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fbc33ad337 |
@@ -1,4 +1,17 @@
|
||||
2.3 2015-01-14
|
||||
2.5 2015-07-11
|
||||
- Support load balance
|
||||
- Support high availability
|
||||
|
||||
2.4 2015-07-11
|
||||
- Support UDP relay
|
||||
- Support online PAC
|
||||
- Migrate update checker to GitHub releases
|
||||
- Other fixes
|
||||
|
||||
2.3.1 2015-03-06
|
||||
- Support user rule
|
||||
|
||||
2.3 2015-01-25
|
||||
- Use the same port for every profile
|
||||
- Use the same port for HTTP/Socks5/PAC
|
||||
- Fix GFWList PAC compatibility issue with IE11
|
||||
|
||||
+3
-12
@@ -4,24 +4,15 @@ How to Contribute
|
||||
Pull Requests
|
||||
-------------
|
||||
|
||||
1. Pull requests are welcome. If you would like to add a large feature
|
||||
or make a significant change, make sure to open an issue to discuss with
|
||||
people first.
|
||||
1. Pull requests are welcome.
|
||||
2. Make sure to pass the unit tests. Write unit tests for new modules if
|
||||
needed.
|
||||
|
||||
Issues
|
||||
------
|
||||
|
||||
1. Only bugs and feature requests are accepted here.
|
||||
2. We'll only work on important features. If the feature you're asking only
|
||||
benefits a few people, you'd better implement the feature yourself and send us
|
||||
a pull request, or ask some of your friends to do so.
|
||||
3. We don't answer questions of any other types here. Since very few people
|
||||
are watching the issue tracker here, you'll probably get no help from here.
|
||||
Read [Troubleshooting] and get help from forums or [mailing lists].
|
||||
4. Issues in languages other than English will be Google translated into English
|
||||
later.
|
||||
1. Nobody has reported any bugs but posted a lot of questions in the last
|
||||
few months. So we're closing the issue tracker.
|
||||
|
||||
|
||||
[Troubleshooting]: https://github.com/clowwindy/shadowsocks/wiki/Troubleshooting
|
||||
|
||||
@@ -6,32 +6,47 @@ Shadowsocks for Windows
|
||||
#### Features
|
||||
|
||||
1. System proxy configuration
|
||||
2. Fast profile switching
|
||||
3. PAC mode and global mode
|
||||
4. Compatible with IE
|
||||
5. Only a single exe file of 200KB size
|
||||
2. PAC mode and global mode
|
||||
3. GFWList and user rules
|
||||
4. Supports HTTP proxy
|
||||
5. Supports server auto switching
|
||||
6. Supports UDP relay (see Usage)
|
||||
|
||||
#### Download
|
||||
|
||||
Download [latest release].
|
||||
Download a [latest release].
|
||||
|
||||
For <= Windows 7, download Shadowsocks-win-x.x.x.zip.
|
||||
For >= Windows 8 or with .Net 4.0, download Shadowsocks-win-dotnet4.0-x.x.x.zip.
|
||||
|
||||
For >= Windows 8, download Shadowsocks-win-dotnet4.0-x.x.x.zip, unless you have .Net 2.0 installed.
|
||||
For <= Windows 7 or with .Net 2.0, download Shadowsocks-win-x.x.x.zip.
|
||||
|
||||
#### Usage
|
||||
#### Basic
|
||||
|
||||
1. Find Shadowsocks icon in notification tray
|
||||
1. Find Shadowsocks icon in the notification tray
|
||||
2. You can add multiple servers in servers menu
|
||||
3. Select Enable System Proxy menu to enable system proxy
|
||||
4. After you saved PAC file with any editor, Shadowsocks will notify browsers
|
||||
about the change automatically
|
||||
5. Please disable other proxy addons in your browser, or set them to use
|
||||
system proxy
|
||||
3. Select Enable System Proxy menu to enable system proxy. Please disable other
|
||||
proxy addons in your browser, or set them to use system proxy
|
||||
4. You can also configure your browser proxy manually if you don't want to enable
|
||||
system proxy. Set Socks5 or HTTP proxy to 127.0.0.1:1080. You can change this
|
||||
port in Server -> Edit Servers
|
||||
|
||||
### Develop
|
||||
#### PAC
|
||||
|
||||
Visual Studio Express 2012 is recommended.
|
||||
1. You can change PAC rules by editing the PAC file. When you save the PAC file
|
||||
with any editor, Shadowsocks will notify browsers about the change automatically
|
||||
2. You can also update PAC file from GFWList (maintained by 3rd party)
|
||||
3. You can also use online PAC URL
|
||||
|
||||
#### Server Auto Switching
|
||||
|
||||
1. Load balance: choosing server randomly
|
||||
2. High availability: choosing the best server (low latency and packet loss)
|
||||
3. Write your own strategy by implement IStrategy interface and send us a pull request!
|
||||
|
||||
#### UDP
|
||||
|
||||
For UDP, you need to use SocksCap or ProxyCap to force programs you want
|
||||
to proxy to tunnel over Shadowsocks
|
||||
|
||||
#### License
|
||||
|
||||
@@ -40,4 +55,4 @@ GPLv3
|
||||
|
||||
[Appveyor]: https://ci.appveyor.com/project/clowwindy/shadowsocks-csharp
|
||||
[Build Status]: https://ci.appveyor.com/api/projects/status/gknc8l1lxy423ehv/branch/master
|
||||
[latest release]: https://sourceforge.net/projects/shadowsocksgui/files/dist/
|
||||
[latest release]: https://github.com/shadowsocks/shadowsocks-csharp/releases
|
||||
|
||||
@@ -18,6 +18,10 @@ namespace Shadowsocks.Controller
|
||||
string[] lines = Regex.Split(Resources.cn, "\r\n|\r|\n");
|
||||
foreach (string line in lines)
|
||||
{
|
||||
if (line.StartsWith("#"))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
string[] kv = Regex.Split(line, "=");
|
||||
if (kv.Length == 2)
|
||||
{
|
||||
|
||||
@@ -1,143 +0,0 @@
|
||||
using Shadowsocks.Model;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using System.Text;
|
||||
|
||||
namespace Shadowsocks.Controller
|
||||
{
|
||||
public class Listener
|
||||
{
|
||||
public interface Service
|
||||
{
|
||||
bool Handle(byte[] firstPacket, int length, Socket socket);
|
||||
}
|
||||
|
||||
Configuration _config;
|
||||
bool _shareOverLAN;
|
||||
Socket _socket;
|
||||
IList<Service> _services;
|
||||
|
||||
public Listener(IList<Service> services)
|
||||
{
|
||||
this._services = services;
|
||||
}
|
||||
|
||||
public void Start(Configuration config)
|
||||
{
|
||||
this._config = config;
|
||||
this._shareOverLAN = config.shareOverLan;
|
||||
try
|
||||
{
|
||||
// Create a TCP/IP socket.
|
||||
_socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
|
||||
_socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
|
||||
IPEndPoint localEndPoint = null;
|
||||
if (_shareOverLAN)
|
||||
{
|
||||
localEndPoint = new IPEndPoint(IPAddress.Any, _config.localPort);
|
||||
}
|
||||
else
|
||||
{
|
||||
localEndPoint = new IPEndPoint(IPAddress.Loopback, _config.localPort);
|
||||
}
|
||||
|
||||
// Bind the socket to the local endpoint and listen for incoming connections.
|
||||
_socket.Bind(localEndPoint);
|
||||
_socket.Listen(1024);
|
||||
|
||||
|
||||
// Start an asynchronous socket to listen for connections.
|
||||
Console.WriteLine("Shadowsocks started");
|
||||
_socket.BeginAccept(
|
||||
new AsyncCallback(AcceptCallback),
|
||||
_socket);
|
||||
}
|
||||
catch (SocketException)
|
||||
{
|
||||
_socket.Close();
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
public void Stop()
|
||||
{
|
||||
if (_socket != null)
|
||||
{
|
||||
_socket.Close();
|
||||
_socket = null;
|
||||
}
|
||||
}
|
||||
|
||||
public void AcceptCallback(IAsyncResult ar)
|
||||
{
|
||||
Socket listener = (Socket)ar.AsyncState;
|
||||
try
|
||||
{
|
||||
Socket conn = listener.EndAccept(ar);
|
||||
|
||||
byte[] buf = new byte[4096];
|
||||
object[] state = new object[] {
|
||||
conn,
|
||||
buf
|
||||
};
|
||||
|
||||
conn.BeginReceive(buf, 0, buf.Length, 0,
|
||||
new AsyncCallback(ReceiveCallback), state);
|
||||
}
|
||||
catch (ObjectDisposedException)
|
||||
{
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e);
|
||||
}
|
||||
finally
|
||||
{
|
||||
try
|
||||
{
|
||||
listener.BeginAccept(
|
||||
new AsyncCallback(AcceptCallback),
|
||||
listener);
|
||||
}
|
||||
catch (ObjectDisposedException)
|
||||
{
|
||||
// do nothing
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logging.LogUsefulException(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void ReceiveCallback(IAsyncResult ar)
|
||||
{
|
||||
object[] state = (object[])ar.AsyncState;
|
||||
|
||||
Socket conn = (Socket)state[0];
|
||||
byte[] buf = (byte[])state[1];
|
||||
try
|
||||
{
|
||||
int bytesRead = conn.EndReceive(ar);
|
||||
foreach (Service service in _services)
|
||||
{
|
||||
if (service.Handle(buf, bytesRead, conn))
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
// no service found for this
|
||||
// shouldn't happen
|
||||
conn.Close();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e);
|
||||
conn.Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -31,6 +31,14 @@ namespace Shadowsocks.Controller
|
||||
}
|
||||
}
|
||||
|
||||
public static void Debug(object o)
|
||||
{
|
||||
|
||||
#if DEBUG
|
||||
Console.WriteLine(o);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void LogUsefulException(Exception e)
|
||||
{
|
||||
// just log useful exceptions, not all of them
|
||||
@@ -55,6 +63,9 @@ namespace Shadowsocks.Controller
|
||||
Console.WriteLine(e);
|
||||
}
|
||||
}
|
||||
else if (e is ObjectDisposedException)
|
||||
{
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine(e);
|
||||
|
||||
+13
-1
@@ -16,6 +16,8 @@ namespace Shadowsocks.Controller
|
||||
|
||||
private static string PAC_FILE = PACServer.PAC_FILE;
|
||||
|
||||
private static string USER_RULE_FILE = PACServer.USER_RULE_FILE;
|
||||
|
||||
public event EventHandler<ResultEventArgs> UpdateCompleted;
|
||||
|
||||
public event ErrorEventHandler Error;
|
||||
@@ -35,7 +37,17 @@ namespace Shadowsocks.Controller
|
||||
try
|
||||
{
|
||||
List<string> lines = ParseResult(e.Result);
|
||||
|
||||
if (File.Exists(USER_RULE_FILE))
|
||||
{
|
||||
string local = File.ReadAllText(USER_RULE_FILE, Encoding.UTF8);
|
||||
string[] rules = local.Split(new char[] { '\r', '\n' }, StringSplitOptions.RemoveEmptyEntries);
|
||||
foreach(string rule in rules)
|
||||
{
|
||||
if (rule.StartsWith("!") || rule.StartsWith("["))
|
||||
continue;
|
||||
lines.Add(rule);
|
||||
}
|
||||
}
|
||||
string abpContent = Utils.UnGzip(Resources.abp_js);
|
||||
abpContent = abpContent.Replace("__RULES__", SimpleJson.SimpleJson.SerializeObject(lines));
|
||||
if (File.Exists(PAC_FILE))
|
||||
@@ -0,0 +1,218 @@
|
||||
using Shadowsocks.Model;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Net;
|
||||
using System.Net.NetworkInformation;
|
||||
using System.Net.Sockets;
|
||||
using System.Text;
|
||||
|
||||
namespace Shadowsocks.Controller
|
||||
{
|
||||
public class Listener
|
||||
{
|
||||
public interface Service
|
||||
{
|
||||
bool Handle(byte[] firstPacket, int length, Socket socket, object state);
|
||||
}
|
||||
|
||||
public class UDPState
|
||||
{
|
||||
public byte[] buffer = new byte[4096];
|
||||
public EndPoint remoteEndPoint = new IPEndPoint(IPAddress.Any, 0);
|
||||
}
|
||||
|
||||
Configuration _config;
|
||||
bool _shareOverLAN;
|
||||
Socket _tcpSocket;
|
||||
Socket _udpSocket;
|
||||
IList<Service> _services;
|
||||
|
||||
public Listener(IList<Service> services)
|
||||
{
|
||||
this._services = services;
|
||||
}
|
||||
|
||||
private bool CheckIfPortInUse(int port)
|
||||
{
|
||||
IPGlobalProperties ipProperties = IPGlobalProperties.GetIPGlobalProperties();
|
||||
IPEndPoint[] ipEndPoints = ipProperties.GetActiveTcpListeners();
|
||||
|
||||
foreach (IPEndPoint endPoint in ipEndPoints)
|
||||
{
|
||||
if (endPoint.Port == port)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void Start(Configuration config)
|
||||
{
|
||||
this._config = config;
|
||||
this._shareOverLAN = config.shareOverLan;
|
||||
|
||||
if (CheckIfPortInUse(_config.localPort))
|
||||
throw new Exception(I18N.GetString("Port already in use"));
|
||||
|
||||
try
|
||||
{
|
||||
// Create a TCP/IP socket.
