Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
60dc9e7d71 | ||
|
|
02f75f899f | ||
|
|
eda92b80e1 | ||
|
|
ccec6be210 | ||
|
|
01c059c4e3 | ||
|
|
a0e79f37bc | ||
|
|
a2cd2a5408 | ||
|
|
9332741e18 | ||
|
|
1a68544f7f | ||
|
|
dafe33f7ed | ||
|
|
008e3544f2 | ||
|
|
449df1022d | ||
|
|
cb5fece8b3 | ||
|
|
8c869ca38e | ||
|
|
ddd46ed8c6 | ||
|
|
4afd5faf3f | ||
|
|
da41514839 | ||
|
|
f6cbf7b73a |
@@ -1,3 +1,13 @@
|
||||
2.5.1 2015-07-26
|
||||
- Prevent HA from switching servers too frequently
|
||||
- Fix a problem that server settings can not be updated when using HA
|
||||
- Fix server port can't be 8123
|
||||
- Other minor fixes
|
||||
|
||||
2.5 2015-07-25
|
||||
- Support load balance
|
||||
- Support high availability
|
||||
|
||||
2.4 2015-07-11
|
||||
- Support UDP relay
|
||||
- Support online PAC
|
||||
|
||||
@@ -6,10 +6,11 @@ Shadowsocks for Windows
|
||||
#### Features
|
||||
|
||||
1. System proxy configuration
|
||||
2. Fast profile switching
|
||||
3. PAC mode and global mode
|
||||
4. GFWList and user rules
|
||||
5. Supports HTTP proxy
|
||||
2. PAC mode and global mode
|
||||
3. GFWList and user rules
|
||||
4. Supports HTTP proxy
|
||||
5. Supports server auto switching
|
||||
6. Supports UDP relay (see Usage)
|
||||
|
||||
#### Download
|
||||
|
||||
@@ -19,7 +20,7 @@ For >= Windows 8 or with .Net 4.0, download Shadowsocks-win-dotnet4.0-x.x.x.zip.
|
||||
|
||||
For <= Windows 7 or with .Net 2.0, download Shadowsocks-win-x.x.x.zip.
|
||||
|
||||
#### Usage
|
||||
#### Basic
|
||||
|
||||
1. Find Shadowsocks icon in the notification tray
|
||||
2. You can add multiple servers in servers menu
|
||||
@@ -28,15 +29,24 @@ proxy addons in your browser, or set them to use system proxy
|
||||
4. You can also configure your browser proxy manually if you don't want to enable
|
||||
system proxy. Set Socks5 or HTTP proxy to 127.0.0.1:1080. You can change this
|
||||
port in Server -> Edit Servers
|
||||
5. You can change PAC rules by editing the PAC file. When you save the PAC file
|
||||
|
||||
#### PAC
|
||||
|
||||
1. You can change PAC rules by editing the PAC file. When you save the PAC file
|
||||
with any editor, Shadowsocks will notify browsers about the change automatically
|
||||
6. You can also update the PAC file from GFWList. Note your modifications to the PAC
|
||||
file will be lost. However you can put your rules in the user rule file for GFWList.
|
||||
Don't forget to update from GFWList again after you've edited the user rule
|
||||
2. You can also update PAC file from GFWList (maintained by 3rd party)
|
||||
3. You can also use online PAC URL
|
||||
|
||||
### Develop
|
||||
#### Server Auto Switching
|
||||
|
||||
Visual Studio Express 2012 is recommended.
|
||||
1. Load balance: choosing server randomly
|
||||
2. High availability: choosing the best server (low latency and packet loss)
|
||||
3. Write your own strategy by implement IStrategy interface and send us a pull request!
|
||||
|
||||
#### UDP
|
||||
|
||||
For UDP, you need to use SocksCap or ProxyCap to force programs you want
|
||||
to proxy to tunnel over Shadowsocks
|
||||
|
||||
#### License
|
||||
|
||||
|
||||
@@ -31,6 +31,14 @@ namespace Shadowsocks.Controller
|
||||
}
|
||||
}
|
||||
|
||||
public static void Debug(object o)
|
||||
{
|
||||
|
||||
#if DEBUG
|
||||
Console.WriteLine(o);
|
||||
#endif
|
||||
}
|
||||
|
||||
public static void LogUsefulException(Exception e)
|
||||
{
|
||||
// just log useful exceptions, not all of them
|
||||
@@ -55,6 +63,9 @@ namespace Shadowsocks.Controller
|
||||
Console.WriteLine(e);
|
||||
}
|
||||
}
|
||||
else if (e is ObjectDisposedException)
|
||||
{
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine(e);
|
||||
|
||||
Executable → Regular
+1
-1
@@ -18,7 +18,7 @@ namespace Shadowsocks.Controller
|
||||
public class UDPState
|
||||
{
|
||||
public byte[] buffer = new byte[4096];
|
||||
public EndPoint remoteEndPoint = new IPEndPoint(IPAddress.Any, 1);
|
||||
public EndPoint remoteEndPoint = new IPEndPoint(IPAddress.Any, 0);
|
||||
}
|
||||
|
||||
Configuration _config;
|
||||
Executable → Regular
Executable → Regular
Executable → Regular
Executable → Regular
+148
-12
@@ -5,16 +5,18 @@ using System.Net.Sockets;
|
||||
using System.Net;
|
||||
using Shadowsocks.Encryption;
|
||||
using Shadowsocks.Model;
|
||||
using Shadowsocks.Controller.Strategy;
|
||||
using System.Timers;
|
||||
|
||||
namespace Shadowsocks.Controller
|
||||
{
|
||||
|
||||
class TCPRelay : Listener.Service
|
||||
{
|
||||
private Configuration _config;
|
||||
public TCPRelay(Configuration config)
|
||||
private ShadowsocksController _controller;
|
||||
public TCPRelay(ShadowsocksController controller)
|
||||
{
|
||||
this._config = config;
|
||||
this._controller = controller;
|
||||
}
|
||||
|
||||
public bool Handle(byte[] firstPacket, int length, Socket socket, object state)
|
||||
@@ -30,9 +32,7 @@ namespace Shadowsocks.Controller
|
||||
socket.SetSocketOption(SocketOptionLevel.Tcp, SocketOptionName.NoDelay, true);
|
||||
Handler handler = new Handler();
|
||||
handler.connection = socket;
|
||||
Server server = _config.GetCurrentServer();
|
||||
handler.encryptor = EncryptorFactory.GetEncryptor(server.method, server.password);
|
||||
handler.server = server;
|
||||
handler.controller = _controller;
|
||||
|
||||
handler.Start(firstPacket, length);
|
||||
return true;
|
||||
@@ -47,6 +47,9 @@ namespace Shadowsocks.Controller
|
||||
// Client socket.
