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44afefed71 | ||
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0e01f8303c | ||
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2fcf843bba | ||
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3b3a8c9077 |
@@ -1,3 +1,7 @@
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4.0.2 2017-05-19
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- Fix legacy key derivation
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- Bug fixes and improvements
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4.0.1 2017-04-08
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- Fix UDP relay
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- Allow to add multiple servers via Shadowsocks URL
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@@ -24,7 +24,7 @@ namespace Shadowsocks.Controller
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public string LatestVersionLocalName;
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public event EventHandler CheckUpdateCompleted;
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public const string Version = "4.0.1";
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public const string Version = "4.0.2";
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private class CheckUpdateTimer : System.Timers.Timer
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{
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@@ -4,40 +4,40 @@ Shadowsocks=Shadowsocks
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# Menu items
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Enable System Proxy=システムの代理を有効にする
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Enable System Proxy=システム プロキシを有効にする
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Mode=モード
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PAC=PAC
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Global=全般
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Servers=サーバ
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Edit Servers...=サーバーを編集する...
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Servers=サーバー
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Edit Servers...=サーバーの編集...
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Statistics Config...=統計情報の設定...
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Start on Boot=システムと同時に起動
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Forward Proxy...=代理を転送する...
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Allow Clients from LAN=LANからのクライアントを許可する
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Forward Proxy...=フォワードプロキシの設定...
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Allow Clients from LAN=LAN からのアクセスを許可
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Local PAC=ローカル PAC
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Online PAC=オンライン PAC
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Edit Local PAC File...=ローカル PAC ファイルを編集する...
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Update Local PAC from GFWList=GFWList から、ローカル PACを更新する
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Edit User Rule for GFWList...=利用者規則を編集する...
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Secure Local PAC=安全なローカル PAC
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Copy Local PAC URL=ローカルのPAC URLをコピー
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Share Server Config...=サーバーの設定を共有する...
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Scan QRCode from Screen...=画面からの QRコードをスキャン...
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Import URL from Clipboard...=クリップボードからの URLを貼り付け...
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Edit Local PAC File...=ローカル PAC ファイルの編集...
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Update Local PAC from GFWList=GFWList からローカル PAC を更新
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Edit User Rule for GFWList...=ユーザールールの編集...
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Secure Local PAC=ローカル PAC を保護
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Copy Local PAC URL=ローカル PAC URL をコピー
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Share Server Config...=サーバーの設定を共有...
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Scan QRCode from Screen...=画面から QR コードをスキャン...
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Import URL from Clipboard...=クリップボードから URL をインポート...
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Availability Statistics=可用性の統計
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Show Logs...=ログを表示する...
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Verbose Logging=詳細なログ
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Show Logs...=ログの表示...
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Verbose Logging=詳細なログを記録
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Updates...=更新...
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Check for Updates...=更新プログラムを確認しています...
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Check for Updates at Startup=起動と同時に更新プログラムを確認しています
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Check Pre-release Version=先行開発版の更新を確認しています...
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Edit Hotkeys...=ホットキーを編集する...
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About...=について...
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Check for Updates...=更新プログラムの確認...
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Check for Updates at Startup=起動時に更新プログラムを確認
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Check Pre-release Version=先行開発版も確認
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Edit Hotkeys...=ホットキーの編集...
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About...=Shadowsocks について...
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Help=ヘルプ
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Quit=終了
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Edit Servers=サーバを編集する
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Load Balance=バランス
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High Availability=高パフォーマンス
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Edit Servers=サーバーの編集
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Load Balance=負荷分散
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High Availability=高可用性
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Choose by statistics=統計で選ぶ
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# Config Form
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@@ -45,42 +45,42 @@ Choose by statistics=統計で選ぶ
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&Add=新規 (&A)
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&Delete=削除 (&D)
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Dupli&cate=コピー (&C)
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Server=サーバ
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Server=サーバー
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Server Addr=サーバーアドレス
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Server Port=サーバポート
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Password=暗証番号
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Server Port=サーバーポート
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Password=パスワード
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Encryption=暗号化
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Proxy Port=代理ポート
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Remarks=短評する
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Proxy Port=プロキシポート
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Remarks=付記
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Timeout(Sec)=タイムアウト (秒)
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OK=はい
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Cancel=いいえ
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New server=新規サーバ
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OK=OK
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Cancel=キャンセル
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New server=新規サーバー
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Move &Up=上に移動 (&U)
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Move D&own=下に移動 (&O)
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# Proxy Form
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Edit Proxy=代理を編集する
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Use Proxy=代理を利用する
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Proxy Type=代理類型
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Proxy Addr=代理アドレス
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Proxy Port=代理ポート
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Edit Proxy=プロキシの編集
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Use Proxy=プロキシを利用する
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Proxy Type=プロキシの種類
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Proxy Addr=プロキシアドレス
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Proxy Port=プロキシポート
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# Log Form
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&File=ファイル (&F)
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&Open Location=この場所を開く (&O)
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&Open Location=ファイルの場所を開く (&O)
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E&xit=終了 (&X)
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&View=ビュー (&V)
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&Clean Logs=ログを削除する (&C)
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Change &Font=フォントを変更する (&F)
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&Wrap Text=文字改行 (&W)
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&Top Most=一番上 (&T)
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&Show Toolbar=ツールバーを表示する (&S)
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&View=表示 (&V)
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&Clean Logs=ログの削除 (&C)
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Change &Font=フォント (&F)
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&Wrap Text=右端で折り返す (&W)
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&Top Most=常に最前面に表示 (&T)
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&Show Toolbar=ツールバーの表示 (&S)
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Log Viewer=ログビューア
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Inbound=輸入
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Outbound=輸出
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Inbound=受信
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Outbound=送信
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# QRCode Form
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@@ -88,16 +88,16 @@ QRCode and URL=QR コードと URL
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# PAC Url Form
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Edit Online PAC URL=オンライン PAC URLを編集する
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Edit Online PAC URL...=オンライン PAC URLを編集する...