|
||||
_tcpSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
|
||||
_udpSocket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
|
||||
_tcpSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
|
||||
_udpSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
|
||||
IPEndPoint localEndPoint = null;
|
||||
if (_shareOverLAN)
|
||||
{
|
||||
localEndPoint = new IPEndPoint(IPAddress.Any, _config.localPort);
|
||||
}
|
||||
else
|
||||
{
|
||||
localEndPoint = new IPEndPoint(IPAddress.Loopback, _config.localPort);
|
||||
}
|
||||
|
||||
// Bind the socket to the local endpoint and listen for incoming connections.
|
||||
_tcpSocket.Bind(localEndPoint);
|
||||
_udpSocket.Bind(localEndPoint);
|
||||
_tcpSocket.Listen(1024);
|
||||
|
||||
|
||||
// Start an asynchronous socket to listen for connections.
|
||||
Console.WriteLine("Shadowsocks started");
|
||||
_tcpSocket.BeginAccept(
|
||||
new AsyncCallback(AcceptCallback),
|
||||
_tcpSocket);
|
||||
UDPState udpState = new UDPState();
|
||||
_udpSocket.BeginReceiveFrom(udpState.buffer, 0, udpState.buffer.Length, 0, ref udpState.remoteEndPoint, new AsyncCallback(RecvFromCallback), udpState);
|
||||
}
|
||||
catch (SocketException)
|
||||
{
|
||||
_tcpSocket.Close();
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
public void Stop()
|
||||
{
|
||||
if (_tcpSocket != null)
|
||||
{
|
||||
_tcpSocket.Close();
|
||||
_tcpSocket = null;
|
||||
}
|
||||
if (_udpSocket != null)
|
||||
{
|
||||
_udpSocket.Close();
|
||||
_udpSocket = null;
|
||||
}
|
||||
}
|
||||
|
||||
public void RecvFromCallback(IAsyncResult ar)
|
||||
{
|
||||
UDPState state = (UDPState)ar.AsyncState;
|
||||
try
|
||||
{
|
||||
int bytesRead = _udpSocket.EndReceiveFrom(ar, ref state.remoteEndPoint);
|
||||
foreach (Service service in _services)
|
||||
{
|
||||
if (service.Handle(state.buffer, bytesRead, _udpSocket, state))
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (ObjectDisposedException)
|
||||
{
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
}
|
||||
finally
|
||||
{
|
||||
try
|
||||
{
|
||||
_udpSocket.BeginReceiveFrom(state.buffer, 0, state.buffer.Length, 0, ref state.remoteEndPoint, new AsyncCallback(RecvFromCallback), state);
|
||||
}
|
||||
catch (ObjectDisposedException)
|
||||
{
|
||||
// do nothing
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void AcceptCallback(IAsyncResult ar)
|
||||
{
|
||||
Socket listener = (Socket)ar.AsyncState;
|
||||
try
|
||||
{
|
||||
Socket conn = listener.EndAccept(ar);
|
||||
|
||||
byte[] buf = new byte[4096];
|
||||
object[] state = new object[] {
|
||||
conn,
|
||||
buf
|
||||
};
|
||||
|
||||
conn.BeginReceive(buf, 0, buf.Length, 0,
|
||||
new AsyncCallback(ReceiveCallback), state);
|
||||
}
|
||||
catch (ObjectDisposedException)
|
||||
{
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e);
|
||||
}
|
||||
finally
|
||||
{
|
||||
try
|
||||
{
|
||||
listener.BeginAccept(
|
||||
new AsyncCallback(AcceptCallback),
|
||||
listener);
|
||||
}
|
||||
catch (ObjectDisposedException)
|
||||
{
|
||||
// do nothing
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logging.LogUsefulException(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void ReceiveCallback(IAsyncResult ar)
|
||||
{
|
||||
object[] state = (object[])ar.AsyncState;
|
||||
|
||||
Socket conn = (Socket)state[0];
|
||||
byte[] buf = (byte[])state[1];
|
||||
try
|
||||
{
|
||||
int bytesRead = conn.EndReceive(ar);
|
||||
foreach (Service service in _services)
|
||||
{
|
||||
if (service.Handle(buf, bytesRead, conn, null))
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
// no service found for this
|
||||
if (conn.ProtocolType == ProtocolType.Tcp)
|
||||
{
|
||||
conn.Close();
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e);
|
||||
conn.Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Executable → Regular
+20
-1
@@ -16,6 +16,8 @@ namespace Shadowsocks.Controller
|
||||
{
|
||||
public static string PAC_FILE = "pac.txt";
|
||||
|
||||
public static string USER_RULE_FILE = "user-rule.txt";
|
||||
|
||||
FileSystemWatcher watcher;
|
||||
private Configuration _config;
|
||||
|
||||
@@ -31,8 +33,12 @@ namespace Shadowsocks.Controller
|
||||
this._config = config;
|
||||
}
|
||||
|
||||
public bool Handle(byte[] firstPacket, int length, Socket socket)
|
||||
public bool Handle(byte[] firstPacket, int length, Socket socket, object state)
|
||||
{
|
||||
if (socket.ProtocolType != ProtocolType.Tcp)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
try
|
||||
{
|
||||
string request = Encoding.UTF8.GetString(firstPacket, 0, length);
|
||||
@@ -94,6 +100,19 @@ namespace Shadowsocks.Controller
|
||||
}
|
||||
}
|
||||
|
||||
internal string TouchUserRuleFile()
|
||||
{
|
||||
if (File.Exists(USER_RULE_FILE))
|
||||
{
|
||||
return USER_RULE_FILE;
|
||||
}
|
||||
else
|
||||
{
|
||||
File.WriteAllText(USER_RULE_FILE, Resources.user_rule);
|
||||
return USER_RULE_FILE;
|
||||
}
|
||||
}
|
||||
|
||||
private string GetPACContent()
|
||||
{
|
||||
if (File.Exists(PAC_FILE))
|
||||
Executable → Regular
Executable → Regular
+5
-1
@@ -15,8 +15,12 @@ namespace Shadowsocks.Controller
|
||||
this._targetPort = targetPort;
|
||||
}
|
||||
|
||||
public bool Handle(byte[] firstPacket, int length, Socket socket)
|
||||
public bool Handle(byte[] firstPacket, int length, Socket socket, object state)
|
||||
{
|
||||
if (socket.ProtocolType != ProtocolType.Tcp)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
new Handler().Start(firstPacket, length, socket, this._targetPort);
|
||||
return true;
|
||||
}
|
||||
Executable → Regular
+271
-64
@@ -5,20 +5,26 @@ using System.Net.Sockets;
|
||||
using System.Net;
|
||||
using Shadowsocks.Encryption;
|
||||
using Shadowsocks.Model;
|
||||
using Shadowsocks.Controller.Strategy;
|
||||
using System.Timers;
|
||||
|
||||
namespace Shadowsocks.Controller
|
||||
{
|
||||
|
||||
class Local : Listener.Service
|
||||
class TCPRelay : Listener.Service
|
||||
{
|
||||
private Configuration _config;
|
||||
public Local(Configuration config)
|
||||
private ShadowsocksController _controller;
|
||||
public TCPRelay(ShadowsocksController controller)
|
||||
{
|
||||
this._config = config;
|
||||
this._controller = controller;
|
||||
}
|
||||
|
||||
public bool Handle(byte[] firstPacket, int length, Socket socket)
|
||||
public bool Handle(byte[] firstPacket, int length, Socket socket, object state)
|
||||
{
|
||||
if (socket.ProtocolType != ProtocolType.Tcp)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (length < 2 || firstPacket[0] != 5)
|
||||
{
|
||||
return false;
|
||||
@@ -26,9 +32,7 @@ namespace Shadowsocks.Controller
|
||||
socket.SetSocketOption(SocketOptionLevel.Tcp, SocketOptionName.NoDelay, true);
|
||||
Handler handler = new Handler();
|
||||
handler.connection = socket;
|
||||
Server server = _config.GetCurrentServer();
|
||||
handler.encryptor = EncryptorFactory.GetEncryptor(server.method, server.password);
|
||||
handler.server = server;
|
||||
handler.controller = _controller;
|
||||
|
||||
handler.Start(firstPacket, length);
|
||||
return true;
|
||||
@@ -43,12 +47,20 @@ namespace Shadowsocks.Controller
|
||||
// Client socket.
|
||||
public Socket remote;
|
||||
public Socket connection;
|
||||
public ShadowsocksController controller;
|
||||
private int retryCount = 0;
|
||||
private bool connected;
|
||||
|
||||
private byte command;
|
||||
private byte[] _firstPacket;
|
||||
private int _firstPacketLength;
|
||||
// Size of receive buffer.