|
||||
public Socket remote;
|
||||
public Socket connection;
|
||||
public ShadowsocksController controller;
|
||||
private int retryCount = 0;
|
||||
private bool connected;
|
||||
|
||||
private byte command;
|
||||
private byte[] _firstPacket;
|
||||
@@ -54,6 +57,10 @@ namespace Shadowsocks.Controller
|
||||
// Size of receive buffer.
|
||||
public const int RecvSize = 16384;
|
||||
public const int BufferSize = RecvSize + 32;
|
||||
|
||||
private int totalRead = 0;
|
||||
private int totalWrite = 0;
|
||||
|
||||
// remote receive buffer
|
||||
private byte[] remoteRecvBuffer = new byte[RecvSize];
|
||||
// remote send buffer
|
||||
@@ -71,6 +78,19 @@ namespace Shadowsocks.Controller
|
||||
private object encryptionLock = new object();
|
||||
private object decryptionLock = new object();
|
||||
|
||||
private DateTime _startConnectTime;
|
||||
|
||||
public void CreateRemote()
|
||||
{
|
||||
Server server = controller.GetAServer(IStrategyCallerType.TCP, (IPEndPoint)connection.RemoteEndPoint);
|
||||
if (server == null || server.server == "")
|
||||
{
|
||||
throw new ArgumentException("No server configured");
|
||||
}
|
||||
this.encryptor = EncryptorFactory.GetEncryptor(server.method, server.password);
|
||||
this.server = server;
|
||||
}
|
||||
|
||||
public void Start(byte[] firstPacket, int length)
|
||||
{
|
||||
this._firstPacket = firstPacket;
|
||||
@@ -115,7 +135,7 @@ namespace Shadowsocks.Controller
|
||||
remote.Shutdown(SocketShutdown.Both);
|
||||
remote.Close();
|
||||
}
|
||||
catch (SocketException e)
|
||||
catch (Exception e)
|
||||
{
|
||||
Logging.LogUsefulException(e);
|
||||
}
|
||||
@@ -124,7 +144,10 @@ namespace Shadowsocks.Controller
|
||||
{
|
||||
lock (decryptionLock)
|
||||
{
|
||||
((IDisposable)encryptor).Dispose();
|
||||
if (encryptor != null)
|
||||
{
|
||||
((IDisposable)encryptor).Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -206,7 +229,7 @@ namespace Shadowsocks.Controller
|
||||
if (command == 1)
|
||||
{
|
||||
byte[] response = { 5, 0, 0, 1, 0, 0, 0, 0, 0, 0 };
|
||||
connection.BeginSend(response, 0, response.Length, 0, new AsyncCallback(StartConnect), null);
|
||||
connection.BeginSend(response, 0, response.Length, 0, new AsyncCallback(ResponseCallback), null);
|
||||
}
|
||||
else if (command == 3)
|
||||
{
|
||||
@@ -283,12 +306,37 @@ namespace Shadowsocks.Controller
|
||||
}
|
||||
}
|
||||
|
||||
private void StartConnect(IAsyncResult ar)
|
||||
private void ResponseCallback(IAsyncResult ar)
|
||||
{
|
||||
try
|
||||
{
|
||||
connection.EndSend(ar);
|
||||
|
||||
StartConnect();
|
||||
}
|
||||
|
||||
catch (Exception e)
|
||||
{
|
||||
Logging.LogUsefulException(e);
|
||||
this.Close();
|
||||
}
|
||||
}
|
||||
|
||||
private class ServerTimer : Timer
|
||||
{
|
||||
public Server Server;
|
||||
|
||||
public ServerTimer(int p) :base(p)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private void StartConnect()
|
||||
{
|
||||
try
|
||||
{
|
||||
CreateRemote();
|
||||
|
||||
// TODO async resolving
|
||||
IPAddress ipAddress;
|
||||
bool parsed = IPAddress.TryParse(server.server, out ipAddress);
|
||||
@@ -304,9 +352,17 @@ namespace Shadowsocks.Controller
|
||||
SocketType.Stream, ProtocolType.Tcp);
|
||||
remote.SetSocketOption(SocketOptionLevel.Tcp, SocketOptionName.NoDelay, true);
|
||||
|
||||
_startConnectTime = DateTime.Now;
|
||||
ServerTimer connectTimer = new ServerTimer(3000);
|
||||
connectTimer.AutoReset = false;
|
||||
connectTimer.Elapsed += connectTimer_Elapsed;
|
||||
connectTimer.Enabled = true;
|
||||
connectTimer.Server = server;
|
||||
|
||||
connected = false;
|
||||
// Connect to the remote endpoint.