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Edit Online PAC URL=オンライン PAC URL の編集
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Edit Online PAC URL...=オンライン PAC URL の編集...
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Please input PAC Url=PAC URLを入力して下さい
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# HotkeySettings Form
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Switch system proxy=代理を切換える
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Switch system proxy mode=代理モードを切換える
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||||
Switch share over LAN=LAN経由でシェアを切換える
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Show Logs=ログを表示する
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Switch system proxy=システム プロキシの状態を切り替える
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Switch system proxy mode=プロキシモードを切り替える
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||||
Switch share over LAN=LAN からのアクセスの許可を切り替える
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Show Logs=ログの表示
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||||
Switch to prev server=前のサーバーに切り替える
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||||
Switch to next server=次のサーバーに切り替える
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||||
Reg All=全部登録する
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@@ -105,38 +105,38 @@ Reg All=全部登録する
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# Messages
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||||
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||||
Shadowsocks Error: {0}=Shadowsocks エラー: {0}
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Port already in use=既に使用中のポート
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Invalid server address=違法なサーバアドレス
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Illegal port number format=不法なポート番号形式
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Illegal timeout format=不法なタイムアウト形式
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Please add at least one server=少なくとも一つのサーバーを追加して下さい
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Server IP can not be blank=サーバ IP は空欄にできない
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Password can not be blank=暗証番号は空欄にできない
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Port out of range=ポートが範囲外
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Port can't be 8123=ポート8123できない
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Shadowsocks {0} Update Found=Shadowsocks {0} 更新プログラムを利用できます
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No update is available=お使いのソフトウェアは最新です
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Click here to update=プログラムの更新
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Shadowsocks is here=Shadowsocks 此処です
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You can turn on/off Shadowsocks in the context menu=コンテキストメニューにshadowsocksを有効化または無効化
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System Proxy Enabled=システム 代理を有効にする
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System Proxy Disabled=システム 代理を無効にする
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Failed to update PAC file =PAC の更新に失敗しました
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PAC updated=PAC の更新に正しくインストールされました
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No updates found. Please report to GFWList if you have problems with it.=お使いのソフトウェアは最新です。もし貴方は問題がある、GFWListに報告して下さい。
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No QRCode found. Try to zoom in or move it to the center of the screen.=QR コードを探し当てていません。ズームインまたはそれが画面の中心に移動して下さい。
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Shadowsocks is already running.=Shadowsocks 実行中。
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Find Shadowsocks icon in your notify tray.=shadowsocks通知トレイにアイコンを見つけて下さい。
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If you want to start multiple Shadowsocks, make a copy in another directory.=同時に起動したい場合は、別のディレクトリにコピーしてもいいと思ってます。
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Failed to decode QRCode=QR コードの復号化に失敗しました
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Failed to update registry=登錄の更新に失敗しました
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System Proxy On: =システム代理をオンにする:
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Port already in use=ポートは既に使用されています。
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Invalid server address=サーバーアドレスが無効です。
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Illegal port number format=ポート番号のフォーマットが無効です。
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||||
Illegal timeout format=タイムアウト値のフォーマットが無効です。
|
||||
Please add at least one server=少なくとも一つのサーバーを指定して下さい。
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||||
Server IP can not be blank=サーバー IP が指定されていません。
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Password can not be blank=パスワードが指定されていません。
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Port out of range=ポート番号は範囲外です。
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Port can't be 8123=8123 番以外のポート番号を指定して下さい。
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Shadowsocks {0} Update Found=Shadowsocks バージョン {0} は利用できます。
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||||
No update is available=お使いのバージョンは最新です。
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Click here to update=クリックしてアップデートします。
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||||
Shadowsocks is here=Shadowsocks はここです。
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You can turn on/off Shadowsocks in the context menu=コンテキストメニューを使って、Shadowsocks を有効または無効にすることができます。
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||||
System Proxy Enabled=システム プロキシが有効です。
|
||||
System Proxy Disabled=システム プロキシが無効です。
|
||||
Failed to update PAC file =PAC の更新に失敗しました。
|
||||
PAC updated=PAC を更新しました。
|
||||
No updates found. Please report to GFWList if you have problems with it.=お使いのバージョンは最新です。問題がある場合は、GFWList に報告して下さい。
|
||||
No QRCode found. Try to zoom in or move it to the center of the screen.=QR コードが見つかりませんでした。コードを大きくするか、画面の中央に移動して下さい。
|
||||
Shadowsocks is already running.=Shadowsocks 実行中
|
||||
Find Shadowsocks icon in your notify tray.=通知領域には Shadowsocks のアイコンがあります。
|
||||
If you want to start multiple Shadowsocks, make a copy in another directory.=複数起動したい場合は、プログラムファイルを別のフォルダーにコピーしてから、もう一度実行して下さい。
|
||||
Failed to decode QRCode=QR コードの読み取りに失敗しました。
|
||||
Failed to update registry=レジストリの更新に失敗しました。
|
||||
System Proxy On: =システム プロキシが有効:
|
||||
Running: Port {0}=実行中:ポート {0}
|
||||
Unexpected error, shadowsocks will exit. Please report to=予想外のエラー、Shadowsocks を終了する。この場所を報告して下さい。
|
||||
Unsupported operating system, use Windows Vista at least.=サポートしていないのOS、Windows Vista 以降のOSを利用して下さい。
|
||||
Unsupported .NET Framework, please update to 4.6.2 or later.=サポートしていないの .NET Framework、4.6.2 以降のバンジョーを利用して下さい。
|
||||
Proxy request failed=代理要求が失敗した。
|
||||
Proxy handshake failed=代理の握手に失敗しました
|
||||
Register hotkey failed=ホットキーの登錄に失敗しました
|
||||
Unexpected error, shadowsocks will exit. Please report to=予想外のエラーが発生したため、Shadowsocks を終了します。詳しくは下記までお問い合わせ下さい:
|
||||
Unsupported operating system, use Windows Vista at least.=お使いの OS はサポートされていません。Windows Vista 以降の OS で実行して下さい。
|
||||
Unsupported .NET Framework, please update to 4.6.2 or later.=お使いの .NET Framework はサポートされていません。4.6.2 以降のバンジョーをインストールして下さい。
|
||||
Proxy request failed=プロキシ要求が失敗しました。
|
||||
Proxy handshake failed=プロキシ ハンドシェイクに失敗しました。
|
||||
Register hotkey failed=ホットキーの登錄に失敗しました。
|
||||
Cannot parse hotkey: {0}=ホットキーを解析できません: {0}
|
||||
Timeout is invalid, it should not exceed {0}=タイムアウトが無効であるか、それを超えてはならない {0}
|
||||
Timeout is invalid, it should not exceed {0}=タイムアウト値が無効です。{0} 以下の値を指定して下さい。
|
||||
|
||||
Binary file not shown.