|
||||
public const int RecvSize = 16384;
|
||||
public const int BufferSize = RecvSize + 32;
|
||||
|
||||
private int totalRead = 0;
|
||||
private int totalWrite = 0;
|
||||
|
||||
// remote receive buffer
|
||||
private byte[] remoteRecvBuffer = new byte[RecvSize];
|
||||
// remote send buffer
|
||||
@@ -66,36 +78,20 @@ namespace Shadowsocks.Controller
|
||||
private object encryptionLock = new object();
|
||||
private object decryptionLock = new object();
|
||||
|
||||
private DateTime _startConnectTime;
|
||||
|
||||
public void CreateRemote()
|
||||
{
|
||||
Server server = controller.GetAServer(IStrategyCallerType.TCP, (IPEndPoint)connection.RemoteEndPoint);
|
||||
this.encryptor = EncryptorFactory.GetEncryptor(server.method, server.password);
|
||||
this.server = server;
|
||||
}
|
||||
|
||||
public void Start(byte[] firstPacket, int length)
|
||||
{
|
||||
this._firstPacket = firstPacket;
|
||||
this._firstPacketLength = length;
|
||||
try
|
||||
{
|
||||
// TODO async resolving
|
||||
IPAddress ipAddress;
|
||||
bool parsed = IPAddress.TryParse(server.server, out ipAddress);
|
||||
if (!parsed)
|
||||
{
|
||||
IPHostEntry ipHostInfo = Dns.GetHostEntry(server.server);
|
||||
ipAddress = ipHostInfo.AddressList[0];
|
||||
}
|
||||
IPEndPoint remoteEP = new IPEndPoint(ipAddress, server.server_port);
|
||||
|
||||
|
||||
remote = new Socket(ipAddress.AddressFamily,
|
||||
SocketType.Stream, ProtocolType.Tcp);
|
||||
remote.SetSocketOption(SocketOptionLevel.Tcp, SocketOptionName.NoDelay, true);
|
||||
|
||||
// Connect to the remote endpoint.
|
||||
remote.BeginConnect(remoteEP,
|
||||
new AsyncCallback(ConnectCallback), null);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logging.LogUsefulException(e);
|
||||
this.Close();
|
||||
}
|
||||
this.HandshakeReceive();
|
||||
}
|
||||
|
||||
private void CheckClose()
|
||||
@@ -135,7 +131,7 @@ namespace Shadowsocks.Controller
|
||||
remote.Shutdown(SocketShutdown.Both);
|
||||
remote.Close();
|
||||
}
|
||||
catch (SocketException e)
|
||||
catch (Exception e)
|
||||
{
|
||||
Logging.LogUsefulException(e);
|
||||
}
|
||||
@@ -144,33 +140,14 @@ namespace Shadowsocks.Controller
|
||||
{
|
||||
lock (decryptionLock)
|
||||
{
|
||||
((IDisposable)encryptor).Dispose();
|
||||
if (encryptor != null)
|
||||
{
|
||||
((IDisposable)encryptor).Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void ConnectCallback(IAsyncResult ar)
|
||||
{
|
||||
if (closed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
try
|
||||
{
|
||||
// Complete the connection.
|
||||
remote.EndConnect(ar);
|
||||
|
||||
//Console.WriteLine("Socket connected to {0}",
|
||||
// remote.RemoteEndPoint.ToString());
|
||||
|
||||
HandshakeReceive();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logging.LogUsefulException(e);
|
||||
this.Close();
|
||||
}
|
||||
}
|
||||
|
||||
private void HandshakeReceive()
|
||||
{
|
||||
@@ -241,11 +218,19 @@ namespace Shadowsocks.Controller
|
||||
try
|
||||
{
|
||||
int bytesRead = connection.EndReceive(ar);
|
||||
|
||||
if (bytesRead > 0)
|
||||
|
||||
if (bytesRead >= 3)
|
||||
{
|
||||
byte[] response = { 5, 0, 0, 1, 0, 0, 0, 0, 0, 0 };
|
||||
connection.BeginSend(response, 0, response.Length, 0, new AsyncCallback(StartPipe), null);
|
||||
command = connetionRecvBuffer[1];
|
||||
if (command == 1)
|
||||
{
|
||||
byte[] response = { 5, 0, 0, 1, 0, 0, 0, 0, 0, 0 };
|
||||
connection.BeginSend(response, 0, response.Length, 0, new AsyncCallback(ResponseCallback), null);
|
||||
}
|
||||
else if (command == 3)
|
||||
{
|
||||
HandleUDPAssociate();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -260,8 +245,209 @@ namespace Shadowsocks.Controller
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleUDPAssociate()
|
||||
{
|
||||
IPEndPoint endPoint = (IPEndPoint)connection.LocalEndPoint;
|
||||
byte[] address = endPoint.Address.GetAddressBytes();
|
||||
int port = endPoint.Port;
|
||||
byte[] response = new byte[4 + address.Length + 2];
|
||||
response[0] = 5;
|
||||
if (endPoint.AddressFamily == AddressFamily.InterNetwork)
|
||||
{
|
||||
response[3] = 1;
|
||||
}
|
||||
else if (endPoint.AddressFamily == AddressFamily.InterNetworkV6)
|
||||
{
|
||||
response[3] = 4;
|
||||
}
|
||||
address.CopyTo(response, 4);
|
||||
response[response.Length - 1] = (byte)(port & 0xFF);
|
||||
response[response.Length - 2] = (byte)((port >> 8) & 0xFF);
|
||||
connection.BeginSend(response, 0, response.Length, 0, new AsyncCallback(ReadAll), true);
|
||||
}
|
||||
|
||||
private void StartPipe(IAsyncResult ar)
|
||||
private void ReadAll(IAsyncResult ar)
|
||||
{
|
||||
|
||||
if (closed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
try
|
||||
{
|
||||
if (ar.AsyncState != null)
|
||||
{
|
||||
connection.EndSend(ar);
|
||||
connection.BeginReceive(connetionRecvBuffer, 0, RecvSize, 0,
|
||||
new AsyncCallback(ReadAll), null);
|
||||
}
|
||||
else
|
||||
{
|
||||
int bytesRead = connection.EndReceive(ar);
|
||||
if (bytesRead > 0)
|
||||
{
|
||||
connection.BeginReceive(connetionRecvBuffer, 0, RecvSize, 0,
|
||||
new AsyncCallback(ReadAll), null);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logging.LogUsefulException(e);
|
||||
this.Close();
|
||||
}
|
||||
}
|
||||
|
||||
private void ResponseCallback(IAsyncResult ar)
|
||||
{
|
||||
try
|
||||
{
|
||||
connection.EndSend(ar);
|
||||
|
||||
StartConnect();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logging.LogUsefulException(e);
|
||||
this.Close();
|
||||
}
|
||||
}
|
||||
|
||||
private class ServerTimer : Timer
|
||||
{
|
||||
public Server Server;
|
||||
|
||||
public ServerTimer(int p) :base(p)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private void StartConnect()
|
||||
{
|
||||
try
|
||||
{
|
||||
CreateRemote();
|
||||
|
||||
// TODO async resolving
|
||||
IPAddress ipAddress;
|
||||
bool parsed = IPAddress.TryParse(server.server, out ipAddress);
|
||||
if (!parsed)
|
||||
{
|
||||
IPHostEntry ipHostInfo = Dns.GetHostEntry(server.server);
|
||||
ipAddress = ipHostInfo.AddressList[0];
|
||||
}
|
||||
IPEndPoint remoteEP = new IPEndPoint(ipAddress, server.server_port);
|
||||
|
||||
|
||||
remote = new Socket(ipAddress.AddressFamily,
|
||||
SocketType.Stream, ProtocolType.Tcp);
|
||||
remote.SetSocketOption(SocketOptionLevel.Tcp, SocketOptionName.NoDelay, true);
|
||||
|
||||
_startConnectTime = DateTime.Now;
|
||||
ServerTimer connectTimer = new ServerTimer(3000);
|
||||
connectTimer.AutoReset = false;
|
||||
connectTimer.Elapsed += connectTimer_Elapsed;
|
||||
connectTimer.Enabled = true;
|
||||
connectTimer.Server = server;
|
||||
|
||||
connected = false;
|
||||
// Connect to the remote endpoint.
|
||||
remote.BeginConnect(remoteEP,
|
||||
new AsyncCallback(ConnectCallback), connectTimer);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logging.LogUsefulException(e);
|
||||
this.Close();
|
||||
}
|
||||
}
|
||||
|
||||
private void connectTimer_Elapsed(object sender, ElapsedEventArgs e)
|
||||
{
|
||||
if (connected)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Server server = ((ServerTimer)sender).Server;
|
||||
IStrategy strategy = controller.GetCurrentStrategy();
|
||||
if (strategy != null)
|
||||
{
|
||||
strategy.SetFailure(server);
|
||||
}
|
||||
Console.WriteLine(String.Format("{0} timed out", server.FriendlyName()));
|
||||
remote.Close();
|
||||
RetryConnect();
|
||||
}
|
||||
|
||||
private void RetryConnect()
|
||||
{
|
||||
if (retryCount < 4)
|
||||
{
|
||||
Logging.Debug("Connection failed, retrying");
|
||||
StartConnect();
|
||||
retryCount++;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.Close();
|
||||
}
|
||||
}
|
||||
|
||||
private void ConnectCallback(IAsyncResult ar)
|
||||
{
|
||||
Server server = null;
|
||||
if (closed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
try
|
||||
{
|
||||
ServerTimer timer = (ServerTimer)ar.AsyncState;
|
||||
server = timer.Server;
|
||||
timer.Elapsed -= connectTimer_Elapsed;
|
||||
timer.Enabled = false;
|
||||
timer.Dispose();
|
||||
|
||||
// Complete the connection.