|
||||
remote.BeginConnect(remoteEP,
|
||||
new AsyncCallback(ConnectCallback), null);
|
||||
new AsyncCallback(ConnectCallback), connectTimer);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
@@ -315,26 +371,84 @@ namespace Shadowsocks.Controller
|
||||
}
|
||||
}
|
||||
|
||||
private void connectTimer_Elapsed(object sender, ElapsedEventArgs e)
|
||||
{
|
||||
if (connected)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Server server = ((ServerTimer)sender).Server;
|
||||
IStrategy strategy = controller.GetCurrentStrategy();
|
||||
if (strategy != null)
|
||||
{
|
||||
strategy.SetFailure(server);
|
||||
}
|
||||
Console.WriteLine(String.Format("{0} timed out", server.FriendlyName()));
|
||||
remote.Close();
|
||||
RetryConnect();
|
||||
}
|
||||
|
||||
private void RetryConnect()
|
||||
{
|
||||
if (retryCount < 4)
|
||||
{
|
||||
Logging.Debug("Connection failed, retrying");
|
||||
StartConnect();
|
||||
retryCount++;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.Close();
|
||||
}
|
||||
}
|
||||
|
||||
private void ConnectCallback(IAsyncResult ar)
|
||||
{
|
||||
Server server = null;
|
||||
if (closed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
try
|
||||
{
|
||||
ServerTimer timer = (ServerTimer)ar.AsyncState;
|
||||
server = timer.Server;
|
||||
timer.Elapsed -= connectTimer_Elapsed;
|
||||
timer.Enabled = false;
|
||||
timer.Dispose();
|
||||
|
||||
// Complete the connection.
|
||||
remote.EndConnect(ar);
|
||||
|
||||
connected = true;
|
||||
|
||||
//Console.WriteLine("Socket connected to {0}",
|
||||
// remote.RemoteEndPoint.ToString());
|
||||
|
||||
var latency = DateTime.Now - _startConnectTime;
|
||||
IStrategy strategy = controller.GetCurrentStrategy();
|
||||
if (strategy != null)
|
||||
{
|
||||
strategy.UpdateLatency(server, latency);
|
||||
}
|
||||
|
||||
StartPipe();
|
||||
}
|
||||
catch (ArgumentException e)
|
||||
{
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
if (server != null)
|
||||
{
|
||||
IStrategy strategy = controller.GetCurrentStrategy();
|
||||
if (strategy != null)
|
||||
{
|
||||
strategy.SetFailure(server);
|
||||
}
|
||||
}
|
||||
Logging.LogUsefulException(e);
|
||||
this.Close();
|
||||
RetryConnect();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -367,6 +481,7 @@ namespace Shadowsocks.Controller
|
||||
try
|
||||
{
|
||||
int bytesRead = remote.EndReceive(ar);
|
||||
totalRead += bytesRead;
|
||||
|
||||
if (bytesRead > 0)
|
||||
{
|
||||
@@ -380,6 +495,12 @@ namespace Shadowsocks.Controller
|
||||
encryptor.Decrypt(remoteRecvBuffer, bytesRead, remoteSendBuffer, out bytesToSend);
|
||||
}
|
||||
connection.BeginSend(remoteSendBuffer, 0, bytesToSend, 0, new AsyncCallback(PipeConnectionSendCallback), null);
|
||||
|
||||
IStrategy strategy = controller.GetCurrentStrategy();
|
||||
if (strategy != null)
|
||||
{
|
||||
strategy.UpdateLastRead(this.server);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -387,6 +508,13 @@ namespace Shadowsocks.Controller
|
||||
connection.Shutdown(SocketShutdown.Send);
|
||||
connectionShutdown = true;
|
||||
CheckClose();
|
||||
|
||||
if (totalRead == 0)
|
||||
{
|
||||
// closed before anything received, reports as failure
|
||||
// disable this feature
|
||||
// controller.GetCurrentStrategy().SetFailure(this.server);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
@@ -405,6 +533,7 @@ namespace Shadowsocks.Controller
|
||||
try
|
||||
{
|
||||
int bytesRead = connection.EndReceive(ar);
|
||||
totalWrite += bytesRead;
|
||||
|
||||
if (bytesRead > 0)
|
||||
{
|
||||
@@ -418,6 +547,13 @@ namespace Shadowsocks.Controller
|
||||
encryptor.Encrypt(connetionRecvBuffer, bytesRead, connetionSendBuffer, out bytesToSend);
|
||||
}
|
||||
remote.BeginSend(connetionSendBuffer, 0, bytesToSend, 0, new AsyncCallback(PipeRemoteSendCallback), null);
|
||||
|
||||
|
||||
IStrategy strategy = controller.GetCurrentStrategy();
|
||||
if (strategy != null)
|
||||
{
|
||||
strategy.UpdateLastWrite(this.server);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
+5
-4
@@ -6,16 +6,17 @@ using Shadowsocks.Model;
|
||||
using System.Net.Sockets;
|
||||
using System.Net;
|
||||
using System.Runtime.CompilerServices;
|
||||
using Shadowsocks.Controller.Strategy;
|
||||
|
||||
namespace Shadowsocks.Controller
|
||||
{
|
||||
class UDPRelay : Listener.Service
|
||||
{
|
||||
private Configuration _config;
|
||||
private ShadowsocksController _controller;
|
||||
private LRUCache<IPEndPoint, UDPHandler> _cache;
|
||||
public UDPRelay(Configuration config)
|
||||
public UDPRelay(ShadowsocksController controller)
|
||||
{
|
||||
this._config = config;
|
||||
this._controller = controller;
|
||||
this._cache = new LRUCache<IPEndPoint, UDPHandler>(512); // todo: choose a smart number
|
||||
}
|
||||
|
||||
@@ -34,7 +35,7 @@ namespace Shadowsocks.Controller
|
||||
UDPHandler handler = _cache.get(remoteEndPoint);
|
||||
if (handler == null)
|
||||
{
|
||||