@@ -3,7 +3,7 @@ using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Net;
|
||||
using System.Text;
|
||||
using Cyotek.Collections.Generic;
|
||||
using Shadowsocks.Encryption.CircularBuffer;
|
||||
using Shadowsocks.Controller;
|
||||
using Shadowsocks.Encryption.Exception;
|
||||
using Shadowsocks.Encryption.Stream;
|
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@@ -21,8 +21,8 @@ namespace Shadowsocks.Encryption.AEAD
|
||||
protected static byte[] _udpTmpBuf = new byte[65536];
|
||||
|
||||
// every connection should create its own buffer
|
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private CircularBuffer<byte> _encCircularBuffer = new CircularBuffer<byte>(MAX_INPUT_SIZE * 2, false);
|
||||
private CircularBuffer<byte> _decCircularBuffer = new CircularBuffer<byte>(MAX_INPUT_SIZE * 2, false);
|
||||
private ByteCircularBuffer _encCircularBuffer = new ByteCircularBuffer(MAX_INPUT_SIZE * 2);
|
||||
private ByteCircularBuffer _decCircularBuffer = new ByteCircularBuffer(MAX_INPUT_SIZE * 2);
|
||||
|
||||
public const int CHUNK_LEN_BYTES = 2;
|
||||
public const uint CHUNK_LEN_MASK = 0x3FFFu;
|
||||
@@ -88,15 +88,15 @@ namespace Shadowsocks.Encryption.AEAD
|
||||
byte[] passbuf = Encoding.UTF8.GetBytes(password);
|
||||
// init master key
|
||||
if (_Masterkey == null) _Masterkey = new byte[keyLen];
|
||||
if (_Masterkey.Length < keyLen) Array.Resize(ref _Masterkey, keyLen);
|
||||
DeriveKey(passbuf, _Masterkey);
|
||||
if (_Masterkey.Length != keyLen) Array.Resize(ref _Masterkey, keyLen);
|
||||
DeriveKey(passbuf, _Masterkey, keyLen);
|
||||
// init session key
|
||||
if (_sessionKey == null) _sessionKey = new byte[keyLen];
|
||||
}
|
||||
|
||||
public void DeriveKey(byte[] password, byte[] key)
|
||||
public void DeriveKey(byte[] password, byte[] key, int keylen)
|
||||
{
|
||||
StreamEncryptor.LegacyDeriveKey(password, key);
|
||||
StreamEncryptor.LegacyDeriveKey(password, key, keylen);
|
||||
}
|
||||
|
||||
public void DeriveSessionKey(byte[] salt, byte[] masterKey, byte[] sessionKey)
|
||||
@@ -254,7 +254,7 @@ namespace Shadowsocks.Encryption.AEAD
|
||||
|
||||
// we have enough data to decrypt one chunk
|
||||
// drop chunk len and its tag from buffer
|
||||
_decCircularBuffer.Get(CHUNK_LEN_BYTES + tagLen);
|
||||
_decCircularBuffer.Skip(CHUNK_LEN_BYTES + tagLen);
|
||||
byte[] encChunkBytes = _decCircularBuffer.Get(chunkLen + tagLen);
|
||||
byte[] decChunkBytes = new byte[chunkLen];
|
||||
uint decChunkLen = 0;
|
||||
|
||||
@@ -0,0 +1,510 @@
|
||||
#region Original License
|
||||
|
||||
//New BSD License(BSD)
|
||||
//
|
||||
//Copyright(c) 2014-2015 Cyotek Ltd
|
||||
//Copyright(c) 2012, Alex Regueiro
|
||||
//All rights reserved.
|
||||
//
|
||||
//Redistribution and use in source and binary forms, with or without
|
||||
//modification, are permitted provided that the following conditions are met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above copyright
|
||||
// notice, this list of conditions and the following disclaimer in the
|
||||
// documentation and/or other materials provided with the distribution.
|
||||
// * Neither the name of Cyotek nor the
|
||||
// names of its contributors may be used to endorse or promote products
|
||||
// derived from this software without specific prior written permission.