|
||||
remote.EndConnect(ar);
|
||||
|
||||
connected = true;
|
||||
|
||||
//Console.WriteLine("Socket connected to {0}",
|
||||
// remote.RemoteEndPoint.ToString());
|
||||
|
||||
var latency = DateTime.Now - _startConnectTime;
|
||||
IStrategy strategy = controller.GetCurrentStrategy();
|
||||
if (strategy != null)
|
||||
{
|
||||
strategy.UpdateLatency(server, latency);
|
||||
}
|
||||
|
||||
StartPipe();
|
||||
}
|
||||
catch (ArgumentException e)
|
||||
{
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
if (server != null)
|
||||
{
|
||||
IStrategy strategy = controller.GetCurrentStrategy();
|
||||
if (strategy != null)
|
||||
{
|
||||
strategy.SetFailure(server);
|
||||
}
|
||||
}
|
||||
Logging.LogUsefulException(e);
|
||||
RetryConnect();
|
||||
}
|
||||
}
|
||||
|
||||
private void StartPipe()
|
||||
{
|
||||
if (closed)
|
||||
{
|
||||
@@ -269,7 +455,6 @@ namespace Shadowsocks.Controller
|
||||
}
|
||||
try
|
||||
{
|
||||
connection.EndReceive(ar);
|
||||
remote.BeginReceive(remoteRecvBuffer, 0, RecvSize, 0,
|
||||
new AsyncCallback(PipeRemoteReceiveCallback), null);
|
||||
connection.BeginReceive(connetionRecvBuffer, 0, RecvSize, 0,
|
||||
@@ -291,6 +476,7 @@ namespace Shadowsocks.Controller
|
||||
try
|
||||
{
|
||||
int bytesRead = remote.EndReceive(ar);
|
||||
totalRead += bytesRead;
|
||||
|
||||
if (bytesRead > 0)
|
||||
{
|
||||
@@ -304,6 +490,12 @@ namespace Shadowsocks.Controller
|
||||
encryptor.Decrypt(remoteRecvBuffer, bytesRead, remoteSendBuffer, out bytesToSend);
|
||||
}
|
||||
connection.BeginSend(remoteSendBuffer, 0, bytesToSend, 0, new AsyncCallback(PipeConnectionSendCallback), null);
|
||||
|
||||
IStrategy strategy = controller.GetCurrentStrategy();
|
||||
if (strategy != null)
|
||||
{
|
||||
strategy.UpdateLastRead(this.server);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -311,6 +503,13 @@ namespace Shadowsocks.Controller
|
||||
connection.Shutdown(SocketShutdown.Send);
|
||||
connectionShutdown = true;
|
||||
CheckClose();
|
||||
|
||||
if (totalRead == 0)
|
||||
{
|
||||
// closed before anything received, reports as failure
|
||||
// disable this feature
|
||||
// controller.GetCurrentStrategy().SetFailure(this.server);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
@@ -329,6 +528,7 @@ namespace Shadowsocks.Controller
|
||||
try
|
||||
{
|
||||
int bytesRead = connection.EndReceive(ar);
|
||||
totalWrite += bytesRead;
|
||||
|
||||
if (bytesRead > 0)
|
||||
{
|
||||
@@ -342,6 +542,13 @@ namespace Shadowsocks.Controller
|
||||
encryptor.Encrypt(connetionRecvBuffer, bytesRead, connetionSendBuffer, out bytesToSend);
|
||||
}
|
||||
remote.BeginSend(connetionSendBuffer, 0, bytesToSend, 0, new AsyncCallback(PipeRemoteSendCallback), null);
|
||||
|
||||
|
||||
IStrategy strategy = controller.GetCurrentStrategy();
|
||||
if (strategy != null)
|
||||
{
|
||||
strategy.UpdateLastWrite(this.server);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -0,0 +1,200 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using Shadowsocks.Encryption;
|
||||
using Shadowsocks.Model;
|
||||
using System.Net.Sockets;
|
||||
using System.Net;
|
||||
using System.Runtime.CompilerServices;
|
||||
using Shadowsocks.Controller.Strategy;
|
||||
|
||||
namespace Shadowsocks.Controller
|
||||
{
|
||||
class UDPRelay : Listener.Service
|
||||
{
|
||||
private ShadowsocksController _controller;
|
||||
private LRUCache<IPEndPoint, UDPHandler> _cache;
|
||||
public UDPRelay(ShadowsocksController controller)
|
||||
{
|
||||
this._controller = controller;
|
||||
this._cache = new LRUCache<IPEndPoint, UDPHandler>(512); // todo: choose a smart number
|
||||
}
|
||||
|
||||
public bool Handle(byte[] firstPacket, int length, Socket socket, object state)
|
||||
{
|
||||
if (socket.ProtocolType != ProtocolType.Udp)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (length < 4)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
Listener.UDPState udpState = (Listener.UDPState)state;
|
||||
IPEndPoint remoteEndPoint = (IPEndPoint)udpState.remoteEndPoint;
|
||||
UDPHandler handler = _cache.get(remoteEndPoint);
|
||||
if (handler == null)
|
||||
{
|
||||
handler = new UDPHandler(socket, _controller.GetAServer(IStrategyCallerType.UDP, remoteEndPoint), remoteEndPoint);
|
||||
_cache.add(remoteEndPoint, handler);
|
||||
}
|
||||
handler.Send(firstPacket, length);
|
||||
handler.Receive();
|
||||
return true;
|
||||
}
|
||||
|
||||
public class UDPHandler
|
||||
{
|
||||
private Socket _local;
|
||||
private Socket _remote;
|
||||
|
||||
private Server _server;
|
||||
private byte[] _buffer = new byte[1500];
|
||||
|
||||
private IPEndPoint _localEndPoint;
|
||||
private IPEndPoint _remoteEndPoint;
|
||||
|
||||
public UDPHandler(Socket local, Server server, IPEndPoint localEndPoint)
|
||||
{
|
||||
_local = local;
|
||||
_server = server;
|
||||
_localEndPoint = localEndPoint;
|
||||
|
||||
// TODO async resolving
|
||||
IPAddress ipAddress;
|
||||
bool parsed = IPAddress.TryParse(server.server, out ipAddress);
|
||||
if (!parsed)
|
||||
{
|
||||
IPHostEntry ipHostInfo = Dns.GetHostEntry(server.server);
|
||||
ipAddress = ipHostInfo.AddressList[0];
|
||||
}
|
||||
_remoteEndPoint = new IPEndPoint(ipAddress, server.server_port);
|
||||
_remote = new Socket(_remoteEndPoint.AddressFamily, SocketType.Dgram, ProtocolType.Udp);
|
||||
|
||||
}
|
||||
public void Send(byte[] data, int length)
|
||||
{
|
||||
IEncryptor encryptor = EncryptorFactory.GetEncryptor(_server.method, _server.password);
|
||||
byte[] dataIn = new byte[length - 3];
|
||||
Array.Copy(data, 3, dataIn, 0, length - 3);
|
||||
byte[] dataOut = new byte[length - 3 + 16];
|
||||
int outlen;
|
||||
encryptor.Encrypt(dataIn, dataIn.Length, dataOut, out outlen);
|
||||
_remote.SendTo(dataOut, _remoteEndPoint);
|
||||
}
|
||||
public void Receive()
|
||||
{
|
||||
EndPoint remoteEndPoint = new IPEndPoint(IPAddress.Any, 0);
|
||||
_remote.BeginReceiveFrom(_buffer, 0, _buffer.Length, 0, ref remoteEndPoint, new AsyncCallback(RecvFromCallback), null);
|
||||
}
|
||||
public void RecvFromCallback(IAsyncResult ar)
|
||||
{
|
||||
try
|
||||
{
|
||||
EndPoint remoteEndPoint = new IPEndPoint(IPAddress.Any, 0);
|
||||
int bytesRead = _remote.EndReceiveFrom(ar, ref remoteEndPoint);
|
||||
|
||||
byte[] dataOut = new byte[bytesRead];
|
||||
int outlen;
|
||||
|
||||
IEncryptor encryptor = EncryptorFactory.GetEncryptor(_server.method, _server.password);
|
||||
encryptor.Decrypt(_buffer, bytesRead, dataOut, out outlen);
|
||||
|
||||
byte[] sendBuf = new byte[outlen + 3];
|
||||
Array.Copy(dataOut, 0, sendBuf, 3, outlen);
|
||||
|
||||
_local.SendTo(sendBuf, outlen + 3, 0, _localEndPoint);
|
||||
Receive();
|
||||
}
|
||||
catch (ObjectDisposedException)
|
||||
{
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
}
|
||||
finally
|
||||
{
|
||||
}
|
||||
}
|
||||
public void Close()
|
||||
{
|
||||
try
|
||||
{
|
||||
_remote.Close();
|
||||
}
|
||||
catch (ObjectDisposedException)
|
||||
{
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
}
|
||||
finally
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// cc by-sa 3.0 http://stackoverflow.com/a/3719378/1124054
|
||||
class LRUCache<K, V> where V : UDPRelay.UDPHandler
|
||||
{
|
||||
private int capacity;
|
||||
private Dictionary<K, LinkedListNode<LRUCacheItem<K, V>>> cacheMap = new Dictionary<K, LinkedListNode<LRUCacheItem<K, V>>>();
|
||||
private LinkedList<LRUCacheItem<K, V>> lruList = new LinkedList<LRUCacheItem<K, V>>();
|
||||
|
||||
public LRUCache(int capacity)
|
||||
{
|
||||
this.capacity = capacity;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.Synchronized)]
|
||||
public V get(K key)
|
||||
{
|
||||
LinkedListNode<LRUCacheItem<K, V>> node;
|
||||
if (cacheMap.TryGetValue(key, out node))
|
||||
{
|
||||
V value = node.Value.value;
|
||||
lruList.Remove(node);
|
||||
lruList.AddLast(node);
|
||||
return value;
|
||||
}
|
||||
return default(V);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.Synchronized)]
|
||||
public void add(K key, V val)
|
||||
{
|
||||
if (cacheMap.Count >= capacity)
|
||||
{
|
||||
RemoveFirst();
|
||||
}
|
||||
|
||||
LRUCacheItem<K, V> cacheItem = new LRUCacheItem<K, V>(key, val);
|
||||
LinkedListNode<LRUCacheItem<K, V>> node = new LinkedListNode<LRUCacheItem<K, V>>(cacheItem);
|
||||
lruList.AddLast(node);
|
||||
cacheMap.Add(key, node);
|
||||
}
|
||||
|
||||
private void RemoveFirst()
|
||||
{
|
||||
// Remove from LRUPriority
|
||||
LinkedListNode<LRUCacheItem<K, V>> node = lruList.First;
|
||||
lruList.RemoveFirst();
|
||||
|
||||
// Remove from cache
|
||||
cacheMap.Remove(node.Value.key);
|
||||
node.Value.value.Close();
|
||||
}
|
||||
}
|
||||
|
||||
class LRUCacheItem<K, V>
|
||||
{
|
||||
public LRUCacheItem(K k, V v)
|
||||
{
|
||||
key = k;
|
||||
value = v;
|
||||
}
|
||||
public K key;
|
||||
public V value;
|
||||
}
|
||||
|
||||
}
|
||||
Executable → Regular
+16
-13
@@ -6,24 +6,25 @@ using System.Net;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Xml;
|
||||
using SimpleJson;
|
||||
|
||||
namespace Shadowsocks.Controller
|
||||
{
|
||||
public class UpdateChecker
|
||||
{
|
||||
private const string UpdateURL = "https://sourceforge.net/api/file/index/project-id/1817190/path/dist/mtime/desc/limit/10/rss";
|
||||
private const string UpdateURL = "https://api.github.com/repos/shadowsocks/shadowsocks-csharp/releases";