handler = new UDPHandler(socket, _config.GetCurrentServer(), remoteEndPoint);
|
||||
handler = new UDPHandler(socket, _controller.GetAServer(IStrategyCallerType.UDP, remoteEndPoint), remoteEndPoint);
|
||||
_cache.add(remoteEndPoint, handler);
|
||||
}
|
||||
handler.Send(firstPacket, length);
|
||||
Executable → Regular
+2
-2
@@ -18,7 +18,7 @@ namespace Shadowsocks.Controller
|
||||
public string LatestVersionURL;
|
||||
public event EventHandler NewVersionFound;
|
||||
|
||||
public const string Version = "2.4";
|
||||
public const string Version = "2.5.1";
|
||||
|
||||
public void CheckUpdate(Configuration config)
|
||||
{
|
||||
@@ -154,7 +154,7 @@ namespace Shadowsocks.Controller
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine(ex.ToString());
|
||||
Logging.Debug(ex.ToString());
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -5,6 +5,8 @@ using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Net.Sockets;
|
||||
using Shadowsocks.Controller.Strategy;
|
||||
using System.Net;
|
||||
|
||||
namespace Shadowsocks.Controller
|
||||
{
|
||||
@@ -20,6 +22,7 @@ namespace Shadowsocks.Controller
|
||||
private Listener _listener;
|
||||
private PACServer _pacServer;
|
||||
private Configuration _config;
|
||||
private StrategyManager _strategyManager;
|
||||
private PolipoRunner polipoRunner;
|
||||
private GFWListUpdater gfwListUpdater;
|
||||
private bool stopped = false;
|
||||
@@ -49,6 +52,7 @@ namespace Shadowsocks.Controller
|
||||
public ShadowsocksController()
|
||||
{
|
||||
_config = Configuration.Load();
|
||||
_strategyManager = new StrategyManager(this);
|
||||
}
|
||||
|
||||
public void Start()
|
||||
@@ -70,11 +74,48 @@ namespace Shadowsocks.Controller
|
||||
}
|
||||
|
||||
// always return copy
|
||||
public Configuration GetConfiguration()
|
||||
public Configuration GetConfigurationCopy()
|
||||
{
|
||||
return Configuration.Load();
|
||||
}
|
||||
|
||||
// always return current instance
|
||||
public Configuration GetCurrentConfiguration()
|
||||
{
|
||||
return _config;
|
||||
}
|
||||
|
||||
public IList<IStrategy> GetStrategies()
|
||||
{
|
||||
return _strategyManager.GetStrategies();
|
||||
}
|
||||
|
||||
public IStrategy GetCurrentStrategy()
|
||||
{
|
||||
foreach (var strategy in _strategyManager.GetStrategies())
|
||||
{
|
||||
if (strategy.ID == this._config.strategy)
|
||||
{
|
||||
return strategy;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public Server GetAServer(IStrategyCallerType type, IPEndPoint localIPEndPoint)
|
||||
{
|
||||
IStrategy strategy = GetCurrentStrategy();
|
||||
if (strategy != null)
|
||||
{
|
||||
return strategy.GetAServer(type, localIPEndPoint);
|
||||
}
|
||||
if (_config.index < 0)
|
||||
{
|
||||
_config.index = 0;
|
||||
}
|
||||
return GetCurrentServer();
|
||||
}
|
||||
|
||||
public void SaveServers(List<Server> servers, int localPort)
|
||||
{
|
||||
_config.configs = servers;
|
||||
@@ -134,6 +175,14 @@ namespace Shadowsocks.Controller
|
||||
public void SelectServerIndex(int index)
|
||||
{
|
||||
_config.index = index;
|
||||
_config.strategy = null;
|
||||
SaveConfig(_config);
|
||||
}
|
||||
|
||||
public void SelectStrategy(string strategyID)
|
||||
{
|
||||
_config.index = -1;
|
||||
_config.strategy = strategyID;
|
||||
SaveConfig(_config);
|
||||
}
|
||||
|
||||
@@ -248,10 +297,16 @@ namespace Shadowsocks.Controller
|
||||
polipoRunner.Stop();
|
||||
try
|
||||
{
|
||||
var strategy = GetCurrentStrategy();
|
||||
if (strategy != null)
|
||||
{
|
||||
strategy.ReloadServers();
|
||||
}
|
||||
|
||||
polipoRunner.Start(_config);
|
||||
|
||||
TCPRelay tcpRelay = new TCPRelay(_config);
|
||||
UDPRelay udpRelay = new UDPRelay(_config);
|
||||
TCPRelay tcpRelay = new TCPRelay(this);
|
||||
UDPRelay udpRelay = new UDPRelay(this);
|
||||
List<Listener.Service> services = new List<Listener.Service>();
|
||||
services.Add(tcpRelay);
|
||||
services.Add(udpRelay);
|
||||
|
||||
@@ -0,0 +1,71 @@
|
||||
using Shadowsocks.Controller;
|
||||
using Shadowsocks.Model;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Net;
|
||||
using System.Text;
|
||||
|
||||
namespace Shadowsocks.Controller.Strategy
|
||||
{
|
||||
class BalancingStrategy : IStrategy
|
||||
{
|
||||
ShadowsocksController _controller;
|
||||
Random _random;
|
||||
|
||||
public BalancingStrategy(ShadowsocksController controller)
|
||||
{
|
||||
_controller = controller;
|
||||
_random = new Random();
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return I18N.GetString("Load Balance"); }
|
||||
}
|
||||
|
||||
public string ID
|
||||
{
|
||||
get { return "com.shadowsocks.strategy.balancing"; }
|
||||
}
|
||||
|
||||
public void ReloadServers()
|
||||
{
|
||||
// do nothing
|
||||
}
|
||||
|
||||
public Server GetAServer(IStrategyCallerType type, IPEndPoint localIPEndPoint)
|
||||
{
|
||||
var configs = _controller.GetCurrentConfiguration().configs;
|
||||
int index;
|
||||
if (type == IStrategyCallerType.TCP)
|
||||
{
|
||||