|
||||
//
|
||||
//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
//ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
//WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
//DISCLAIMED.IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
|
||||
//DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
//(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
//ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
//(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
//SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Shadowsocks.Encryption.CircularBuffer
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a first-in, first-out collection of objects using a fixed buffer.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <para>The capacity of a <see cref="ByteCircularBuffer" /> is the number of elements the <see cref="ByteCircularBuffer"/> can hold. </para>
|
||||
/// <para>ByteCircularBuffer accepts <c>null</c> as a valid value for reference types and allows duplicate elements.</para>
|
||||
/// <para>The <see cref="Get()"/> methods will remove the items that are returned from the ByteCircularBuffer. To view the contents of the ByteCircularBuffer without removing items, use the <see cref="Peek()"/> or <see cref="PeekLast"/> methods.</para>
|
||||
/// </remarks>
|
||||
public class ByteCircularBuffer
|
||||
{
|
||||
// based on http://circularbuffer.codeplex.com/
|
||||
// http://en.wikipedia.org/wiki/Circular_buffer
|
||||
// modified from https://github.com/cyotek/Cyotek.Collections.Generic.CircularBuffer
|
||||
// some code taken from https://github.com/xorxornop/RingBuffer
|
||||
// and https://github.com/xorxornop/PerfCopy
|
||||
|
||||
#region Instance Fields
|
||||
|
||||
private byte[] _buffer;
|
||||
|
||||
private int _capacity;
|
||||
|
||||
#endregion
|
||||
|
||||
#region Public Constructors
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="ByteCircularBuffer"/> class that is empty and has the specified initial capacity.
|
||||
/// </summary>
|
||||
/// <param name="capacity">The maximum capcity of the buffer.</param>
|
||||
/// <exception cref="System.ArgumentException">Thown if the <paramref name="capacity"/> is less than zero.</exception>
|
||||
public ByteCircularBuffer(int capacity)
|
||||
{
|
||||
if (capacity < 0)
|
||||
{
|
||||
throw new ArgumentException("The buffer capacity must be greater than or equal to zero.",
|
||||
nameof(capacity));
|
||||
}
|
||||
|
||||
_buffer = new byte[capacity];
|
||||
this.Capacity = capacity;
|
||||
this.Size = 0;
|
||||
this.Head = 0;
|
||||
this.Tail = 0;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Public Properties
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the total number of elements the internal data structure can hold.
|
||||
/// </summary>
|
||||
/// <value>The total number of elements that the <see cref="ByteCircularBuffer"/> can contain.</value>
|
||||
/// <exception cref="System.ArgumentOutOfRangeException">Thrown if the specified new capacity is smaller than the current contents of the buffer.</exception>
|
||||
public int Capacity
|
||||
{
|
||||
get { return _capacity; }
|
||||
set
|
||||
{
|
||||
if (value != _capacity)
|
||||
{
|
||||
if (value < this.Size)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(value), value,
|
||||
"The new capacity must be greater than or equal to the buffer size.");
|
||||
}
|
||||
|
||||
var newBuffer = new byte[value];
|
||||
if (this.Size > 0)
|
||||
{
|
||||
this.CopyTo(newBuffer);
|
||||
}
|
||||
|
||||
_buffer = newBuffer;
|
||||
|
||||
_capacity = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the index of the beginning of the buffer data.
|
||||
/// </summary>
|
||||
/// <value>The index of the first element in the buffer.</value>
|
||||
public int Head { get; protected set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the buffer is empty.
|
||||
/// </summary>
|
||||
/// <value><c>true</c> if buffer is empty; otherwise, <c>false</c>.</value>
|
||||
public virtual bool IsEmpty => this.Size == 0;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether the buffer is full.
|
||||
/// </summary>
|
||||
/// <value><c>true</c> if the buffer is full; otherwise, <c>false</c>.</value>
|
||||
/// <remarks>The <see cref="IsFull"/> property always returns <c>false</c> if the <see cref="AllowOverwrite"/> property is set to <c>true</c>.</remarks>
|
||||
public virtual bool IsFull => this.Size == this.Capacity;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of elements contained in the <see cref="ByteCircularBuffer"/>.
|
||||
/// </summary>
|
||||
/// <value>The number of elements contained in the <see cref="ByteCircularBuffer"/>.</value>
|
||||
public int Size { get; protected set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the index of the end of the buffer data.
|
||||
/// </summary>
|
||||
/// <value>The index of the last element in the buffer.</value>
|
||||
public int Tail { get; protected set; }
|
||||
|
||||
#endregion
|
||||
|
||||
#region Public Members
|
||||
|
||||
/// <summary>
|
||||
/// Removes all items from the <see cref="ByteCircularBuffer" />.
|
||||
/// </summary>
|
||||
public void Clear()
|
||||
{
|
||||
this.Size = 0;
|
||||
this.Head = 0;
|
||||
this.Tail = 0;
|
||||
_buffer = new byte[this.Capacity];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether the <see cref="ByteCircularBuffer" /> contains a specific value.
|
||||
/// </summary>
|
||||
/// <param name="item">The object to locate in the <see cref="ByteCircularBuffer" />.</param>
|
||||
/// <returns><c>true</c> if <paramref name="item" /> is found in the <see cref="ByteCircularBuffer" />; otherwise, <c>false</c>.</returns>
|
||||
public bool Contains(byte item)
|
||||
{
|
||||
var bufferIndex = this.Head;
|
||||
var comparer = EqualityComparer<byte>.Default;
|
||||
var result = false;
|
||||
|
||||
for (int i = 0; i < this.Size; i++, bufferIndex++)
|
||||
{
|
||||
if (bufferIndex == this.Capacity)
|
||||
{
|
||||
bufferIndex = 0;
|
||||
}
|
||||
|
||||
if (comparer.Equals(_buffer[bufferIndex], item))
|
||||
{
|
||||
result = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copies the entire <see cref="ByteCircularBuffer"/> to a compatible one-dimensional array, starting at the beginning of the target array.
|
||||
/// </summary>
|
||||
/// <param name="array">The one-dimensional <see cref="Array"/> that is the destination of the elements copied from <see cref="ByteCircularBuffer"/>. The <see cref="Array"/> must have zero-based indexing.</param>
|
||||
public void CopyTo(byte[] array)
|
||||
{
|
||||
this.CopyTo(array, 0);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copies the entire <see cref="ByteCircularBuffer"/> to a compatible one-dimensional array, starting at the specified index of the target array.
