Revert changes in UDPRelay.cs
UDP SendTo doesn't support DnsEndPoint. Signed-off-by: noisyfox <timemanager.rick@gmail.com>
This commit is contained in:
@@ -116,8 +116,9 @@ namespace Shadowsocks.Controller
|
||||
catch (ObjectDisposedException)
|
||||
{
|
||||
}
|
||||
catch (Exception)
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logging.LogUsefulException(ex);
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
||||
@@ -7,7 +7,6 @@ using System.Runtime.CompilerServices;
|
||||
using Shadowsocks.Controller.Strategy;
|
||||
using Shadowsocks.Encryption;
|
||||
using Shadowsocks.Model;
|
||||
using Shadowsocks.Util;
|
||||
|
||||
namespace Shadowsocks.Controller
|
||||
{
|
||||
@@ -57,7 +56,7 @@ namespace Shadowsocks.Controller
|
||||
private byte[] _buffer = new byte[1500];
|
||||
|
||||
private IPEndPoint _localEndPoint;
|
||||
private EndPoint _remoteEndPoint;
|
||||
private IPEndPoint _remoteEndPoint;
|
||||
|
||||
public UDPHandler(Socket local, Server server, IPEndPoint localEndPoint)
|
||||
{
|
||||
@@ -65,8 +64,16 @@ namespace Shadowsocks.Controller
|
||||
_server = server;
|
||||
_localEndPoint = localEndPoint;
|
||||
|
||||
_remoteEndPoint = SocketUtil.GetEndPoint(server.server, server.server_port);
|
||||
_remote = SocketUtil.CreateSocket(_remoteEndPoint, ProtocolType.Udp);
|
||||
// TODO async resolving
|
||||
IPAddress ipAddress;
|
||||
bool parsed = IPAddress.TryParse(server.server, out ipAddress);
|
||||
if (!parsed)
|
||||
{
|
||||
IPHostEntry ipHostInfo = Dns.GetHostEntry(server.server);
|
||||
ipAddress = ipHostInfo.AddressList[0];
|
||||
}
|
||||
_remoteEndPoint = new IPEndPoint(ipAddress, server.server_port);
|
||||
_remote = new Socket(_remoteEndPoint.AddressFamily, SocketType.Dgram, ProtocolType.Udp);
|
||||
}
|
||||
|
||||
public void Send(byte[] data, int length)
|
||||
|
||||
Reference in New Issue
Block a user