index = _random.Next();
|
||||
}
|
||||
else
|
||||
{
|
||||
index = localIPEndPoint.GetHashCode();
|
||||
}
|
||||
return configs[index % configs.Count];
|
||||
}
|
||||
|
||||
public void UpdateLatency(Model.Server server, TimeSpan latency)
|
||||
{
|
||||
// do nothing
|
||||
}
|
||||
|
||||
public void UpdateLastRead(Model.Server server)
|
||||
{
|
||||
// do nothing
|
||||
}
|
||||
|
||||
public void UpdateLastWrite(Model.Server server)
|
||||
{
|
||||
// do nothing
|
||||
}
|
||||
|
||||
public void SetFailure(Model.Server server)
|
||||
{
|
||||
// do nothing
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,185 @@
|
||||
using Shadowsocks.Model;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace Shadowsocks.Controller.Strategy
|
||||
{
|
||||
class HighAvailabilityStrategy : IStrategy
|
||||
{
|
||||
protected ServerStatus _currentServer;
|
||||
protected Dictionary<Server, ServerStatus> _serverStatus;
|
||||
ShadowsocksController _controller;
|
||||
Random _random;
|
||||
|
||||
public class ServerStatus
|
||||
{
|
||||
// time interval between SYN and SYN+ACK
|
||||
public TimeSpan latency;
|
||||
public DateTime lastTimeDetectLatency;
|
||||
|
||||
// last time anything received
|
||||
public DateTime lastRead;
|
||||
|
||||
// last time anything sent
|
||||
public DateTime lastWrite;
|
||||
|
||||
// connection refused or closed before anything received
|
||||
public DateTime lastFailure;
|
||||
|
||||
public Server server;
|
||||
|
||||
public double score;
|
||||
}
|
||||
|
||||
public HighAvailabilityStrategy(ShadowsocksController controller)
|
||||
{
|
||||
_controller = controller;
|
||||
_random = new Random();
|
||||
_serverStatus = new Dictionary<Server, ServerStatus>();
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return I18N.GetString("High Availability"); }
|
||||
}
|
||||
|
||||
public string ID
|
||||
{
|
||||
get { return "com.shadowsocks.strategy.ha"; }
|
||||
}
|
||||
|
||||
public void ReloadServers()
|
||||
{
|
||||
// make a copy to avoid locking
|
||||
var newServerStatus = new Dictionary<Server, ServerStatus>(_serverStatus);
|
||||
|
||||
foreach (var server in _controller.GetCurrentConfiguration().configs)
|
||||
{
|
||||
if (!newServerStatus.ContainsKey(server))
|
||||
{
|
||||
var status = new ServerStatus();
|
||||
status.server = server;
|
||||
status.lastFailure = DateTime.MinValue;
|
||||
status.lastRead = DateTime.Now;
|
||||
status.lastWrite = DateTime.Now;
|
||||
status.latency = new TimeSpan(0, 0, 0, 0, 10);
|
||||
status.lastTimeDetectLatency = DateTime.Now;
|
||||
newServerStatus[server] = status;
|
||||
}
|
||||
else
|
||||
{
|
||||
// update settings for existing server
|
||||
newServerStatus[server].server = server;
|
||||
}
|
||||
}
|
||||
_serverStatus = newServerStatus;
|
||||
|
||||
ChooseNewServer();
|
||||
}
|
||||
|
||||
public Server GetAServer(IStrategyCallerType type, System.Net.IPEndPoint localIPEndPoint)
|
||||
{
|
||||
if (type == IStrategyCallerType.TCP)
|
||||
{
|
||||
ChooseNewServer();
|
||||
}
|
||||
if (_currentServer == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _currentServer.server;
|
||||
}
|
||||
|
||||
/**
|
||||
* once failed, try after 5 min
|
||||
* and (last write - last read) < 5s
|
||||
* and (now - last read) < 5s // means not stuck
|
||||
* and latency < 200ms, try after 30s
|
||||
*/
|
||||
public void ChooseNewServer()
|
||||
{
|
||||
ServerStatus oldServer = _currentServer;
|
||||
List<ServerStatus> servers = new List<ServerStatus>(_serverStatus.Values);
|
||||
DateTime now = DateTime.Now;
|
||||
foreach (var status in servers)
|
||||
{
|
||||
// all of failure, latency, (lastread - lastwrite) normalized to 1000, then
|
||||
// 100 * failure - 2 * latency - 0.5 * (lastread - lastwrite)
|
||||
status.score =
|
||||
100 * 1000 * Math.Min(5 * 60, (now - status.lastFailure).TotalSeconds)
|
||||
-2 * 5 * (Math.Min(2000, status.latency.TotalMilliseconds) / (1 + (now - status.lastTimeDetectLatency).TotalSeconds / 30 / 10) +
|
||||
-0.5 * 200 * Math.Min(5, (status.lastRead - status.lastWrite).TotalSeconds));
|
||||
Logging.Debug(String.Format("server: {0} latency:{1} score: {2}", status.server.FriendlyName(), status.latency, status.score));
|
||||
}
|
||||
ServerStatus max = null;
|
||||
foreach (var status in servers)
|
||||
{
|
||||
if (max == null)
|
||||
{
|
||||
max = status;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (status.score >= max.score)
|
||||
{
|
||||
max = status;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (max != null)
|
||||
{
|
||||
if (_currentServer == null || max.score - _currentServer.score > 200)
|
||||
{
|
||||
_currentServer = max;
|
||||
Console.WriteLine("HA switching to server: {0}", _currentServer.server.FriendlyName());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void UpdateLatency(Model.Server server, TimeSpan latency)
|
||||
{
|
||||
Logging.Debug(String.Format("latency: {0} {1}", server.FriendlyName(), latency));
|
||||