|
||||
/// </summary>
|
||||
/// <param name="array">The one-dimensional <see cref="Array"/> that is the destination of the elements copied from <see cref="ByteCircularBuffer"/>. The <see cref="Array"/> must have zero-based indexing.</param>
|
||||
/// <param name="arrayIndex">The zero-based index in <paramref name="array"/> at which copying begins.</param>
|
||||
public void CopyTo(byte[] array, int arrayIndex)
|
||||
{
|
||||
this.CopyTo(this.Head, array, arrayIndex, Math.Min(this.Size, array.Length - arrayIndex));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copies a range of elements from the <see cref="ByteCircularBuffer"/> to a compatible one-dimensional array, starting at the specified index of the target array.
|
||||
/// </summary>
|
||||
/// <param name="index">The zero-based index in the source <see cref="ByteCircularBuffer"/> at which copying begins.</param>
|
||||
/// <param name="array">The one-dimensional <see cref="Array"/> that is the destination of the elements copied from <see cref="ByteCircularBuffer"/>. The <see cref="Array"/> must have zero-based indexing.</param>
|
||||
/// <param name="arrayIndex">The zero-based index in <paramref name="array"/> at which copying begins.</param>
|
||||
/// <param name="count">The number of elements to copy.</param>
|
||||
public virtual void CopyTo(int index, byte[] array, int arrayIndex, int count)
|
||||
{
|
||||
if (count > this.Size)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(count), count,
|
||||
"The read count cannot be greater than the buffer size.");
|
||||
}
|
||||
|
||||
var startAnchor = index;
|
||||
var dstIndex = arrayIndex;
|
||||
|
||||
while (count > 0)
|
||||
{
|
||||
int chunk = Math.Min(Capacity - startAnchor, count);
|
||||
Buffer.BlockCopy(_buffer, startAnchor, array, dstIndex, chunk);
|
||||
startAnchor = (startAnchor + chunk == Capacity) ? 0 : startAnchor + chunk;
|
||||
dstIndex += chunk;
|
||||
count -= chunk;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes and returns the specified number of objects from the beginning of the <see cref="ByteCircularBuffer"/>.
|
||||
/// </summary>
|
||||
/// <param name="count">The number of elements to remove and return from the <see cref="ByteCircularBuffer"/>.</param>
|
||||
/// <returns>The objects that are removed from the beginning of the <see cref="ByteCircularBuffer"/>.</returns>
|
||||
public byte[] Get(int count)
|
||||
{
|
||||
if (count <= 0) throw new ArgumentOutOfRangeException("should greater than 0");
|
||||
var result = new byte[count];
|
||||
|
||||
this.Get(result);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copies and removes the specified number elements from the <see cref="ByteCircularBuffer"/> to a compatible one-dimensional array, starting at the beginning of the target array.
|
||||
/// </summary>
|
||||
/// <param name="array">The one-dimensional <see cref="Array"/> that is the destination of the elements copied from <see cref="ByteCircularBuffer"/>. The <see cref="Array"/> must have zero-based indexing.</param>
|
||||
/// <returns>The actual number of elements copied into <paramref name="array"/>.</returns>
|
||||
public int Get(byte[] array)
|
||||
{
|
||||
if (array.Length <= 0) throw new ArgumentOutOfRangeException("should greater than 0");
|
||||
return this.Get(array, 0, array.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copies and removes the specified number elements from the <see cref="ByteCircularBuffer"/> to a compatible one-dimensional array, starting at the specified index of the target array.
|
||||
/// </summary>
|
||||
/// <param name="array">The one-dimensional <see cref="Array"/> that is the destination of the elements copied from <see cref="ByteCircularBuffer"/>. The <see cref="Array"/> must have zero-based indexing.</param>
|
||||
/// <param name="arrayIndex">The zero-based index in <paramref name="array"/> at which copying begins.</param>
|
||||
/// <param name="count">The number of elements to copy.</param>
|
||||
/// <returns>The actual number of elements copied into <paramref name="array"/>.</returns>
|
||||
public virtual int Get(byte[] array, int arrayIndex, int count)
|
||||
{
|
||||
if (arrayIndex < 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(arrayIndex), "Negative offset specified. Offsets must be positive.");
|
||||
}
|
||||
if (count < 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(count), "Negative count specified. Count must be positive.");
|
||||
}
|
||||
if (count > this.Size)
|
||||
{
|
||||
throw new ArgumentException("Ringbuffer contents insufficient for take/read operation.", nameof(count));
|
||||
}
|
||||
if (array.Length < arrayIndex + count)
|
||||
{
|
||||
throw new ArgumentException("Destination array too small for requested output.");
|
||||
}
|
||||
var bytesCopied = 0;
|
||||
var dstIndex = arrayIndex;
|
||||
while (count > 0)
|
||||
{
|
||||
int chunk = Math.Min(Capacity - this.Head, count);
|
||||
Buffer.BlockCopy(_buffer, this.Head, array, dstIndex, chunk);
|
||||
this.Head = (this.Head + chunk == Capacity) ? 0 : this.Head + chunk;
|
||||
this.Size -= chunk;
|
||||
dstIndex += chunk;
|
||||
bytesCopied += chunk;
|
||||
count -= chunk;
|
||||
}
|
||||
return bytesCopied;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes and returns the object at the beginning of the <see cref="ByteCircularBuffer"/>.
|
||||
/// </summary>
|
||||
/// <returns>The object that is removed from the beginning of the <see cref="ByteCircularBuffer"/>.</returns>
|
||||
/// <exception cref="System.InvalidOperationException">Thrown if the buffer is empty.</exception>
|
||||
/// <remarks>This method is similar to the <see cref="Peek()"/> method, but <c>Peek</c> does not modify the <see cref="ByteCircularBuffer"/>.</remarks>
|
||||
public virtual byte Get()
|
||||
{
|
||||
if (this.IsEmpty)
|
||||
{
|
||||
throw new InvalidOperationException("The buffer is empty.");
|
||||
}
|
||||
|
||||
var item = _buffer[this.Head];
|
||||
if (++this.Head == this.Capacity)
|
||||
{
|
||||
this.Head = 0;
|
||||
}
|
||||
this.Size--;
|
||||
|
||||
return item;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the object at the beginning of the <see cref="ByteCircularBuffer"/> without removing it.