|
||||
|
||||
public string LatestVersionNumber;
|
||||
public string LatestVersionURL;
|
||||
public event EventHandler NewVersionFound;
|
||||
|
||||
public const string Version = "2.3";
|
||||
public const string Version = "2.5";
|
||||
|
||||
public void CheckUpdate(Configuration config)
|
||||
{
|
||||
// TODO test failures
|
||||
WebClient http = new WebClient();
|
||||
http.Headers.Add("User-Agent", "Mozilla/5.0 (Windows NT 5.1) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/35.0.3319.102 Safari/537.36");
|
||||
http.Proxy = new WebProxy(IPAddress.Loopback.ToString(), config.localPort);
|
||||
http.DownloadStringCompleted += http_DownloadStringCompleted;
|
||||
http.DownloadStringAsync(new Uri(UpdateURL));
|
||||
@@ -119,23 +120,25 @@ namespace Shadowsocks.Controller
|
||||
{
|
||||
string response = e.Result;
|
||||
|
||||
XmlDocument xmlDoc = new XmlDocument();
|
||||
xmlDoc.LoadXml(response);
|
||||
XmlNodeList elements = xmlDoc.GetElementsByTagName("media:content");
|
||||
JsonArray result = (JsonArray)SimpleJson.SimpleJson.DeserializeObject(e.Result);
|
||||
|
||||
List<string> versions = new List<string>();
|
||||
foreach (XmlNode el in elements)
|
||||
foreach (JsonObject release in result)
|
||||
{
|
||||
foreach (XmlAttribute attr in el.Attributes)
|
||||
if ((bool)release["prerelease"])
|
||||
{
|
||||
if (attr.Name == "url")
|
||||
continue;
|
||||
}
|
||||
foreach (JsonObject asset in (JsonArray)release["assets"])
|
||||
{
|
||||
string url = (string)asset["browser_download_url"];
|
||||
if (IsNewVersion(url))
|
||||
{
|
||||
if (IsNewVersion(attr.Value))
|
||||
{
|
||||
versions.Add(attr.Value);
|
||||
}
|
||||
versions.Add(url);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (versions.Count == 0)
|
||||
{
|
||||
return;
|
||||
@@ -5,6 +5,8 @@ using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Net.Sockets;
|
||||
using Shadowsocks.Controller.Strategy;
|
||||
using System.Net;
|
||||
|
||||
namespace Shadowsocks.Controller
|
||||
{
|
||||
@@ -20,6 +22,7 @@ namespace Shadowsocks.Controller
|
||||
private Listener _listener;
|
||||
private PACServer _pacServer;
|
||||
private Configuration _config;
|
||||
private StrategyManager _strategyManager;
|
||||
private PolipoRunner polipoRunner;
|
||||
private GFWListUpdater gfwListUpdater;
|
||||
private bool stopped = false;
|
||||
@@ -38,6 +41,7 @@ namespace Shadowsocks.Controller
|
||||
|
||||
// when user clicked Edit PAC, and PAC file has already created
|
||||
public event EventHandler<PathEventArgs> PACFileReadyToOpen;
|
||||
public event EventHandler<PathEventArgs> UserRuleFileReadyToOpen;
|
||||
|
||||
public event EventHandler<GFWListUpdater.ResultEventArgs> UpdatePACFromGFWListCompleted;
|
||||
|
||||
@@ -48,6 +52,7 @@ namespace Shadowsocks.Controller
|
||||
public ShadowsocksController()
|
||||
{
|
||||
_config = Configuration.Load();
|
||||
_strategyManager = new StrategyManager(this);
|
||||
}
|
||||
|
||||
public void Start()
|
||||
@@ -69,11 +74,44 @@ namespace Shadowsocks.Controller
|
||||
}
|
||||
|
||||
// always return copy
|
||||
public Configuration GetConfiguration()
|
||||
public Configuration GetConfigurationCopy()
|
||||
{
|
||||
return Configuration.Load();
|
||||
}
|
||||
|
||||
// always return current instance
|
||||
public Configuration GetCurrentConfiguration()
|
||||
{
|
||||
return _config;
|
||||
}
|
||||
|
||||
public IList<IStrategy> GetStrategies()
|
||||
{
|
||||
return _strategyManager.GetStrategies();
|
||||
}
|
||||
|
||||
public IStrategy GetCurrentStrategy()
|
||||
{
|
||||
foreach (var strategy in _strategyManager.GetStrategies())
|
||||
{
|
||||
if (strategy.ID == this._config.strategy)
|
||||
{
|
||||
return strategy;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public Server GetAServer(IStrategyCallerType type, IPEndPoint localIPEndPoint)
|
||||
{
|
||||
IStrategy strategy = GetCurrentStrategy();
|
||||
if (strategy != null)
|
||||
{
|
||||
return strategy.GetAServer(type, localIPEndPoint);
|
||||
}
|
||||
return GetCurrentServer();
|
||||
}
|
||||
|
||||
public void SaveServers(List<Server> servers, int localPort)
|
||||
{
|
||||
_config.configs = servers;
|
||||
@@ -133,6 +171,14 @@ namespace Shadowsocks.Controller
|
||||
public void SelectServerIndex(int index)
|
||||
{
|
||||
_config.index = index;
|
||||
_config.strategy = null;
|
||||
SaveConfig(_config);
|
||||
}
|
||||
|
||||
public void SelectStrategy(string strategyID)
|
||||
{
|
||||
_config.index = -1;
|
||||
_config.strategy = strategyID;
|
||||
SaveConfig(_config);
|
||||
}
|
||||
|
||||
@@ -166,6 +212,15 @@ namespace Shadowsocks.Controller
|
||||
}
|
||||
}
|
||||
|
||||
public void TouchUserRuleFile()
|
||||
{
|
||||
string userRuleFilename = _pacServer.TouchUserRuleFile();
|
||||
if (UserRuleFileReadyToOpen != null)
|
||||
{
|
||||
UserRuleFileReadyToOpen(this, new PathEventArgs() { Path = userRuleFilename });
|
||||
}
|
||||
}
|
||||
|
||||
public string GetQRCodeForCurrentServer()
|
||||
{
|
||||
Server server = GetCurrentServer();
|
||||
@@ -182,6 +237,28 @@ namespace Shadowsocks.Controller
|
||||
}
|
||||
}
|
||||
|
||||
public void SavePACUrl(string pacUrl)
|
||||
{
|
||||
_config.pacUrl = pacUrl;
|
||||
UpdateSystemProxy();
|
||||
SaveConfig(_config);
|
||||
if (ConfigChanged != null)
|
||||
{
|
||||
ConfigChanged(this, new EventArgs());
|
||||
}
|
||||
}
|
||||
|
||||
public void UseOnlinePAC(bool useOnlinePac)
|
||||
{
|
||||
_config.useOnlinePac = useOnlinePac;
|
||||
UpdateSystemProxy();
|
||||
SaveConfig(_config);
|
||||
if (ConfigChanged != null)
|
||||
{
|
||||
ConfigChanged(this, new EventArgs());
|
||||
}
|
||||
}
|
||||
|
||||
protected void Reload()
|
||||
{
|
||||
// some logic in configuration updated the config when saving, we need to read it again
|
||||
@@ -216,11 +293,18 @@ namespace Shadowsocks.Controller
|
||||
polipoRunner.Stop();
|
||||
try
|
||||
{
|
||||
foreach (var strategy in GetStrategies())
|
||||
{
|
||||
strategy.ReloadServers();
|
||||
}
|
||||
|
||||
polipoRunner.Start(_config);
|
||||
|
||||
Local local = new Local(_config);
|
||||
TCPRelay tcpRelay = new TCPRelay(this);
|
||||
UDPRelay udpRelay = new UDPRelay(this);
|
||||
List<Listener.Service> services = new List<Listener.Service>();
|
||||
services.Add(local);
|
||||
services.Add(tcpRelay);
|
||||
services.Add(udpRelay);
|
||||
services.Add(_pacServer);
|
||||
services.Add(new PortForwarder(polipoRunner.RunningPort));
|
||||
_listener = new Listener(services);
|
||||
|
||||
@@ -0,0 +1,71 @@
|
||||
using Shadowsocks.Controller;
|
||||
using Shadowsocks.Model;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Net;
|
||||
using System.Text;
|
||||
|
||||
namespace Shadowsocks.Controller.Strategy
|
||||
{
|
||||
class BalancingStrategy : IStrategy
|
||||
{
|
||||
ShadowsocksController _controller;
|
||||
Random _random;
|
||||
|
||||
public BalancingStrategy(ShadowsocksController controller)
|
||||
{
|
||||
_controller = controller;
|
||||
_random = new Random();
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return I18N.GetString("Load Balance"); }
|
||||
}
|
||||
|
||||
public string ID
|
||||
{
|
||||
get { return "com.shadowsocks.strategy.balancing"; }
|
||||
}
|
||||
|
||||
public void ReloadServers()
|
||||
{
|
||||
// do nothing
|
||||
}
|
||||
|
||||
public Server GetAServer(IStrategyCallerType type, IPEndPoint localIPEndPoint)
|
||||
{
|
||||
var configs = _controller.GetCurrentConfiguration().configs;
|
||||
int index;
|
||||
if (type == IStrategyCallerType.TCP)
|
||||
{
|
||||
index = _random.Next();
|
||||
}
|
||||
else
|
||||
{
|
||||
index = localIPEndPoint.GetHashCode();
|
||||
}
|
||||
return configs[index % configs.Count];
|
||||
}
|
||||
|
||||
public void UpdateLatency(Model.Server server, TimeSpan latency)
|
||||
{
|
||||
// do nothing
|
||||
}
|
||||
|
||||
public void UpdateLastRead(Model.Server server)
|
||||
{
|
||||
// do nothing
|
||||
}
|
||||
|
||||
public void UpdateLastWrite(Model.Server server)
|
||||
{
|
||||
// do nothing
|
||||
}
|
||||
|
||||
public void SetFailure(Model.Server server)
|
||||
{
|
||||
// do nothing
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,177 @@
|
||||
using Shadowsocks.Model;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace Shadowsocks.Controller.Strategy
|
||||
{
|
||||
class HighAvailabilityStrategy : IStrategy
|
||||
{
|
||||
protected Server _currentServer;
|
||||
protected Dictionary<Server, ServerStatus> _serverStatus;
|
||||
ShadowsocksController _controller;
|
||||
Random _random;
|
||||
|
||||
public class ServerStatus
|
||||
{
|
||||
// time interval between SYN and SYN+ACK
|
||||
public TimeSpan latency;
|
||||
public DateTime lastTimeDetectLatency;
|
||||
|
||||
// last time anything received
|
||||
public DateTime lastRead;
|
||||
|
||||
// last time anything sent
|
||||
public DateTime lastWrite;
|
||||
|
||||
// connection refused or closed before anything received
|
||||
public DateTime lastFailure;
|
||||
|
||||
public Server server;
|
||||
|
||||
public double score;
|
||||
}
|
||||
|
||||
public HighAvailabilityStrategy(ShadowsocksController controller)
|
||||
{
|
||||
_controller = controller;
|
||||
_random = new Random();
|
||||
_serverStatus = new Dictionary<Server, ServerStatus>();
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return I18N.GetString("High Availability"); }