|
||||
ServerStatus status;
|
||||
if (_serverStatus.TryGetValue(server, out status))
|
||||
{
|
||||
status.latency = latency;
|
||||
status.lastTimeDetectLatency = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
public void UpdateLastRead(Model.Server server)
|
||||
{
|
||||
Logging.Debug(String.Format("last read: {0}", server.FriendlyName()));
|
||||
|
||||
ServerStatus status;
|
||||
if (_serverStatus.TryGetValue(server, out status))
|
||||
{
|
||||
status.lastRead = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
public void UpdateLastWrite(Model.Server server)
|
||||
{
|
||||
Logging.Debug(String.Format("last write: {0}", server.FriendlyName()));
|
||||
|
||||
ServerStatus status;
|
||||
if (_serverStatus.TryGetValue(server, out status))
|
||||
{
|
||||
status.lastWrite = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetFailure(Model.Server server)
|
||||
{
|
||||
Logging.Debug(String.Format("failure: {0}", server.FriendlyName()));
|
||||
|
||||
ServerStatus status;
|
||||
if (_serverStatus.TryGetValue(server, out status))
|
||||
{
|
||||
status.lastFailure = DateTime.Now;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
using Shadowsocks.Model;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Net;
|
||||
using System.Text;
|
||||
|
||||
namespace Shadowsocks.Controller.Strategy
|
||||
{
|
||||
public enum IStrategyCallerType
|
||||
{
|
||||
TCP,
|
||||
UDP
|
||||
}
|
||||
|
||||
/*
|
||||
* IStrategy
|
||||
*
|
||||
* Subclasses must be thread-safe
|
||||
*/
|
||||
public interface IStrategy
|
||||
{
|
||||
string Name { get; }
|
||||
|
||||
string ID { get; }
|
||||
|
||||
/*
|
||||
* Called when servers need to be reloaded, i.e. new configuration saved
|
||||
*/
|
||||
void ReloadServers();
|
||||
|
||||
/*
|
||||
* Get a new server to use in TCPRelay or UDPRelay
|
||||
*/
|
||||
Server GetAServer(IStrategyCallerType type, IPEndPoint localIPEndPoint);
|
||||
|
||||
/*
|
||||
* TCPRelay will call this when latency of a server detected
|
||||
*/
|
||||
void UpdateLatency(Server server, TimeSpan latency);
|
||||
|
||||
/*
|
||||
* TCPRelay will call this when reading from a server
|
||||
*/
|
||||
void UpdateLastRead(Server server);
|
||||
|
||||
/*
|
||||
* TCPRelay will call this when writing to a server
|
||||
*/
|
||||
void UpdateLastWrite(Server server);
|
||||
|
||||
/*
|
||||
* TCPRelay will call this when fatal failure detected
|
||||
*/
|
||||
void SetFailure(Server server);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
using Shadowsocks.Controller;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace Shadowsocks.Controller.Strategy
|
||||
{
|
||||
class StrategyManager
|
||||
{
|
||||
List<IStrategy> _strategies;
|
||||
public StrategyManager(ShadowsocksController controller)
|
||||
{
|
||||
_strategies = new List<IStrategy>();
|
||||
_strategies.Add(new BalancingStrategy(controller));
|
||||
_strategies.Add(new HighAvailabilityStrategy(controller));
|
||||
// TODO: load DLL plugins
|
||||
}
|
||||
public IList<IStrategy> GetStrategies()
|
||||
{
|
||||
return _strategies;
|
||||
}
|
||||
}
|
||||
}
|
||||
Executable → Regular
@@ -23,6 +23,8 @@ Show Logs...=显示日志...
|
||||
About...=关于...
|
||||
Quit=退出
|
||||
Edit Servers=编辑服务器
|
||||
Load Balance=负载均衡
|
||||
High Availability=高可用
|
||||
|
||||
# Config Form
|
||||
|
||||
|
||||
@@ -11,6 +11,9 @@ namespace Shadowsocks.Model
|
||||
public class Configuration
|
||||
{
|
||||
public List<Server> configs;
|
||||
|
||||
// when strategy is set, index is ignored
|
||||
public string strategy;
|
||||
public int index;
|
||||
public bool global;
|
||||
public bool enabled;
|
||||
@@ -52,6 +55,13 @@ namespace Shadowsocks.Model
|
||||
{
|
||||
config.localPort = 1080;
|
||||
}
|
||||
if (config.index == -1)
|
||||
{
|
||||
if (config.strategy == null)
|
||||
{
|
||||
config.index = 0;
|
||||
}
|
||||
}
|
||||
return config;
|
||||
}
|
||||
catch (Exception e)
|
||||
@@ -79,9 +89,16 @@ namespace Shadowsocks.Model
|
||||
{
|
||||
config.index = config.configs.Count - 1;
|
||||
}
|
||||
if (config.index < 0)
|
||||
if (config.index < -1)
|
||||
{
|
||||
config.index = 0;
|
||||
config.index = -1;
|
||||
}
|
||||
if (config.index == -1)
|
||||
{
|
||||
if (config.strategy == null)
|
||||
{
|
||||
config.index = 0;
|
||||
}
|
||||
}
|
||||
config.isDefault = false;
|
||||
try
|
||||
@@ -118,6 +135,11 @@ namespace Shadowsocks.Model
|
||||
{
|
||||
throw new ArgumentException(I18N.GetString("Port out of range"));
|
||||
}
|
||||
}
|
||||
|
||||
public static void CheckLocalPort(int port)
|
||||
{
|
||||
CheckPort(port);
|
||||
if (port == 8123)
|
||||
{
|
||||
throw new ArgumentException(I18N.GetString("Port can't be 8123"));
|
||||
|
||||
@@ -18,6 +18,17 @@ namespace Shadowsocks.Model
|
||||
public string method;
|
||||
public string remarks;
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return server.GetHashCode() ^ server_port;
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