|
||||
/// </summary>
|
||||
/// <returns>The object at the beginning of the <see cref="ByteCircularBuffer"/>.</returns>
|
||||
/// <exception cref="System.InvalidOperationException">Thrown if the buffer is empty.</exception>
|
||||
public virtual byte Peek()
|
||||
{
|
||||
if (this.IsEmpty)
|
||||
{
|
||||
throw new InvalidOperationException("The buffer is empty.");
|
||||
}
|
||||
|
||||
var item = _buffer[this.Head];
|
||||
|
||||
return item;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the specified number of objects from the beginning of the <see cref="ByteCircularBuffer"/>.
|
||||
/// </summary>
|
||||
/// <param name="count">The number of elements to return from the <see cref="ByteCircularBuffer"/>.</param>
|
||||
/// <returns>The objects that from the beginning of the <see cref="ByteCircularBuffer"/>.</returns>
|
||||
/// <exception cref="System.InvalidOperationException">Thrown if the buffer is empty.</exception>
|
||||
public virtual byte[] Peek(int count)
|
||||
{
|
||||
if (this.IsEmpty)
|
||||
{
|
||||
throw new InvalidOperationException("The buffer is empty.");
|
||||
}
|
||||
|
||||
var items = new byte[count];
|
||||
this.CopyTo(items);
|
||||
|
||||
return items;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the object at the end of the <see cref="ByteCircularBuffer"/> without removing it.
|
||||
/// </summary>
|
||||
/// <returns>The object at the end of the <see cref="ByteCircularBuffer"/>.</returns>
|
||||
/// <exception cref="System.InvalidOperationException">Thrown if the buffer is empty.</exception>
|
||||
public virtual byte PeekLast()
|
||||
{
|
||||
int bufferIndex;
|
||||
|
||||
if (this.IsEmpty)
|
||||
{
|
||||
throw new InvalidOperationException("The buffer is empty.");
|
||||
}
|
||||
|
||||
if (this.Tail == 0)
|
||||
{
|
||||
bufferIndex = this.Size - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
bufferIndex = this.Tail - 1;
|
||||
}
|
||||
|
||||
var item = _buffer[bufferIndex];
|
||||
|
||||
return item;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copies an entire compatible one-dimensional array to the <see cref="ByteCircularBuffer"/>.
|
||||
/// </summary>
|
||||
/// <param name="array">The one-dimensional <see cref="Array"/> that is the source of the elements copied to <see cref="ByteCircularBuffer"/>. The <see cref="Array"/> must have zero-based indexing.</param>
|
||||
/// <exception cref="System.InvalidOperationException">Thrown if buffer does not have sufficient capacity to put in new items.</exception>
|
||||
/// <remarks>If <see cref="Size"/> plus the size of <paramref name="array"/> exceeds the capacity of the <see cref="ByteCircularBuffer"/> and the <see cref="AllowOverwrite"/> property is <c>true</c>, the oldest items in the <see cref="ByteCircularBuffer"/> are overwritten with <paramref name="array"/>.</remarks>
|
||||
public int Put(byte[] array)
|
||||
{
|
||||
return this.Put(array, 0, array.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copies a range of elements from a compatible one-dimensional array to the <see cref="ByteCircularBuffer"/>.
|
||||
/// </summary>
|
||||
/// <param name="array">The one-dimensional <see cref="Array"/> that is the source of the elements copied to <see cref="ByteCircularBuffer"/>. The <see cref="Array"/> must have zero-based indexing.</param>
|
||||
/// <param name="arrayIndex">The zero-based index in <paramref name="array"/> at which copying begins.</param>
|
||||
/// <param name="count">The number of elements to copy.</param>
|
||||
/// <exception cref="System.InvalidOperationException">Thrown if buffer does not have sufficient capacity to put in new items.</exception>
|
||||
/// <remarks>If <see cref="Size"/> plus <paramref name="count"/> exceeds the capacity of the <see cref="ByteCircularBuffer"/> and the <see cref="AllowOverwrite"/> property is <c>true</c>, the oldest items in the <see cref="ByteCircularBuffer"/> are overwritten with <paramref name="array"/>.</remarks>
|
||||
public virtual int Put(byte[] array, int arrayIndex, int count)
|
||||
{
|
||||
if (count <= 0) throw new ArgumentOutOfRangeException(nameof(count), "Count must be positive.");
|
||||
if (this.Size + count > this.Capacity)
|
||||
{
|
||||
throw new InvalidOperationException("The buffer does not have sufficient capacity to put new items.");
|
||||
}
|
||||
|
||||
if (array.Length < arrayIndex + count)
|
||||
{
|
||||
throw new ArgumentException("Source array too small for requested input.");
|
||||
}
|
||||
var srcIndex = arrayIndex;
|
||||
var bytesToProcess = count;
|
||||
while (bytesToProcess > 0)
|
||||
{
|
||||
int chunk = Math.Min(Capacity - Tail, bytesToProcess);
|
||||
Buffer.BlockCopy(array, srcIndex, _buffer, Tail, chunk);
|
||||
Tail = (Tail + chunk == Capacity) ? 0 : Tail + chunk;
|
||||
this.Size += chunk;
|
||||
srcIndex += chunk;
|
||||
bytesToProcess -= chunk;
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a byte to the end of the <see cref="ByteCircularBuffer"/>.