|
||||
}
|
||||
|
||||
public string ID
|
||||
{
|
||||
get { return "com.shadowsocks.strategy.ha"; }
|
||||
}
|
||||
|
||||
public void ReloadServers()
|
||||
{
|
||||
// make a copy to avoid locking
|
||||
var newServerStatus = new Dictionary<Server, ServerStatus>(_serverStatus);
|
||||
|
||||
foreach (var server in _controller.GetCurrentConfiguration().configs)
|
||||
{
|
||||
if (!newServerStatus.ContainsKey(server))
|
||||
{
|
||||
var status = new ServerStatus();
|
||||
status.server = server;
|
||||
status.lastFailure = DateTime.MinValue;
|
||||
status.lastRead = DateTime.Now;
|
||||
status.lastWrite = DateTime.Now;
|
||||
status.latency = new TimeSpan(0, 0, 0, 0, 10);
|
||||
status.lastTimeDetectLatency = DateTime.Now;
|
||||
newServerStatus[server] = status;
|
||||
}
|
||||
}
|
||||
_serverStatus = newServerStatus;
|
||||
|
||||
ChooseNewServer();
|
||||
}
|
||||
|
||||
public Server GetAServer(IStrategyCallerType type, System.Net.IPEndPoint localIPEndPoint)
|
||||
{
|
||||
if (type == IStrategyCallerType.TCP)
|
||||
{
|
||||
ChooseNewServer();
|
||||
}
|
||||
return _currentServer;
|
||||
}
|
||||
|
||||
/**
|
||||
* once failed, try after 5 min
|
||||
* and (last write - last read) < 5s
|
||||
* and (now - last read) < 5s // means not stuck
|
||||
* and latency < 200ms, try after 30s
|
||||
*/
|
||||
public void ChooseNewServer()
|
||||
{
|
||||
Server oldServer = _currentServer;
|
||||
List<ServerStatus> servers = new List<ServerStatus>(_serverStatus.Values);
|
||||
DateTime now = DateTime.Now;
|
||||
foreach (var status in servers)
|
||||
{
|
||||
// all of failure, latency, (lastread - lastwrite) normalized to 1000, then
|
||||
// 100 * failure - 2 * latency - 0.5 * (lastread - lastwrite)
|
||||
status.score =
|
||||
100 * 1000 * Math.Min(5 * 60, (now - status.lastFailure).TotalSeconds)
|
||||
-2 * 5 * (Math.Min(2000, status.latency.TotalMilliseconds) / (1 + (now - status.lastTimeDetectLatency).TotalSeconds / 30 / 10) +
|
||||
-0.5 * 200 * Math.Min(5, (status.lastRead - status.lastWrite).TotalSeconds));
|
||||
Logging.Debug(String.Format("server: {0} latency:{1} score: {2}", status.server.FriendlyName(), status.latency, status.score));
|
||||
}
|
||||
ServerStatus max = null;
|
||||
foreach (var status in servers)
|
||||
{
|
||||
if (max == null)
|
||||
{
|
||||
max = status;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (status.score >= max.score)
|
||||
{
|
||||
max = status;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (max != null)
|
||||
{
|
||||
_currentServer = max.server;
|
||||
if (_currentServer != oldServer)
|
||||
{
|
||||
Console.WriteLine("HA switching to server: {0}", _currentServer.FriendlyName());
|
||||
}
|
||||
Logging.Debug(String.Format("choosing server: {0}", _currentServer.FriendlyName()));
|
||||
}
|
||||
}
|
||||
|
||||
public void UpdateLatency(Model.Server server, TimeSpan latency)
|
||||
{
|
||||
Logging.Debug(String.Format("latency: {0} {1}", server.FriendlyName(), latency));
|
||||
|
||||
ServerStatus status;
|
||||
if (_serverStatus.TryGetValue(server, out status))
|
||||
{
|
||||
status.latency = latency;
|
||||
status.lastTimeDetectLatency = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
public void UpdateLastRead(Model.Server server)
|
||||
{
|
||||
Logging.Debug(String.Format("last read: {0}", server.FriendlyName()));
|
||||
|
||||
ServerStatus status;
|
||||
if (_serverStatus.TryGetValue(server, out status))
|
||||
{
|
||||
status.lastRead = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
public void UpdateLastWrite(Model.Server server)
|
||||
{
|
||||
Logging.Debug(String.Format("last write: {0}", server.FriendlyName()));
|
||||
|
||||
ServerStatus status;
|
||||
if (_serverStatus.TryGetValue(server, out status))
|
||||
{
|
||||
status.lastWrite = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetFailure(Model.Server server)
|
||||
{
|
||||
Logging.Debug(String.Format("failure: {0}", server.FriendlyName()));
|
||||
|
||||
ServerStatus status;
|
||||
if (_serverStatus.TryGetValue(server, out status))
|
||||
{
|
||||
status.lastFailure = DateTime.Now;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
using Shadowsocks.Model;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Net;
|
||||
using System.Text;
|
||||
|
||||
namespace Shadowsocks.Controller.Strategy
|
||||
{
|
||||
public enum IStrategyCallerType
|
||||
{
|
||||
TCP,
|
||||
UDP
|
||||
}
|
||||
|
||||
/*
|
||||
* IStrategy
|
||||
*
|
||||
* Subclasses must be thread-safe
|
||||
*/
|
||||
public interface IStrategy
|
||||
{
|
||||
string Name { get; }
|
||||
|
||||
string ID { get; }
|
||||
|
||||
/*
|
||||
* Called when servers need to be reloaded, i.e. new configuration saved
|
||||
*/
|
||||
void ReloadServers();
|
||||
|
||||
/*
|
||||
* Get a new server to use in TCPRelay or UDPRelay
|
||||
*/
|
||||
Server GetAServer(IStrategyCallerType type, IPEndPoint localIPEndPoint);
|
||||
|
||||
/*
|
||||
* TCPRelay will call this when latency of a server detected
|
||||
*/
|
||||
void UpdateLatency(Server server, TimeSpan latency);
|
||||
|
||||
/*
|
||||
* TCPRelay will call this when reading from a server
|
||||
*/
|
||||
void UpdateLastRead(Server server);
|
||||
|
||||
/*
|
||||
* TCPRelay will call this when writing to a server
|
||||
*/
|
||||
void UpdateLastWrite(Server server);
|
||||
|
||||
/*
|
||||
* TCPRelay will call this when fatal failure detected
|
||||
*/
|
||||
void SetFailure(Server server);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
using Shadowsocks.Controller;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace Shadowsocks.Controller.Strategy
|
||||
{
|
||||
class StrategyManager
|
||||
{
|
||||
List<IStrategy> _strategies;
|
||||
public StrategyManager(ShadowsocksController controller)
|
||||
{
|
||||
_strategies = new List<IStrategy>();
|
||||
_strategies.Add(new BalancingStrategy(controller));
|
||||
_strategies.Add(new HighAvailabilityStrategy(controller));
|
||||
// TODO: load DLL plugins
|
||||
}
|
||||
public IList<IStrategy> GetStrategies()
|
||||
{
|
||||
return _strategies;
|
||||
}
|
||||
}
|
||||
}
|
||||
Executable → Regular
+6
-1
@@ -49,9 +49,14 @@ namespace Shadowsocks.Controller
|
||||
}
|
||||
else
|
||||
{
|
||||
string pacUrl;
|
||||
if (config.useOnlinePac && !string.IsNullOrEmpty(config.pacUrl))
|
||||
pacUrl = config.pacUrl;
|
||||
else
|
||||
pacUrl = "http://127.0.0.1:" + config.localPort.ToString() + "/pac?t=" + GetTimestamp(DateTime.Now);
|
||||
registry.SetValue("ProxyEnable", 0);
|
||||
registry.SetValue("ProxyServer", "");
|
||||
registry.SetValue("AutoConfigURL", "http://127.0.0.1:" + config.localPort.ToString() + "/pac?t=" + GetTimestamp(DateTime.Now));
|
||||
registry.SetValue("AutoConfigURL", pacUrl);
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -1,4 +1,9 @@
|
||||
# translation for Simplified Chinese
|
||||
|
||||
Shadowsocks=Shadowsocks
|
||||
|
||||
# Menu items
|
||||
|
||||
Enable System Proxy=启用系统代理
|
||||
Mode=系统代理模式
|
||||
PAC=PAC 模式
|
||||
@@ -7,13 +12,22 @@ Servers=服务器
|
||||
Edit Servers...=编辑服务器...
|
||||
Start on Boot=开机启动
|
||||
Allow Clients from LAN=允许来自局域网的连接
|
||||
Edit PAC File...=编辑 PAC 文件...
|
||||
Local PAC=使用本地 PAC
|
||||
Online PAC=使用在线 PAC
|
||||
Edit Local PAC File...=编辑本地 PAC 文件...
|
||||
Update Local PAC from GFWList=从 GFWList 更新本地 PAC
|
||||
Edit User Rule for GFWList...=编辑 GFWList 的用户规则...
|
||||
Show QRCode...=显示二维码...
|
||||
Scan QRCode from Screen...=扫描屏幕上的二维码...
|
||||
Show Logs...=显示日志...
|
||||
About...=关于...
|
||||
Quit=退出
|
||||
Edit Servers=编辑服务器
|
||||
Load Balance=负载均衡
|
||||
High Availability=高可用
|
||||
|
||||
# Config Form
|
||||
|
||||
&Add=添加(&A)
|
||||
&Delete=删除(&D)
|
||||
Server=服务器
|
||||
@@ -26,7 +40,19 @@ Remarks=备注
|
||||
OK=确定
|
||||
Cancel=取消
|
||||
New server=未配置的服务器
|
||||
|
||||
# QRCode Form
|
||||
|
||||
QRCode=二维码
|
||||
|
||||
# PAC Url Form
|
||||
|
||||
Edit Online PAC URL=编辑在线 PAC 网址
|
||||
Edit Online PAC URL...=编辑在线 PAC 网址...
|
||||
Please input PAC Url=请输入 PAC 网址
|
||||
|
||||
# Messages
|
||||
|
||||
Shadowsocks Error: {0}=Shadowsocks 错误: {0}
|
||||
Port already in use=端口已被占用
|
||||
Illegal port number format=非法端口格式
|
||||
@@ -34,17 +60,17 @@ Please add at least one server=请添加至少一个服务器
|
||||
Server IP can not be blank=服务器 IP 不能为空
|
||||
Password can not be blank=密码不能为空
|
||||
Port out of range=端口超出范围
|
||||
Port can't be 8123=端口不能为 8123
|
||||
Shadowsocks {0} Update Found=Shadowsocks {0} 更新
|
||||
Click here to download=点击这里下载
|
||||
Shadowsocks is here=Shadowsocks 在这里
|
||||
You can turn on/off Shadowsocks in the context menu=可以在右键菜单中开关 Shadowsocks
|
||||
System Proxy Enabled=系统代理已启用
|
||||
System Proxy Disabled=系统代理未启用
|
||||
Update PAC from GFWList=从 GFWList 更新 PAC
|
||||
Failed to update PAC file =更新 PAC 文件失败
|
||||
PAC updated=更新 PAC 成功
|
||||
No updates found. Please report to GFWList if you have problems with it.=未发现更新。如有问题请提交给 GFWList。
|
||||
No QRCode found. Try to zoom in or move it to the center of the screen.=找不到二维码,尝试把它放大或者移动到靠近屏幕中间的位置
|
||||
No QRCode found. Try to zoom in or move it to the center of the screen.=未发现二维码,尝试把它放大或移动到靠近屏幕中间的位置
|
||||
Failed to decode QRCode=无法解析二维码
|
||||
Failed to update registry=无法修改注册表
|
||||
System Proxy On: =系统代理已启用:
|
||||
|
||||
Executable
+2
@@ -0,0 +1,2 @@
|
||||
! Put user rules line by line in this file.