Server o2 = (Server)obj;
|
||||
return this.server == o2.server && this.server_port == o2.server_port;
|
||||
}
|
||||
|
||||
public string FriendlyName()
|
||||
{
|
||||
if (string.IsNullOrEmpty(server))
|
||||
|
||||
@@ -84,7 +84,7 @@ namespace Shadowsocks.View
|
||||
};
|
||||
int localPort = int.Parse(ProxyPortTextBox.Text);
|
||||
Configuration.CheckServer(server);
|
||||
Configuration.CheckPort(localPort);
|
||||
Configuration.CheckLocalPort(localPort);
|
||||
_modifiedConfiguration.configs[_oldSelectedIndex] = server;
|
||||
_modifiedConfiguration.localPort = localPort;
|
||||
|
||||
@@ -133,10 +133,14 @@ namespace Shadowsocks.View
|
||||
|
||||
private void LoadCurrentConfiguration()
|
||||
{
|
||||
_modifiedConfiguration = controller.GetConfiguration();
|
||||
_modifiedConfiguration = controller.GetConfigurationCopy();
|
||||
LoadConfiguration(_modifiedConfiguration);
|
||||
_oldSelectedIndex = _modifiedConfiguration.index;
|
||||
ServersListBox.SelectedIndex = _modifiedConfiguration.index;
|
||||
if (_oldSelectedIndex < 0)
|
||||
{
|
||||
_oldSelectedIndex = 0;
|
||||
}
|
||||
ServersListBox.SelectedIndex = _oldSelectedIndex;
|
||||
LoadSelectedServer();
|
||||
}
|
||||
|
||||
|
||||
@@ -71,9 +71,9 @@ namespace Shadowsocks.View
|
||||
|
||||
LoadCurrentConfiguration();
|
||||
|
||||
updateChecker.CheckUpdate(controller.GetConfiguration());
|
||||
updateChecker.CheckUpdate(controller.GetConfigurationCopy());
|
||||
|
||||
if (controller.GetConfiguration().isDefault)
|
||||
if (controller.GetConfigurationCopy().isDefault)
|
||||
{
|
||||
_isFirstRun = true;
|
||||
ShowConfigForm();
|
||||
@@ -106,7 +106,7 @@ namespace Shadowsocks.View
|
||||
{
|
||||
icon = Resources.ss24;
|
||||
}
|
||||
Configuration config = controller.GetConfiguration();
|
||||
Configuration config = controller.GetConfigurationCopy();
|
||||
bool enabled = config.enabled;
|
||||
bool global = config.global;
|
||||
if (!enabled)
|
||||
@@ -124,12 +124,21 @@ namespace Shadowsocks.View
|
||||
}
|
||||
_notifyIcon.Icon = Icon.FromHandle(icon.GetHicon());
|
||||
|
||||
string serverInfo = null;
|
||||
if (controller.GetCurrentStrategy() != null)
|
||||
{
|
||||
serverInfo = controller.GetCurrentStrategy().Name;
|
||||
}
|
||||
else
|
||||
{
|
||||
serverInfo = config.GetCurrentServer().FriendlyName();
|
||||
}
|
||||
// we want to show more details but notify icon title is limited to 63 characters
|
||||
string text = I18N.GetString("Shadowsocks") + " " + UpdateChecker.Version + "\n" +
|
||||
(enabled ?
|
||||
I18N.GetString("System Proxy On: ") + (global ? I18N.GetString("Global") : I18N.GetString("PAC")) :
|
||||
String.Format(I18N.GetString("Running: Port {0}"), config.localPort)) // this feedback is very important because they need to know Shadowsocks is running
|
||||
+ "\n" + config.GetCurrentServer().FriendlyName();
|
||||
+ "\n" + serverInfo;
|
||||
_notifyIcon.Text = text.Substring(0, Math.Min(63, text.Length));
|
||||
}
|
||||
|
||||
@@ -185,18 +194,18 @@ namespace Shadowsocks.View
|
||||
|
||||
private void controller_EnableStatusChanged(object sender, EventArgs e)
|
||||
{
|
||||
enableItem.Checked = controller.GetConfiguration().enabled;
|
||||
enableItem.Checked = controller.GetConfigurationCopy().enabled;
|
||||
modeItem.Enabled = enableItem.Checked;
|
||||
}
|
||||
|
||||
void controller_ShareOverLANStatusChanged(object sender, EventArgs e)
|
||||
{
|
||||
ShareOverLANItem.Checked = controller.GetConfiguration().shareOverLan;
|
||||
ShareOverLANItem.Checked = controller.GetConfigurationCopy().shareOverLan;
|
||||
}
|
||||
|
||||
void controller_EnableGlobalChanged(object sender, EventArgs e)
|
||||
{
|
||||
globalModeItem.Checked = controller.GetConfiguration().global;
|
||||
globalModeItem.Checked = controller.GetConfigurationCopy().global;
|
||||
PACModeItem.Checked = !globalModeItem.Checked;
|
||||
}
|
||||
|
||||
@@ -243,7 +252,7 @@ namespace Shadowsocks.View
|
||||
|
||||
private void LoadCurrentConfiguration()
|
||||
{
|
||||
Configuration config = controller.GetConfiguration();
|
||||
Configuration config = controller.GetConfigurationCopy();
|
||||
UpdateServersMenu();
|
||||
enableItem.Checked = config.enabled;
|
||||
modeItem.Enabled = config.enabled;
|
||||
@@ -263,20 +272,33 @@ namespace Shadowsocks.View
|
||||
{
|
||||
items.RemoveAt(0);
|
||||
}
|
||||
|
||||
Configuration configuration = controller.GetConfiguration();
|
||||
for (int i = 0; i < configuration.configs.Count; i++)
|
||||
int i = 0;
|
||||
foreach (var strategy in controller.GetStrategies())
|
||||
{
|
||||
MenuItem item = new MenuItem(strategy.Name);
|
||||
item.Tag = strategy.ID;
|
||||
item.Click += AStrategyItem_Click;
|
||||
items.Add(i, item);
|
||||
i++;
|
||||
}
|
||||
int strategyCount = i;
|
||||
Configuration configuration = controller.GetConfigurationCopy();
|
||||
foreach (var server in configuration.configs)
|
||||
{
|
||||
Server server = configuration.configs[i];
|
||||