|
||||
/// </summary>
|
||||
/// <param name="item">The byte to add to the <see cref="ByteCircularBuffer"/>. </param>
|
||||
/// <exception cref="System.InvalidOperationException">Thrown if buffer does not have sufficient capacity to put in new items.</exception>
|
||||
public virtual void Put(byte item)
|
||||
{
|
||||
if (IsFull)
|
||||
{
|
||||
throw new InvalidOperationException("The buffer does not have sufficient capacity to put new items.");
|
||||
}
|
||||
|
||||
_buffer[this.Tail] = item;
|
||||
|
||||
this.Tail++;
|
||||
if (this.Size == this.Capacity)
|
||||
{
|
||||
this.Head++;
|
||||
if (this.Head >= this.Capacity)
|
||||
{
|
||||
this.Head -= this.Capacity;
|
||||
}
|
||||
}
|
||||
|
||||
if (this.Tail == this.Capacity)
|
||||
{
|
||||
this.Tail = 0;
|
||||
}
|
||||
|
||||
if (this.Size != this.Capacity)
|
||||
{
|
||||
this.Size++;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Increments the starting index of the data buffer in the <see cref="ByteCircularBuffer"/>.
|
||||
/// </summary>
|
||||
/// <param name="count">The number of elements to increment the data buffer start index by.</param>
|
||||
public void Skip(int count)
|
||||
{
|
||||
if (count < 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(count), "Negative count specified. Count must be positive.");
|
||||
}
|
||||
if (count > this.Size)
|
||||
{
|
||||
throw new ArgumentException("Ringbuffer contents insufficient for operation.", nameof(count));
|
||||
}
|
||||
|
||||
// Modular division gives new offset position
|
||||
this.Head = (this.Head + count) % Capacity;
|
||||
this.Size -= count;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copies the <see cref="ByteCircularBuffer"/> elements to a new array.
|
||||
/// </summary>
|
||||
/// <returns>A new array containing elements copied from the <see cref="ByteCircularBuffer"/>.</returns>
|
||||
/// <remarks>The <see cref="ByteCircularBuffer"/> is not modified. The order of the elements in the new array is the same as the order of the elements from the beginning of the <see cref="ByteCircularBuffer"/> to its end.</remarks>
|
||||
public byte[] ToArray()
|
||||
{
|
||||
var result = new byte[this.Size];
|
||||
|
||||
this.CopyTo(result);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -71,6 +71,8 @@
|
||||
public const int ATYP_DOMAIN = 0x03;
|
||||
public const int ATYP_IPv6 = 0x04;
|
||||
|
||||
public const int MD5_LEN = 16;
|
||||
|
||||
protected EncryptorBase(string method, string password)
|
||||
{
|
||||
Method = method;
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Text;
|
||||
using Cyotek.Collections.Generic;
|
||||
using Shadowsocks.Encryption.CircularBuffer;
|
||||
using Shadowsocks.Controller;
|
||||
|
||||
namespace Shadowsocks.Encryption.Stream
|
||||
@@ -14,8 +14,8 @@ namespace Shadowsocks.Encryption.Stream
|
||||
protected static byte[] _udpTmpBuf = new byte[65536];
|
||||
|
||||
// every connection should create its own buffer
|
||||
private CircularBuffer<byte> _encCircularBuffer = new CircularBuffer<byte>(TCPHandler.BufferSize * 2, false);
|
||||
private CircularBuffer<byte> _decCircularBuffer = new CircularBuffer<byte>(TCPHandler.BufferSize * 2, false);
|
||||
private ByteCircularBuffer _encCircularBuffer = new ByteCircularBuffer(TCPHandler.BufferSize * 2);
|
||||
private ByteCircularBuffer _decCircularBuffer = new ByteCircularBuffer(TCPHandler.BufferSize * 2);
|
||||
|
||||
protected Dictionary<string, EncryptorInfo> ciphers;
|
||||
|
||||
@@ -64,25 +64,25 @@ namespace Shadowsocks.Encryption.Stream
|
||||
{
|
||||
byte[] passbuf = Encoding.UTF8.GetBytes(password);
|
||||
if (_key == null) _key = new byte[keyLen];
|
||||
if (_key.Length < keyLen) Array.Resize(ref _key, keyLen);
|
||||
LegacyDeriveKey(passbuf, _key);
|
||||
if (_key.Length != keyLen) Array.Resize(ref _key, keyLen);
|
||||
LegacyDeriveKey(passbuf, _key, keyLen);
|
||||
}
|
||||
|
||||
public static void LegacyDeriveKey(byte[] password, byte[] key)
|
||||
public static void LegacyDeriveKey(byte[] password, byte[] key, int keylen)
|
||||
{
|
||||
byte[] result = new byte[password.Length + 16];
|
||||
byte[] result = new byte[password.Length + MD5_LEN];
|
||||
int i = 0;
|
||||
byte[] md5sum = null;
|
||||
while (i < key.Length) {
|
||||
while (i < keylen) {
|
||||
if (i == 0) {
|
||||
md5sum = MbedTLS.MD5(password);
|
||||
} else {
|
||||
md5sum.CopyTo(result, 0);
|
||||
password.CopyTo(result, md5sum.Length);
|
||||
Array.Copy(md5sum, 0, result, 0, MD5_LEN);
|
||||
Array.Copy(password, 0, result, MD5_LEN, password.Length);
|
||||
md5sum = MbedTLS.MD5(result);
|
||||
}
|
||||
md5sum.CopyTo(key, i);
|
||||
i += md5sum.Length;
|
||||
Array.Copy(md5sum, 0, key, i, Math.Min(MD5_LEN, keylen - i));
|
||||
i += MD5_LEN;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -143,7 +143,8 @@ namespace Shadowsocks.Encryption.Stream
|
||||
}
|
||||
byte[] cipher = _decCircularBuffer.ToArray();
|
||||
cipherUpdate(false, cipher.Length, cipher, outbuf);