|
||||
! See https://adblockplus.org/en/filter-cheatsheet
|
||||
@@ -11,12 +11,17 @@ namespace Shadowsocks.Model
|
||||
public class Configuration
|
||||
{
|
||||
public List<Server> configs;
|
||||
|
||||
// when strategy is set, index is ignored
|
||||
public string strategy;
|
||||
public int index;
|
||||
public bool global;
|
||||
public bool enabled;
|
||||
public bool shareOverLan;
|
||||
public bool isDefault;
|
||||
public int localPort;
|
||||
public string pacUrl;
|
||||
public bool useOnlinePac;
|
||||
|
||||
private static string CONFIG_FILE = "gui-config.json";
|
||||
|
||||
@@ -77,9 +82,9 @@ namespace Shadowsocks.Model
|
||||
{
|
||||
config.index = config.configs.Count - 1;
|
||||
}
|
||||
if (config.index < 0)
|
||||
if (config.index < -1)
|
||||
{
|
||||
config.index = 0;
|
||||
config.index = -1;
|
||||
}
|
||||
config.isDefault = false;
|
||||
try
|
||||
@@ -116,6 +121,10 @@ namespace Shadowsocks.Model
|
||||
{
|
||||
throw new ArgumentException(I18N.GetString("Port out of range"));
|
||||
}
|
||||
if (port == 8123)
|
||||
{
|
||||
throw new ArgumentException(I18N.GetString("Port can't be 8123"));
|
||||
}
|
||||
}
|
||||
|
||||
private static void CheckPassword(string password)
|
||||
|
||||
@@ -18,6 +18,17 @@ namespace Shadowsocks.Model
|
||||
public string method;
|
||||
public string remarks;
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return server.GetHashCode() ^ server_port;
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
Server o2 = (Server)obj;
|
||||
return this.server == o2.server && this.server_port == o2.server_port;
|
||||
}
|
||||
|
||||
public string FriendlyName()
|
||||
{
|
||||
if (string.IsNullOrEmpty(server))
|
||||
|
||||
+29
-23
@@ -1,7 +1,7 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.18444
|
||||
// Runtime Version:4.0.30319.34209
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
@@ -71,36 +71,30 @@ namespace Shadowsocks.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Shadowsocks=Shadowsocks
|
||||
///Enable=启用代理
|
||||
///Mode=代理模式
|
||||
/// Looks up a localized string similar to # translation for Simplified Chinese
|
||||
///
|
||||
///Shadowsocks=Shadowsocks
|
||||
///
|
||||
///# Menu items
|
||||
///
|
||||
///Enable System Proxy=启用系统代理
|
||||
///Mode=系统代理模式
|
||||
///PAC=PAC 模式
|
||||
///Global=全局模式
|
||||
///Servers=服务器
|
||||
///Edit Servers...=编辑服务器...
|
||||
///Start on Boot=开机启动
|
||||
///Share over LAN=在局域网共享代理
|
||||
///Edit PAC File...=编辑 PAC 文件...
|
||||
///Allow Clients from LAN=允许来自局域网的连接
|
||||
///Local PAC=使用本地 PAC
|
||||
///Online PAC=使用在线 PAC
|
||||
///Edit Local PAC File...=编辑本地 PAC 文件...
|
||||
///Update Local PAC from GFWList=从 GFWList 更新本地 PAC
|
||||
///Edit User Rule for GFWList...=编辑 GFWList 的用户规则...
|
||||
///Show QRCode...=显示二维码...
|
||||
///Scan QRCode from Screen...=扫描屏幕上的二维码...
|
||||
///Show Logs...=显示日志...
|
||||
///About...=关于...
|
||||
///Quit=退出
|
||||
///Edit Servers=编辑服务器
|
||||
///&Add=添加(&A)
|
||||
///&Delete=删除(&D)
|
||||
///Server=服务器
|
||||
///Server IP=服务器 IP
|
||||
///Server Port=服务器端口
|
||||
///Password=密码
|
||||
///Encryption=加密
|
||||
///Proxy Port=代理端口
|
||||
///Remarks=备注
|
||||
///OK=确定
|
||||
///Cancel=取消
|
||||
///New server=未配置的服务器
|
||||
///QRCode=二维码
|
||||
///Shadowsocks Error: {0}=Shadowsocks [rest of string was truncated]";.
|
||||
///Quit=退出 [rest of string was truncated]";.
|
||||
/// </summary>
|
||||
internal static string cn {
|
||||
get {
|
||||
@@ -119,7 +113,8 @@ namespace Shadowsocks.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to proxyAddress = "__POLIPO_BIND_IP__"
|
||||
/// Looks up a localized string similar to proxyAddress = "__POLIPO_BIND_IP__"
|
||||
///proxyPort = 8123
|
||||
///
|
||||
///socksParentProxy = "127.0.0.1:__SOCKS_PORT__"
|
||||
///socksProxyType = socks5
|
||||
@@ -194,5 +189,16 @@ namespace Shadowsocks.Properties {
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to ! Put user rules line by line in this file.
|
||||
///! See https://adblockplus.org/en/filter-cheatsheet
|
||||
///.
|
||||
/// </summary>
|
||||
internal static string user_rule {
|
||||
get {
|
||||
return ResourceManager.GetString("user_rule", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -148,4 +148,7 @@
|
||||
<data name="ssw128" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\ssw128.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="user_rule" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\data\user-rule.txt;System.String, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -133,10 +133,14 @@ namespace Shadowsocks.View
|
||||
|
||||
private void LoadCurrentConfiguration()
|
||||
{
|
||||
_modifiedConfiguration = controller.GetConfiguration();
|
||||
_modifiedConfiguration = controller.GetConfigurationCopy();
|
||||
LoadConfiguration(_modifiedConfiguration);
|
||||
_oldSelectedIndex = _modifiedConfiguration.index;
|
||||
ServersListBox.SelectedIndex = _modifiedConfiguration.index;
|
||||
if (_oldSelectedIndex < 0)
|
||||
{
|
||||
_oldSelectedIndex = 0;
|
||||
}
|
||||
ServersListBox.SelectedIndex = _oldSelectedIndex;
|
||||
LoadSelectedServer();
|
||||
}
|
||||
|
||||
|
||||
@@ -35,6 +35,12 @@ namespace Shadowsocks.View
|
||||
private MenuItem ServersItem;
|
||||
private MenuItem globalModeItem;
|
||||
private MenuItem PACModeItem;
|
||||
private MenuItem localPACItem;
|
||||
private MenuItem onlinePACItem;
|
||||
private MenuItem editLocalPACItem;
|
||||
private MenuItem updateFromGFWListItem;
|
||||
private MenuItem editGFWUserRuleItem;
|
||||
private MenuItem editOnlinePACItem;
|
||||
private ConfigForm configForm;
|
||||
private string _urlToOpen;
|
||||
|
||||
@@ -46,7 +52,8 @@ namespace Shadowsocks.View
|
||||
|
||||
controller.EnableStatusChanged += controller_EnableStatusChanged;
|
||||
controller.ConfigChanged += controller_ConfigChanged;
|
||||
controller.PACFileReadyToOpen += controller_PACFileReadyToOpen;
|
||||
controller.PACFileReadyToOpen += controller_FileReadyToOpen;
|
||||
controller.UserRuleFileReadyToOpen += controller_FileReadyToOpen;
|
||||
controller.ShareOverLANStatusChanged += controller_ShareOverLANStatusChanged;
|
||||
controller.EnableGlobalChanged += controller_EnableGlobalChanged;
|
||||
controller.Errored += controller_Errored;
|
||||
@@ -64,9 +71,9 @@ namespace Shadowsocks.View
|
||||
|
||||
LoadCurrentConfiguration();
|
||||
|
||||
updateChecker.CheckUpdate(controller.GetConfiguration());
|
||||
updateChecker.CheckUpdate(controller.GetConfigurationCopy());
|
||||
|
||||
if (controller.GetConfiguration().isDefault)
|
||||
if (controller.GetConfigurationCopy().isDefault)
|
||||
{
|
||||
_isFirstRun = true;
|
||||
ShowConfigForm();
|
||||
@@ -99,7 +106,7 @@ namespace Shadowsocks.View
|
||||
{
|
||||
icon = Resources.ss24;
|
||||
}
|
||||
Configuration config = controller.GetConfiguration();
|
||||
Configuration config = controller.GetConfigurationCopy();
|
||||
bool enabled = config.enabled;
|
||||
bool global = config.global;
|
||||
if (!enabled)
|
||||
@@ -117,12 +124,21 @@ namespace Shadowsocks.View
|
||||
}
|
||||
_notifyIcon.Icon = Icon.FromHandle(icon.GetHicon());
|
||||
|
||||
string serverInfo = null;
|
||||
if (controller.GetCurrentStrategy() != null)
|
||||
{
|
||||
serverInfo = controller.GetCurrentStrategy().Name;
|
||||
}
|
||||
else
|
||||
{
|
||||
serverInfo = config.GetCurrentServer().FriendlyName();
|
||||
}
|
||||
// we want to show more details but notify icon title is limited to 63 characters
|
||||
string text = I18N.GetString("Shadowsocks") + " " + UpdateChecker.Version + "\n" +
|
||||
(enabled ?