MenuItem item = new MenuItem(server.FriendlyName());
|
||||
item.Tag = i;
|
||||
item.Tag = i - strategyCount;
|
||||
item.Click += AServerItem_Click;
|
||||
items.Add(i, item);
|
||||
i++;
|
||||
}
|
||||
|
||||
if (configuration.index >= 0 && configuration.index < configuration.configs.Count)
|
||||
foreach (MenuItem item in items)
|
||||
{
|
||||
items[configuration.index].Checked = true;
|
||||
if (item.Tag != null && (item.Tag.ToString() == configuration.index.ToString() || item.Tag.ToString() == configuration.strategy))
|
||||
{
|
||||
item.Checked = true;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -380,6 +402,12 @@ namespace Shadowsocks.View
|
||||
controller.SelectServerIndex((int)item.Tag);
|
||||
}
|
||||
|
||||
private void AStrategyItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
MenuItem item = (MenuItem)sender;
|
||||
controller.SelectStrategy((string)item.Tag);
|
||||
}
|
||||
|
||||
private void ShowLogItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
string argument = Logging.LogFile;
|
||||
@@ -511,11 +539,11 @@ namespace Shadowsocks.View
|
||||
{
|
||||
if (!onlinePACItem.Checked)
|
||||
{
|
||||
if (String.IsNullOrEmpty(controller.GetConfiguration().pacUrl))
|
||||
if (String.IsNullOrEmpty(controller.GetConfigurationCopy().pacUrl))
|
||||
{
|
||||
UpdateOnlinePACURLItem_Click(sender, e);
|
||||
}
|
||||
if (!String.IsNullOrEmpty(controller.GetConfiguration().pacUrl))
|
||||
if (!String.IsNullOrEmpty(controller.GetConfigurationCopy().pacUrl))
|
||||
{
|
||||
localPACItem.Checked = false;
|
||||
onlinePACItem.Checked = true;
|
||||
@@ -527,7 +555,7 @@ namespace Shadowsocks.View
|
||||
|
||||
private void UpdateOnlinePACURLItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
string origPacUrl = controller.GetConfiguration().pacUrl;
|
||||
string origPacUrl = controller.GetConfigurationCopy().pacUrl;
|
||||
string pacUrl = Microsoft.VisualBasic.Interaction.InputBox(
|
||||
I18N.GetString("Please input PAC Url"),
|
||||
I18N.GetString("Edit Online PAC URL"),
|
||||
|
||||
@@ -124,15 +124,16 @@
|
||||
<Compile Include="3rd\zxing\ResultPoint.cs" />
|
||||
<Compile Include="3rd\zxing\ResultPointCallback.cs" />
|
||||
<Compile Include="3rd\zxing\WriterException.cs" />
|
||||
<Compile Include="Controller\AutoStartup.cs" />
|
||||
<Compile Include="Controller\Strategy\HighAvailabilityStrategy.cs" />
|
||||
<Compile Include="Controller\System\AutoStartup.cs" />
|
||||
<Compile Include="Controller\FileManager.cs" />
|
||||
<Compile Include="Controller\GFWListUpdater.cs" />
|
||||
<Compile Include="Controller\Service\GFWListUpdater.cs" />
|
||||
<Compile Include="Controller\I18N.cs" />
|
||||
<Compile Include="Controller\Listener.cs" />
|
||||
<Compile Include="Controller\Service\Listener.cs" />
|
||||
<Compile Include="Controller\Logging.cs" />
|
||||
<Compile Include="Controller\PortForwarder.cs" />
|
||||
<Compile Include="Controller\UDPRelay.cs" />
|
||||
<Compile Include="Controller\UpdateChecker.cs" />
|
||||
<Compile Include="Controller\Service\PortForwarder.cs" />
|
||||
<Compile Include="Controller\Service\UDPRelay.cs" />
|
||||
<Compile Include="Controller\Service\UpdateChecker.cs" />
|
||||
<Compile Include="Encryption\EncryptorBase.cs" />
|
||||
<Compile Include="Encryption\EncryptorFactory.cs" />
|
||||
<Compile Include="Encryption\IVEncryptor.cs" />
|
||||
@@ -142,7 +143,7 @@
|
||||
<Compile Include="Encryption\SodiumEncryptor.cs" />
|
||||
<Compile Include="Encryption\TableEncryptor.cs" />
|
||||
<Compile Include="Encryption\IEncryptor.cs" />
|
||||
<Compile Include="Controller\PACServer.cs" />
|
||||
<Compile Include="Controller\Service\PACServer.cs" />
|
||||
<Compile Include="Model\Server.cs" />
|
||||
<Compile Include="Model\Configuration.cs" />
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
@@ -150,6 +151,9 @@
|
||||
<DesignTime>True</DesignTime>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Controller\Strategy\BalancingStrategy.cs" />
|
||||
<Compile Include="Controller\Strategy\StrategyManager.cs" />
|
||||
<Compile Include="Controller\Strategy\IStrategy.cs" />
|
||||
<Compile Include="Util\Util.cs" />
|
||||
<Compile Include="View\ConfigForm.cs">
|
||||
<SubType>Form</SubType>
|
||||
@@ -157,12 +161,12 @@
|
||||
<Compile Include="View\ConfigForm.Designer.cs">
|
||||
<DependentUpon>ConfigForm.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Controller\TCPRelay.cs" />
|
||||
<Compile Include="Controller\PolipoRunner.cs" />
|
||||
<Compile Include="Controller\Service\TCPRelay.cs" />
|
||||
<Compile Include="Controller\Service\PolipoRunner.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Controller\ShadowsocksController.cs" />
|
||||
<Compile Include="Controller\SystemProxy.cs" />
|
||||
<Compile Include="Controller\System\SystemProxy.cs" />
|
||||
<Compile Include="View\MenuViewController.cs" />
|
||||
<Compile Include="View\QRCodeForm.cs">
|
||||
<SubType>Form</SubType>
|
||||
|
||||
Reference in New Issue
Block a user