|
||||
_decCircularBuffer.Clear();
|
||||
// move pointer only
|
||||
_decCircularBuffer.Skip(_decCircularBuffer.Size);
|
||||
outlength = cipher.Length;
|
||||
// done the decryption
|
||||
}
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Weavers>
|
||||
<Caseless StringComparison="Ordinal"/>
|
||||
<Costura/>
|
||||
<Caseless StringComparison="Ordinal" />
|
||||
<Costura />
|
||||
</Weavers>
|
||||
@@ -1,11 +1,10 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Caseless.Fody" version="1.4.2" targetFramework="net462" developmentDependency="true" />
|
||||
<package id="Costura.Fody" version="1.3.3.0" targetFramework="net462" developmentDependency="true" />
|
||||
<package id="Cyotek.CircularBuffer" version="1.0.2" targetFramework="net462" />
|
||||
<package id="Fody" version="1.29.4" targetFramework="net462" developmentDependency="true" />
|
||||
<package id="Caseless.Fody" version="1.5.0" targetFramework="net462" developmentDependency="true" />
|
||||
<package id="Costura.Fody" version="1.4.1" targetFramework="net462" developmentDependency="true" />
|
||||
<package id="Fody" version="2.0.9" targetFramework="net462" developmentDependency="true" />
|
||||
<package id="GlobalHotKey" version="1.1.0" targetFramework="net462" />
|
||||
<package id="Newtonsoft.Json" version="10.0.1" targetFramework="net462" />
|
||||
<package id="Newtonsoft.Json" version="10.0.2" targetFramework="net462" />
|
||||
<package id="StringEx.CS" version="0.3.1" targetFramework="net462" developmentDependency="true" />
|
||||
<package id="ZXing.Net" version="0.15.0" targetFramework="net462" />
|
||||
</packages>
|
||||
@@ -66,9 +66,6 @@
|
||||
<ApplicationManifest>app.manifest</ApplicationManifest>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Cyotek.Collections.Generic.CircularBuffer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=58daa28b0b2de221, processorArchitecture=MSIL">
|
||||
<HintPath>3rd\Cyotek.CircularBuffer.1.0.2\lib\net20\Cyotek.Collections.Generic.CircularBuffer.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="GlobalHotKey, Version=1.1.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>3rd\GlobalHotKey.1.1.0\lib\GlobalHotKey.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
@@ -76,7 +73,7 @@
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="Microsoft.VisualBasic" />
|
||||
<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>3rd\Newtonsoft.Json.10.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
<HintPath>3rd\Newtonsoft.Json.10.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Data" />
|
||||
@@ -100,6 +97,7 @@
|
||||
<Compile Include="Encryption\AEAD\AEADEncryptor.cs" />
|
||||
<Compile Include="Encryption\AEAD\AEADMbedTLSEncryptor.cs" />
|
||||
<Compile Include="Encryption\AEAD\AEADSodiumEncryptor.cs" />
|
||||
<Compile Include="Encryption\CircularBuffer\ByteCircularBuffer.cs" />
|
||||
<Compile Include="Encryption\EncryptorBase.cs" />
|
||||
<Compile Include="Encryption\EncryptorFactory.cs" />
|
||||
<Compile Include="Encryption\Exception\CryptoException.cs" />
|
||||
@@ -266,9 +264,9 @@
|
||||
<Content Include="Data\ja.txt" />
|
||||
<Content Include="Data\privoxy_conf.txt" />
|
||||
<Content Include="Data\user-rule.txt" />
|
||||
<Content Include="FodyWeavers.xml">
|
||||
<None Include="FodyWeavers.xml">
|
||||
<SubType>Designer</SubType>
|
||||
</Content>
|
||||
</None>
|
||||
<Content Include="Resources\ssIn24.png" />
|
||||
<Content Include="Resources\ssOut24.png" />
|
||||
<Content Include="shadowsocks.ico" />
|
||||
@@ -342,12 +340,12 @@ foreach (var item in filesToCleanup)
|
||||
<Target Name="CleanReferenceCopyLocalPaths" AfterTargets="AfterBuild;NonWinFodyTarget">
|
||||
<CosturaCleanup Config="FodyWeavers.xml" Files="@(ReferenceCopyLocalPaths->'$(OutDir)%(DestinationSubDirectory)%(Filename)%(Extension)')" />
|
||||
</Target>
|
||||
<Import Project="3rd\Fody.1.29.4\build\dotnet\Fody.targets" Condition="Exists('3rd\Fody.1.29.4\build\dotnet\Fody.targets')" />
|
||||
<Import Project="3rd\Fody.2.0.9\build\netstandard1.4\Fody.targets" Condition="Exists('3rd\Fody.2.0.9\build\netstandard1.4\Fody.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>这台计算机上缺少此项目引用的 NuGet 程序包。使用“NuGet 程序包还原”可下载这些程序包。有关更多信息,请参见 http://go.microsoft.com/fwlink/?LinkID=322105。缺少的文件是 {0}。</ErrorText>
|
||||
<ErrorText>此项目引用这台计算机上缺少的 NuGet 程序包。使用 NuGet 程序包还原可下载这些程序包。有关详细信息,请参阅 http://go.microsoft.com/fwlink/?LinkID=322105。缺少的文件是 {0}。</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('3rd\Fody.1.29.4\build\dotnet\Fody.targets')" Text="$([System.String]::Format('$(ErrorText)', '3rd\Fody.1.29.4\build\dotnet\Fody.targets'))" />
|
||||
<Error Condition="!Exists('3rd\Fody.2.0.9\build\netstandard1.4\Fody.targets')" Text="$([System.String]::Format('$(ErrorText)', '3rd\Fody.2.0.9\build\netstandard1.4\Fody.targets'))" />
|
||||
</Target>
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
|
||||
Reference in New Issue
Block a user