|
||||
I18N.GetString("System Proxy On: ") + (global ? I18N.GetString("Global") : I18N.GetString("PAC")) :
|
||||
String.Format(I18N.GetString("Running: Port {0}"), config.localPort)) // this feedback is very important because they need to know Shadowsocks is running
|
||||
+ "\n" + config.GetCurrentServer().FriendlyName();
|
||||
+ "\n" + serverInfo;
|
||||
_notifyIcon.Text = text.Substring(0, Math.Min(63, text.Length));
|
||||
}
|
||||
|
||||
@@ -150,11 +166,18 @@ namespace Shadowsocks.View
|
||||
CreateMenuItem("Show QRCode...", new EventHandler(this.QRCodeItem_Click)),
|
||||
CreateMenuItem("Scan QRCode from Screen...", new EventHandler(this.ScanQRCodeItem_Click))
|
||||
}),
|
||||
CreateMenuGroup("PAC ", new MenuItem[] {
|
||||
this.localPACItem = CreateMenuItem("Local PAC", new EventHandler(this.LocalPACItem_Click)),
|
||||
this.onlinePACItem = CreateMenuItem("Online PAC", new EventHandler(this.OnlinePACItem_Click)),
|
||||
new MenuItem("-"),
|
||||
this.editLocalPACItem = CreateMenuItem("Edit Local PAC File...", new EventHandler(this.EditPACFileItem_Click)),
|
||||
this.updateFromGFWListItem = CreateMenuItem("Update Local PAC from GFWList", new EventHandler(this.UpdatePACFromGFWListItem_Click)),
|
||||
this.editGFWUserRuleItem = CreateMenuItem("Edit User Rule for GFWList...", new EventHandler(this.EditUserRuleFileForGFWListItem_Click)),
|
||||
this.editOnlinePACItem = CreateMenuItem("Edit Online PAC URL...", new EventHandler(this.UpdateOnlinePACURLItem_Click)),
|
||||
}),
|
||||
new MenuItem("-"),
|
||||
this.AutoStartupItem = CreateMenuItem("Start on Boot", new EventHandler(this.AutoStartupItem_Click)),
|
||||
this.ShareOverLANItem = CreateMenuItem("Allow Clients from LAN", new EventHandler(this.ShareOverLANItem_Click)),
|
||||
CreateMenuItem("Edit PAC File...", new EventHandler(this.EditPACFileItem_Click)),
|
||||
CreateMenuItem("Update PAC from GFWList", new EventHandler(this.UpdatePACFromGFWListItem_Click)),
|
||||
new MenuItem("-"),
|
||||
CreateMenuItem("Show Logs...", new EventHandler(this.ShowLogItem_Click)),
|
||||
CreateMenuItem("About...", new EventHandler(this.AboutItem_Click)),
|
||||
@@ -171,22 +194,22 @@ namespace Shadowsocks.View
|
||||
|
||||
private void controller_EnableStatusChanged(object sender, EventArgs e)
|
||||
{
|
||||
enableItem.Checked = controller.GetConfiguration().enabled;
|
||||
enableItem.Checked = controller.GetConfigurationCopy().enabled;
|
||||
modeItem.Enabled = enableItem.Checked;
|
||||
}
|
||||
|
||||
void controller_ShareOverLANStatusChanged(object sender, EventArgs e)
|
||||
{
|
||||
ShareOverLANItem.Checked = controller.GetConfiguration().shareOverLan;
|
||||
ShareOverLANItem.Checked = controller.GetConfigurationCopy().shareOverLan;
|
||||
}
|
||||
|
||||
void controller_EnableGlobalChanged(object sender, EventArgs e)
|
||||
{
|
||||
globalModeItem.Checked = controller.GetConfiguration().global;
|
||||
globalModeItem.Checked = controller.GetConfigurationCopy().global;
|
||||
PACModeItem.Checked = !globalModeItem.Checked;
|
||||
}
|
||||
|
||||
void controller_PACFileReadyToOpen(object sender, ShadowsocksController.PathEventArgs e)
|
||||
void controller_FileReadyToOpen(object sender, ShadowsocksController.PathEventArgs e)
|
||||
{
|
||||
string argument = @"/select, " + e.Path;
|
||||
|
||||
@@ -229,7 +252,7 @@ namespace Shadowsocks.View
|
||||
|
||||
private void LoadCurrentConfiguration()
|
||||
{
|
||||
Configuration config = controller.GetConfiguration();
|
||||
Configuration config = controller.GetConfigurationCopy();
|
||||
UpdateServersMenu();
|
||||
enableItem.Checked = config.enabled;
|
||||
modeItem.Enabled = config.enabled;
|
||||
@@ -237,6 +260,9 @@ namespace Shadowsocks.View
|
||||
PACModeItem.Checked = !config.global;
|
||||
ShareOverLANItem.Checked = config.shareOverLan;
|
||||
AutoStartupItem.Checked = AutoStartup.Check();
|
||||
onlinePACItem.Checked = onlinePACItem.Enabled && config.useOnlinePac;
|
||||
localPACItem.Checked = !onlinePACItem.Checked;
|
||||
UpdatePACItemsEnabledStatus();
|
||||
}
|
||||
|
||||
private void UpdateServersMenu()
|
||||
@@ -246,20 +272,33 @@ namespace Shadowsocks.View
|
||||
{
|
||||
items.RemoveAt(0);
|
||||
}
|
||||
|
||||
Configuration configuration = controller.GetConfiguration();
|
||||
for (int i = 0; i < configuration.configs.Count; i++)
|
||||
int i = 0;
|
||||
foreach (var strategy in controller.GetStrategies())
|
||||
{
|
||||
MenuItem item = new MenuItem(strategy.Name);
|
||||
item.Tag = strategy.ID;
|
||||
item.Click += AStrategyItem_Click;
|
||||
items.Add(i, item);
|
||||
i++;
|
||||
}
|
||||
int strategyCount = i;
|
||||
Configuration configuration = controller.GetConfigurationCopy();
|
||||
foreach (var server in configuration.configs)
|
||||
{
|
||||
Server server = configuration.configs[i];
|
||||
MenuItem item = new MenuItem(server.FriendlyName());
|
||||
item.Tag = i;
|
||||
item.Tag = i - strategyCount;
|
||||
item.Click += AServerItem_Click;
|
||||
items.Add(i, item);
|
||||
i++;
|
||||
}
|
||||
|
||||
if (configuration.index >= 0 && configuration.index < configuration.configs.Count)
|
||||
foreach (MenuItem item in items)
|
||||
{
|
||||
items[configuration.index].Checked = true;
|
||||
if (item.Tag != null && (item.Tag.ToString() == configuration.index.ToString() || item.Tag.ToString() == configuration.strategy))
|
||||
{
|
||||
item.Checked = true;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -352,12 +391,23 @@ namespace Shadowsocks.View
|
||||
controller.UpdatePACFromGFWList();
|
||||
}
|
||||
|
||||
private void EditUserRuleFileForGFWListItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
controller.TouchUserRuleFile();
|
||||
}
|
||||
|
||||
private void AServerItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
MenuItem item = (MenuItem)sender;
|
||||
controller.SelectServerIndex((int)item.Tag);
|
||||
}
|
||||
|
||||
private void AStrategyItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
MenuItem item = (MenuItem)sender;
|
||||
controller.SelectStrategy((string)item.Tag);
|
||||
}
|
||||
|
||||
private void ShowLogItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
string argument = Logging.LogFile;
|
||||
@@ -473,5 +523,65 @@ namespace Shadowsocks.View
|
||||
MessageBox.Show(I18N.GetString("Failed to update registry"));
|
||||
}
|
||||
}
|
||||
|
||||
private void LocalPACItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (!localPACItem.Checked)
|
||||
{
|
||||
localPACItem.Checked = true;
|
||||
onlinePACItem.Checked = false;
|
||||
controller.UseOnlinePAC(false);
|
||||
UpdatePACItemsEnabledStatus();
|
||||
}
|
||||
}
|
||||
|
||||
private void OnlinePACItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (!onlinePACItem.Checked)
|
||||
{
|
||||
if (String.IsNullOrEmpty(controller.GetConfigurationCopy().pacUrl))
|
||||
{
|
||||
UpdateOnlinePACURLItem_Click(sender, e);
|
||||
}
|
||||
if (!String.IsNullOrEmpty(controller.GetConfigurationCopy().pacUrl))
|
||||
{
|
||||
localPACItem.Checked = false;
|
||||
onlinePACItem.Checked = true;
|
||||
controller.UseOnlinePAC(true);
|
||||
}
|
||||
UpdatePACItemsEnabledStatus();
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateOnlinePACURLItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
string origPacUrl = controller.GetConfigurationCopy().pacUrl;
|
||||
string pacUrl = Microsoft.VisualBasic.Interaction.InputBox(
|
||||
I18N.GetString("Please input PAC Url"),
|
||||
I18N.GetString("Edit Online PAC URL"),
|
||||
origPacUrl, -1, -1);
|
||||
if (!string.IsNullOrEmpty(pacUrl) && pacUrl != origPacUrl)
|
||||
{
|
||||
controller.SavePACUrl(pacUrl);
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdatePACItemsEnabledStatus()
|
||||
{
|
||||
if (this.localPACItem.Checked)
|
||||
{
|
||||
this.editLocalPACItem.Enabled = true;
|
||||
this.updateFromGFWListItem.Enabled = true;
|
||||
this.editGFWUserRuleItem.Enabled = true;
|
||||
this.editOnlinePACItem.Enabled = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.editLocalPACItem.Enabled = false;
|
||||
this.updateFromGFWListItem.Enabled = false;
|
||||
this.editGFWUserRuleItem.Enabled = false;
|
||||
this.editOnlinePACItem.Enabled = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -63,6 +63,7 @@
|
||||
<ApplicationManifest>app.manifest</ApplicationManifest>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Microsoft.VisualBasic" />
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Drawing" />
|
||||
@@ -123,14 +124,16 @@
|
||||
<Compile Include="3rd\zxing\ResultPoint.cs" />
|
||||
<Compile Include="3rd\zxing\ResultPointCallback.cs" />
|
||||
<Compile Include="3rd\zxing\WriterException.cs" />
|
||||
<Compile Include="Controller\AutoStartup.cs" />
|
||||
<Compile Include="Controller\Strategy\HighAvailabilityStrategy.cs" />
|
||||
<Compile Include="Controller\System\AutoStartup.cs" />
|
||||
<Compile Include="Controller\FileManager.cs" />
|
||||
<Compile Include="Controller\GFWListUpdater.cs" />
|
||||
<Compile Include="Controller\Service\GFWListUpdater.cs" />
|
||||
<Compile Include="Controller\I18N.cs" />
|
||||
<Compile Include="Controller\Listener.cs" />
|
||||
<Compile Include="Controller\Service\Listener.cs" />
|
||||
<Compile Include="Controller\Logging.cs" />
|
||||
<Compile Include="Controller\PortForwarder.cs" />
|
||||
<Compile Include="Controller\UpdateChecker.cs" />
|
||||
<Compile Include="Controller\Service\PortForwarder.cs" />
|
||||
<Compile Include="Controller\Service\UDPRelay.cs" />
|
||||
<Compile Include="Controller\Service\UpdateChecker.cs" />
|
||||
<Compile Include="Encryption\EncryptorBase.cs" />
|
||||
<Compile Include="Encryption\EncryptorFactory.cs" />
|
||||
<Compile Include="Encryption\IVEncryptor.cs" />
|
||||
@@ -140,7 +143,7 @@
|
||||
<Compile Include="Encryption\SodiumEncryptor.cs" />
|
||||
<Compile Include="Encryption\TableEncryptor.cs" />
|
||||
<Compile Include="Encryption\IEncryptor.cs" />
|
||||
<Compile Include="Controller\PACServer.cs" />
|
||||
<Compile Include="Controller\Service\PACServer.cs" />
|
||||
<Compile Include="Model\Server.cs" />
|
||||
<Compile Include="Model\Configuration.cs" />
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
@@ -148,6 +151,9 @@
|
||||
<DesignTime>True</DesignTime>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Controller\Strategy\BalancingStrategy.cs" />
|
||||
<Compile Include="Controller\Strategy\StrategyManager.cs" />
|
||||
<Compile Include="Controller\Strategy\IStrategy.cs" />
|
||||
<Compile Include="Util\Util.cs" />
|
||||
<Compile Include="View\ConfigForm.cs">
|
||||
<SubType>Form</SubType>
|
||||
@@ -155,12 +161,12 @@
|
||||
<Compile Include="View\ConfigForm.Designer.cs">
|
||||
<DependentUpon>ConfigForm.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Controller\Local.cs" />
|
||||
<Compile Include="Controller\PolipoRunner.cs" />
|
||||
<Compile Include="Controller\Service\TCPRelay.cs" />
|
||||
<Compile Include="Controller\Service\PolipoRunner.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Controller\ShadowsocksController.cs" />
|
||||
<Compile Include="Controller\SystemProxy.cs" />
|
||||
<Compile Include="Controller\System\SystemProxy.cs" />
|
||||
<Compile Include="View\MenuViewController.cs" />
|
||||
<Compile Include="View\QRCodeForm.cs">
|
||||
<SubType>Form</SubType>
|
||||
@@ -198,6 +204,7 @@
|
||||
<None Include="Resources\ss24.png" />
|
||||
<None Include="Resources\ssw128.png" />
|
||||
<Content Include="Data\cn.txt" />
|
||||
<Content Include="Data\user-rule.txt" />
|
||||
<Content Include="shadowsocks.ico" />
|
||||
<None Include="Data\polipo_config.txt" />
|
||||
</ItemGroup>
|
||||
|
||||
Reference in New Issue
Block a user