
||||
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return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private static int chooseMaskPattern(BitArray bits,
|
||||
ErrorCorrectionLevel ecLevel,
|
||||
Version version,
|
||||
@@ -578,19 +514,10 @@ namespace ZXing.QrCode.Internal
|
||||
BitArray bits,
|
||||
String encoding)
|
||||
{
|
||||
if (mode.Equals(Mode.NUMERIC))
|
||||
appendNumericBytes(content, bits);
|
||||
else
|
||||
if (mode.Equals(Mode.ALPHANUMERIC))
|
||||
appendAlphanumericBytes(content, bits);
|
||||
if (mode.Equals(Mode.BYTE))
|
||||
append8BitBytes(content, bits, encoding);
|
||||
else
|
||||
if (mode.Equals(Mode.BYTE))
|
||||
append8BitBytes(content, bits, encoding);
|
||||
else
|
||||
if (mode.Equals(Mode.KANJI))
|
||||
appendKanjiBytes(content, bits);
|
||||
else
|
||||
throw new WriterException("Invalid mode: " + mode);
|
||||
throw new WriterException("Invalid mode: " + mode);
|
||||
}
|
||||
|
||||
internal static void appendNumericBytes(String content, BitArray bits)
|
||||
@@ -625,37 +552,6 @@ namespace ZXing.QrCode.Internal
|
||||
}
|
||||
}
|
||||
|
||||
internal static void appendAlphanumericBytes(String content, BitArray bits)
|
||||
{
|
||||
int length = content.Length;
|
||||
|
||||
int i = 0;
|
||||
while (i < length)
|
||||
{
|
||||
int code1 = getAlphanumericCode(content[i]);
|
||||
if (code1 == -1)
|
||||
{
|
||||
throw new WriterException();
|
||||
}
|
||||
if (i + 1 < length)
|
||||
{
|
||||
int code2 = getAlphanumericCode(content[i + 1]);
|
||||
if (code2 == -1)
|
||||
{
|
||||
throw new WriterException();
|
||||
}
|
||||
// Encode two alphanumeric letters in 11 bits.
|
||||
bits.appendBits(code1 * 45 + code2, 11);
|
||||
i += 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Encode one alphanumeric letter in six bits.
|
||||
bits.appendBits(code1, 6);
|
||||
i++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal static void append8BitBytes(String content, BitArray bits, String encoding)
|
||||
{
|
||||
@@ -696,51 +592,5 @@ namespace ZXing.QrCode.Internal
|
||||
}
|
||||
}
|
||||
|
||||
internal static void appendKanjiBytes(String content, BitArray bits)
|
||||
{
|
||||
byte[] bytes;
|
||||
try
|
||||
{
|
||||
bytes = Encoding.GetEncoding("Shift_JIS").GetBytes(content);
|
||||
}
|
||||
catch (Exception uee)
|
||||
{
|
||||
throw new WriterException(uee.Message, uee);
|
||||
}
|
||||
int length = bytes.Length;
|
||||
for (int i = 0; i < length; i += 2)
|
||||
{
|
||||
int byte1 = bytes[i] & 0xFF;
|
||||
int byte2 = bytes[i + 1] & 0xFF;
|
||||
int code = (byte1 << 8) | byte2;
|
||||
int subtracted = -1;
|
||||
if (code >= 0x8140 && code <= 0x9ffc)
|
||||
{
|
||||
|
||||
subtracted = code - 0x8140;
|
||||
}
|
||||
else if (code >= 0xe040 && code <= 0xebbf)
|
||||
{
|
||||
subtracted = code - 0xc140;
|
||||
}
|
||||
if (subtracted == -1)
|
||||
{
|
||||
|
||||
throw new WriterException("Invalid byte sequence");
|
||||
}
|
||||
int encoded = ((subtracted >> 8) * 0xc0) + (subtracted & 0xff);
|
||||
bits.appendBits(encoded, 13);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
private static void appendECI(CharacterSetECI eci, BitArray bits)
|
||||
{
|
||||
bits.appendBits(Mode.ECI.Bits, 4);
|
||||
|
||||
// This is correct for values up to 127, which is all we need now.
|
||||
bits.appendBits(eci.Value, 8);
|
||||
}
|
||||
* */
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user